guy123 10 Posted September 22, 2010 Hi all - I posted this in configs and scripting but no replies, after doing a little instigation I think it might be more model related and so I'm posting it here. During some serious bug fixing, we noticed that the tank tracks on our tanks have been behaving very strangely. Basically, if I place two identical tanks in the editor, and give one a move waypoint, the tracks of BOTH tanks will move, even though the other is stationary. It only happens when another instance of the same tank moves, so if I place for example two m3a1 shermans, then when one moves the other's tracks move with it. But only when the other tank is on screen, if its not on screen it isn't a problem... bah this is such a mind bend! Its really very odd, and I can't think of where to start looking to fix it. Any ideas anyone? model issue? config issue? thanks! Share this post Link to post Share on other sites
rstratton 0 Posted September 22, 2010 wtf thats very strange indeed Share this post Link to post Share on other sites
cleggy 297 Posted September 23, 2010 If you are talking about the shimmering tracks effect then afaik this is a 'known issue' and there is nothing you can do to cure it.:butbut: If it's any comfort it happens to my stuff as well:) Share this post Link to post Share on other sites
STALKERGB 6 Posted September 23, 2010 @Guy123, could you post a video of what exactly you mean? It does sound very strange indeed. It could be the issue cleggy mentions but a picture/video would help :) Share this post Link to post Share on other sites
guy123 10 Posted September 24, 2010 Hey stalker here's a vid: www.guythomas-3d.com/i44bug.wmv Share this post Link to post Share on other sites
cleggy 297 Posted September 24, 2010 Tried with BIS armour - same problem with tracked vehicles - if its good enough for them I wouldn't beat myself up about it!:cool: Share this post Link to post Share on other sites
orson 0 Posted September 24, 2010 (edited) Tried with BIS armour - same problem with tracked vehicles - if its good enough for them I wouldn't beat myself up about it!:cool: http://forums.bistudio.com/showthread.php?t=89893&highlight=tracks I beat myself up over this already :p maybe its the PasL PasP definitions ? Define the treads separate from the side of the track . *beautiful mkIV btw *drools Edited September 24, 2010 by orson Share this post Link to post Share on other sites
guy123 10 Posted September 24, 2010 Ah, its not my work I must admit. I'm a member of INV44, we're just running into some buggies Grrr... Share this post Link to post Share on other sites