SIXTWO 10 Posted September 23, 2010 Need to no how to make something happen when one man in my squad has died, i tryed using: ((!alive man) and (!alive man2) and (!alive man3) and (!alive man4) and (!alive man5) and (!alive man6)) But all that does is activate the trigger when the whole squad is down, sorry im very noobish with triggers. But please help! im nearly done with a mission and i need to do this one little thing to top it off. :D Share this post Link to post Share on other sites
muttly 10 Posted September 23, 2010 (edited) !alive s1 && !alive s2 && !alive s3 && !alive s4 s1 s2 s3 s4 name of unit sorry misread if you only want some thing to happen when one member dies just use it once !alive s1; Edited September 23, 2010 by muttly Share this post Link to post Share on other sites
SIXTWO 10 Posted September 23, 2010 No i mean like anymember of the squad, not a specific one.. i.e fire fight breaks out with opfor, opfor kill one of blufor's squad mates, which decreased teamleaders morale to fight and calls for support. you see it doesnt matter wat squad mate dies. its random... Share this post Link to post Share on other sites
jamesf1 0 Posted September 23, 2010 Use 'or' not 'and'. So your initial example would be modified to: ((!alive man) or (!alive man2) or (!alive man3) or (!alive man4) or (!alive man5) or (!alive man6)) Share this post Link to post Share on other sites
SIXTWO 10 Posted September 23, 2010 :/ it didnt seem to work, i put what u wrote on the condition field, made sure they units names were all in order. I wrote a sidechat message e.g. "Man Down". But it didnt seem to work. Not text came up and the trigger wasnt actived.... BTW i shot my squad mate to death to test it, does that change anything? Share this post Link to post Share on other sites
jamesf1 0 Posted September 23, 2010 Using units named above, I pasted my above example into a trigger's condition field, and a hint into the activation field, shot one of 'em, and it worked fine. Ensure you pasted correctly and that your soldier names are correct. Share this post Link to post Share on other sites
SIXTWO 10 Posted September 23, 2010 triple checked that evrything was all put in correct, there must be sumthing im doing wrong... is ACE maybe the reason... i highly doupt it though... grr this is anoying. I just have a simple trigger A 0, B 0. everything else is none, in condition o have: ((!alive man) or (!alive man2) or (!alive man3) or (!alive man4) or (!alive man5) or (!alive man6)) i have checked that all the unit names are correct (like a million times). Then in the on act i have a hint.... click preview. Shoot the closest team mate...nothing, shoot some more. NOTHING! shoots hole team..... -_- u get the point. :/ so frustrating. Share this post Link to post Share on other sites
jamesf1 0 Posted September 23, 2010 I don't use ACE - but feel free to upload the mission and I'm sure myself or someone else can take a look :) Share this post Link to post Share on other sites
f2k sel 164 Posted September 23, 2010 I don't believe Ace will be changing the way triggers work, With none ACE the last code posted works here. Share this post Link to post Share on other sites
SIXTWO 10 Posted September 23, 2010 Well im using ACE's Marines (desert) for the mission. its only a short little mission.. walk to A, ambush.. kill. obj complete. mission end.. but just this one trigger won't work... -_- u no what... stuff it. for now i will not use this trigger and have the mission will little immersion, and just a small basic fire fight. Share this post Link to post Share on other sites
Evil_Echo 11 Posted September 23, 2010 ACE's wounds system gets in the way of this. You need to interface with that vs the generic technique described so far. Share this post Link to post Share on other sites
SIXTWO 10 Posted September 23, 2010 sooo. disable ACE? will i still be able to use the desert camo marines? Share this post Link to post Share on other sites
Koni 3 Posted September 23, 2010 It's not something very simple with your trigger settings is it, like Activation set to NONE and Present is it ? If so, change the Activation to Anybody, Condition ! (alive manname) etc etc Share this post Link to post Share on other sites