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So if i install it on My computer only, will the AI behaviour change for all players connected to me in COOP multiplayer or just me?

If you are hosting the game, all the AI in the mission will be affected by ASR AI, except those that are commanded by connected players (unless they are using ASR as well).

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Bit of a hiccup since last update ASR AI3 0.9.15.66 friendly AI units even when set on " doStop this" go on the offensive & advance to attack enemy. It did not happen in previous versions of ASR AI3.

Is there a way, settings? to have them (the AI) stay on defence only.

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Woops! sorry :butbut:

Is there one for ASR AI3 ?

Edited by jgaz-uk

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How can you set civilians to wander around? Also can you set them to patrol? BIS_fnc_taskPatrol doesn't seem to work and I was told that this addon breaks BIS_fnc_taskPatrol.

_civs = ["C_man_1_1_F", "C_man_polo_1_F_euro", "C_man_polo_2_F_euro", "C_man_polo_5_F", "C_man_p_fugitive_F", "C_man_w_worker_F"];
for "_i" from 1 to 100 do {
   _randomIndex = _civs select floor random count _civs;
   _r = createAgent [_randomIndex, getMarkerPos "civcenter", [], 10, "NONE"];
   [group _r, getPos _r, 1000] call bis_fnc_taskPatrol
};

Edited by DrPastah

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Is there a working mirror for the latest version besides PW6? Armaholic archiv only contains a single .pbo file, and the archiv from armedassault.info is labeld as version 1.15.1.

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