myles 11 Posted August 14, 2010 Im just wondering how you can make the objective that you must kill a ertian unit and also how can you end the mission when you got the bjective you want completed thanks in advance! Share this post Link to post Share on other sites
W0lle 1052 Posted August 14, 2010 Give the target a name, e.g. mytarget In the end trigger write this as condition: !alive mytarget Asked and answered surely dozens of times in the past years. Share this post Link to post Share on other sites
myles 11 Posted August 15, 2010 still dont understand give more detail about how i make the trigger to work on the guy and what do i do Share this post Link to post Share on other sites
buliwyf 4 Posted August 15, 2010 Mr Murrays Editing Guide :rolleyes: Not especially for ArmA2, but it helps. Share this post Link to post Share on other sites
Dynamic Echo 10 Posted August 15, 2010 If all you want to do is have the mission end when a certain unit dies give the unit a name (in the name box for the unit, predictably). Then make a trigger, change the type to "End#1" and write in the condition field for the trigger (replacing "this") "!alive name" - where name is the name you gave to the unit. W0lle already said it, and it is pretty simple. To make absolutely clear - it doesn't matter where you put the trigger, it doesn't have to cover the unit. Share this post Link to post Share on other sites
Militant1006 11 Posted August 15, 2010 If all you want to do is have the mission end when a certain unit dies give the unit a name (in the name box for the unit, predictably). Then make a trigger, change the type to "End#1" and write in the condition field for the trigger (replacing "this") "!alive name" - where name is the name you gave to the unit. W0lle already said it, and it is pretty simple.To make absolutely clear - it doesn't matter where you put the trigger, it doesn't have to cover the unit. By the way it helps to set the timeout to a few seconds at least so that the mission doesn't seem to end as your shooting the target. Not sure how you check multiple people though, i think you just reapeat "!alive name" several times, and it will complete when all units are dead. Share this post Link to post Share on other sites
dale0404 5 Posted August 16, 2010 The way I understand it you need this in the condition field for mulitple people. Name the people differently obviously. !alive people1 && !alive people2 && !alive people3....etc etc etc... Hope it helps and if I am wrong others will correct me :D Share this post Link to post Share on other sites