The Hebrew Hammer 10 Posted October 16, 2011 attachTo Share this post Link to post Share on other sites
CommanderYuri 10 Posted October 16, 2011 Link's not working Share this post Link to post Share on other sites
mankyle 418 Posted October 16, 2011 I love GNATs ships even if they have room for improvements I would add: - Main Gun fire FX (very easy) - Use of Main Gun with Artillery computer and correct reload times (also very easy, but requires also p3d Editing) I will say again I LOVE THIS ADDON!!!!! Share this post Link to post Share on other sites
sgtgunner 10 Posted October 16, 2011 (edited) attachTo Thanks Hebrew Hammer, you wouldn't by any chance have co-ords for the hanger area in the frigate to place a create. Rough location is fine, I can adjust accordingly. :) -SGTGunner [1RR] [edit] If you use six_updater then the mod is @gnt_frigates. :) Edited October 17, 2011 by Foxhound double post Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 17, 2011 LINKS Armed Assault dot Info http://www.armedassault.info/index.php?game=1&cat=news&id=4564 Armaholic http://www.armaholic.com/page.php?id=11908 Share this post Link to post Share on other sites
mankyle 418 Posted October 17, 2011 Thanks Hebrew Hammer, you wouldn't by any chance have co-ords for the hanger area in the frigate to place a create. Rough location is fine, I can adjust accordingly. No need for that just use this piece of code HELICOPTER attachTo [FRIGATE,[0,0,0.5],"lash"]; Share this post Link to post Share on other sites
hadoancuong 10 Posted June 24, 2013 this mod have bug when i active it with b52 mk82, this mod b52 mk82 cannot open object rktweapon, please fix its Share this post Link to post Share on other sites
evil_brownie 17 Posted June 24, 2013 this mod have bug when i active it with b52 mk82, this mod b52 mk82 cannot open object rktweapon, please fix its It's not a bug, just use the rktweapons pbo that comes with the b52 instead of the frigates one, it's a more complete package. I know this because i had that issue, and that fixed it. Share this post Link to post Share on other sites