Jump to content

Sign in to follow this  
ziiip

[SP/Coop] City Refinery

Recommended Posts

cityrefinerypromo.jpg

I created this mission to have some fun cleaning enemy towns, outposts. There is a background story though, just to make things whole.

Not tested with any AI mod.

Requirements: ArmA2

features:

-many small-scale firefights

-a side mission (search the first town to start it)

-weapons selection in the debriefing

-good FPS, as most of the enemies are spawned in at the appropriate time

Download from Armaholic or Strategy Informer.

http://www.armaholic.com/page.php?id=11975

http://www.strategyinformer.com/pc/armaii/map/37171.html

Second release changelog

-new intro

-added outro

-first aid

-color changes reapply after death

-critical fixes to sidequest

-autosave points

-tasks now actually finish

Enjoy and leave a comment if you try it!

Edited by ziiip
corrected grammar error

Share this post


Link to post
Share on other sites

I don't know whether it's meant to be, but after the teamleader is killed and you switch to another member of your group, all the tasks (on the map) vanish and you have no more goals to accomplish.

Nice mission though, I liked the small-scale firefights throughout the mission.

Share this post


Link to post
Share on other sites

Thanks man! :D So you played through it, right? Any suggestions?

About the tasks, it's not a bug, rather my laziness. The tasks are only created for the leader, but I will update it in the next version. I will also try to solve the loss of color filter and add an outro cutscene.

Edited by ziiip

Share this post


Link to post
Share on other sites
  ziiip said:
Thanks man! :D So you played through it, right?

Almost - my leader was killed near the end and I'd forgot to save :rolleyes:

  ziiip said:
Any suggestions?

I've noticed you didn't implement the advanced first aid system (I don't know how it's exactly called) - but especially in your scenario, where the player doesn't have much support to rely on, it would be quite useful. Also I would suggest some autosave points for people like me, who always forget to press the save button :o

EDIT1: Furthermore I was a little bit confused by the intro - don't get me wrong it was well staged, but I didn't catch the context.

Edited by Velocity

Share this post


Link to post
Share on other sites

Thanks, second version is being worked on right now. :) But I've changed my mind on creating tasks for eveyone, its just a bad effort/use ratio. :D I have tweaked the sidequest too, as

  Reveal hidden contents

Edited by ziiip

Share this post


Link to post
Share on other sites
  ziiip said:
But I've changed my mind on creating tasks for eveyone, its just a bad effort/use ratio.

If so you should at least implement the first aid module - else it would be too hard (in my opinion).:computer:

Share this post


Link to post
Share on other sites

Second release out.

Changes:

-new intro

-added outro

-first aid

-color changes reapply after death

-critical fixes to sidequest

-autosave points

-tasks now actually finish :D

Edited by ziiip

Share this post


Link to post
Share on other sites

I haven't finished your mission yet (no time), but I've noticed some nice changes:

  • better intro
  • gear selection
  • first aid system
  • autosave

A few suggestions:

  • possibility to skip the intro
  • try to use the "preload" feature within the intro cutscene - especially before you show the open terrain - this would provide a smoother experience
  • autosave directly after the 5th soldier joined your group
  • side quest:
      Reveal hidden contents

Share this post


Link to post
Share on other sites

The preload manager isnt there to make quick scene changes go smoother. I can do the rest, but regarding the sidequest, you are clearly told what to do in Shakhovka.

Thanks for the feedback. ^^

Edited by ziiip

Share this post


Link to post
Share on other sites
  ziiip said:
(...) but regarding the sidequest, you are clearly told what to do in Shakhovka.

  Reveal hidden contents

Share this post


Link to post
Share on other sites
  Reveal hidden contents

Share this post


Link to post
Share on other sites

Lol, should have bought one for me too. :D

  Reveal hidden contents

Share this post


Link to post
Share on other sites

Nice work ziiip matey enjoyed it my aar, took a little longer version, met up with the resistence, evaded all contact got within 1k of destination, came under contact, popped of few rounds, and legged it to the end. Must say good mission, and also the intro was great as well top work there.

Regards Jeza

Share this post


Link to post
Share on other sites

Thank you Jezaa for the suspiciously generous opinion. :D

Share this post


Link to post
Share on other sites

Hi ziiip

Downloaded this interesting-looking mission but get two 'content deleted' errors for camisc_e & castructures_e_misc_market

Happened with ArmA 2 v1.07 & again with v1.08.

Would I be correct in thinking the "_e" nomenclature means these are OA files?

Not a problem for me especially as I have OA on order but it would nice to know that my A2 installation isn't corrupted :eek:

BR

Carl

Share this post


Link to post
Share on other sites

No idea Carl, I created the map in CO so its possible that I used OA stuff...altohugh I guess you already have OA too.

Share this post


Link to post
Share on other sites

hey i just finished your mission. well it was kinda...boring..i run 5000meters and killed 1 jeep lol?!

Share this post


Link to post
Share on other sites

Maybe you should attack the russian towns. :icon_rolleyes:

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×