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quakergamer

OPERATION FLASHPOINT P3D HACKED!!!!

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I can use 3DS Max R4.2 at work and after i read your post i tried to import a .p3d file in max, but it doesn't work because there is no suitable import module for this file format.

So my question is which import module did you use for .p3d files ?

Or did you find any way to convert the .p3d format in any importable format ?

Fox

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Is this really true?

This would be great!!

Perhaps there's no need for an SDK anymore!

(Edited by Uzabit at 3:42 pm on Dec. 17, 2001)

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tss i don't see anything new ..... these pics are only the pics of the models during their developement , nothing new for me , but if an expert can say i'm wrong , i won't say anything else

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oh sorry , i didn't see that they were in gmax

sorry,so sorry, don't kick me ........ no don't kick my head

aaaaaaaarrrrrrrggggghhhhh

no , it's a great news for the ofp communauty

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i've noticed something : it is A Lone wolf who has hacked the models , he was the first with th textures , the wrp's , the cfg's , and he has found many objects , i think a lone wolf is a transfuge from bis

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Hmmm i'm not so happy right now because i don't know

how to import ofp models in 3dsmax/gmax because

there is no standard plugin which can handle .p3d files

at the moment.

So my question again to quakergamer:

How did you import .p3d files in max or better which

import plugin did you use for it ?

Fox

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Converting new models is inpossible, tryed it with Gmax and 3ds max r4.

I have a crapload of MP5 models also an FN MAG wich i made year ago for some other mod.

When i try to convert my model and make a .pbo of it OFP crashes.

And the p3d file is not cracked, cracking a p3d would take ages.

Tribes uses .p3d files too(wich are made with Painter3d or something), Gmax doesn't supports OFP.

So it's pretty much useless

Kong

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Fox Mulder on 6:33 pm on Dec. 17, 2001

Hmmm i'm not so happy right now because i don't know

how to import ofp models in 3dsmax/gmax because

there is no standard plugin which can handle .p3d files

at the moment.

So my question again to quakergamer:

How did you import .p3d files in max or better which

import plugin did you use for it ?

Fox

<span id='postcolor'>

Hmmm......

Strange, it works for me.

Ill make some SS soon

EDIT: try to download the p3d inport plugin for Tribes

Try to search on google.com or something

(Edited by King Kong at 6:37 pm on Dec. 17, 2001)

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but look at the pictures on the sites linked above , you'll see these are flashpoint models in the gmax tool , but i think before placing the in gmax the guy has cracked them nto a 3ds format ...... i'm not a pro of modeling so .....

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It is a case of somehow opening up the existing models, editing them and putting them back in. Not creating from scratch

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King Kong could you post a link to an max r4.x p3d import plugin (or max r3.x) ?

I could only find export plugins which doesn't allow import of it. sad.gif

Fox

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question, can we make are own island with this new tool?confused.gifconfused.gif

i hope so.

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like fox said, where can i get this plug in? ive searched for it, and all i seemed to find was a 3ds max one for quake 3, i think.

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