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pazuzu

Building graphics

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I have a problem with the graphics for a particular type of building in my game (Resistance).

On the island of Nogova, the tall high rise buildings have bad graphics.

They don't have windows or openings for the doors.

I can walk into the front doors, but there is no opening and although I can go into the building, I can't go up stairs.

Anyone here ever seen this?

I've had this game since it was first on the shelf but I've never had this problem.

I have a GeForce GTS 240

Thanks.

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Open up your OFP preferences in your Flashpoint installation directory (FlashpointPreferences.exe), go to Advanced -> Details and make sure your Objects LOD is 0.005.

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Thanks for the quick reply.

I changed the Objects LOD ito 0.005

I still have the same problem.

Weird how it would only be those buildings. Everything else looks ok.

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Can you take a screenshot of the particular building and link it here?

You could also try adjusting your Visual quality and Frame rate settings in game.

(Note: Bigger Frame rate setting = Less quality, more performance and vice versa.)

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I tried adjusting the settings with no results.

This is the building, front & back:

building2z.th.jpg

building1v.th.jpg

No see through windows and no opening in the front to get to stair case.

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Weird, some of my friends had the exact same problem and adjusting the Objects LOD setting as I suggested should have done the trick. :confused:

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If you open flashpoint.cfg what does it say under "Object_Textures"?

STGN

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If you open flashpoint.cfg what does it say under "Object_Textures"?

You mean OFP preferences?

If so, it reads: 64x64

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Copy paste the content of your current Flashpoint.cfg here, maybe there's a setting wrong in there ans someone will notice it.

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Ok, I see what you mean.

Flashpoint.cfg:

Product="Resistance";

Language="English";

HW_Type="Direct3D HW T&L";

Adapter=0;

3D_Performance="12000";

CPU_Benchmark=12000;

Resolution_W="1024";

Resolution_H="768";

Resolution_Bpp="32";

LOD=20.000000;

Limit_LOD=1.000000;

Shadows_LOD=1.000000;

MaxObjects=80;

Cockpit_Textures=512;

Landscape_Textures=64;

Object_Textures=64;

Animated_Textures=32;

Textures_Drop_Down=4;

Texture_Heap="2";

File_Heap="4";

Total_Memory="0 MB";

MaxLights=2;

Light_Explo=0;

Light_Missile=0;

Light_Static=0;

Frame_Rate_Pref=500;

Quality_Pref=500;

refresh=60;

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change

LOD=20.000000;
Limit_LOD=1.000000;
Shadows_LOD=1.000000;

into this :

LOD=7.500000;
Limit_LOD=0.005000;
Shadows_LOD=0.050000;

the Limit_LOD especially is certainly why you see the horrible building.

After that you have very low textures resolution in there, but they are not related to the wrong building LOD being displayed.

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I tried making those changes but it won't let me save it.

I opened the OFP config with notepad.

Said something about not finding the right path.

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Right click on Flashpoint.cfg, go to properties and make sure it's not set on Read-only. After that, you should be able to freely edit it in Flashpoint preferences and do the changes suggested.

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Well I managed to change the settings in config and saved it...

Now I get a CTD "Out of reserved memory" message.

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Product="Resistance";

Language="English";

HW_Type="Direct3D HW T&L";

Adapter=0;

3D_Performance="5338";

CPU_Benchmark=5338;

Resolution_W="1280";

Resolution_H="1024";

Resolution_Bpp="32";

LOD=7.500000;

Limit_LOD=0.019000;

Shadows_LOD=0.050000;

MaxObjects=256;

Cockpit_Textures=4096;

Landscape_Textures=4096;

Object_Textures=4096;

Animated_Textures=64;

Textures_Drop_Down=4;

Texture_Heap="16";

File_Heap="16";

Total_Memory="1024 MB";

MaxLights=32;

Light_Explo=1;

Light_Missile=1;

Light_Static=1;

Frame_Rate_Pref=500;

Quality_Pref=500;

refresh=60;

Here are my settings try and see if they work for you. I notice that your total_memory says 0 which is strange.

STGN

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Ok, I tried using your settings for Flashpoint.cfg and it did fix the buildings but I end up crashing.

I get this error:

error1.jpg

I noticed some other examples of bad graphics.

Like this BAS Blackhawk:

BH.jpg

Apache and trees:

trees.jpg

Edited by pazuzu

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Those "bad graphics" are like this because of the Limit_LOD in your Flashpoint.cfg as said previously.

For the error message, try to launch OFP with -nomap to see if it fixes that error.

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Ok, I'll try fooling around more with the Limit_LOD.

This is the end of my Target line:

-nosplash -nomap -mod=@ECP -mod=FCM;VS;CBT

Edit: When I increase the object detail it fixes the buildings, but I always crash and get that memory error.

Edited by pazuzu

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Well, I managed to get the Limit_LOD good enough to fix the buildings, but when I try to raise the landscape res or object res, I always crash.

I can't get my resolution any where near what STGN posted.

I got it better than it was so thanks for the help.

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Ah good old OFP, this error is a graphics card driver bug I remember this, I also had it in OFP on my new system.

I doubt that your computer can't handle OFP because I see your ruining Windows Vista/7 but I assume that you're using a newer nVidia card. Post your system specks here first and then install the driver that originally came on the CD with your graphics card if you have one, it should solve it :smile:

EDIT: This worked for me, but every time I installed a newer driver from the nVidia site I got bad Lods in OFP then it would just disappear after a few minutes and appear again later :biggrin:

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Windows Vistaâ„¢ Home Premium

Processor Intel® Core i7 CPU 920 @ 2.67GHz, 2668 Mhz, 4 Core(s), 8 Logical Processor(s)

Physical Memory (RAM) 8.00 GB

Video Card: NVIDIA GeForce GTS 240

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I got the same system as yours, a little less Ram (6Go) and an ATI GPU (HD4870x2), and everything's ok.

So : did you try to run OFP without any mods ? By the way, your shortcut is wrong, it should be

-nosplash -nomap -mod=@ECP;FCM;VS;CBT

and not

-nosplash -nomap [b]-mod=[/b]@ECP [b]-mod[/b]=FCM;VS;CBT

But did you try only with the -nomap parameter ?

Another trouble may be the 8 Go RAM from what i can read here and there. Did you try with only 6 Go ?

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So : did you try to run OFP without any mods ? By the way, your shortcut is wrong

Ok, I tried with out mods and it does run alot better but I can't get into most of my missions with out the mods so...

By removing just the ECP I was able to play the missions that were crashing.

The buildings look right and the BAS choppers look good.

My textures and details are still set pretty low. It seems like my comp could do better.

I fixed my Target line too.

Thanks for the advice.

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NVIDIA GeForce GTS 240

Exactly the same graphics card like me, exactly the same problem like me :tongue: Just install older drivers and it will fix the problem.

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