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konrad1

NEW mission making / IED ...

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hello

im very new at mission making i working on a mission named Operation Rock Avalanche .

so first question is i have made my first IED but with GBU explosion and i need some smaller ones can anybody gibe me a list or somethign where i can found the explosions ??!!

the next is i want a mobile respawn in an HMV but it is not working i used the

respawn.sqf but still it dont work here i need also help.

questions will follow =)

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Here are a couple more explosives

Small - "R_57mm_HE"

Medium - "M_Sidewinder_AA"

Not sure about the mobile re spawn.

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If it is a spotter/placer driven environment, use the ai to put down a satchel and then run away and then detonate when player enters their view and is within range of x position (sentry wp and trigger?).

Instant,balanced, detectable, stoppable IED . :D

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so next question !

how i get civil to life bu only in 1 town i tired with groups but its not worl

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so next question !

how i get civil to life bu only in 1 town i tired with groups but its not worl

I assume you mean how to get civilians to walk around the town....?

Put down an ambient civilian module (expansion) if your running OA, make sure its not grouped to you.

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thank you now next =)

how to get AI ambush when a other Opfor soldier detect a BLUfor unit

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A simple way to do it is synching a trigger with a waypoint. Set the trigger on when OPFOR detects BLUFOR in a specific radius, then synch it to a Move waypoint for the group that will ambush. When the trigger activates, the waypoint is utilized.

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how i can make ai stay in a building i set a waypoint called defend but they allways get out of it.

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Try calling 4/5 RPG shells, works quite well.

R_OG9_HE

Try UPSMON if you want them to stay in the houses, or single units with doStop will work, if in a group they will run off though.

Edited by rexehuk

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Try calling 4/5 RPG shells, works quite well. ???

and what is UPSMOON

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_bomb = "R_PG7V_AT" createVehicle getPos ied;
_bomb1 = "R_PG7V_AT" createVehicle getPos ied;
_bomb2 = "R_PG7V_AT" createVehicle getPos ied;
_bomb3 = "R_PG7V_AT" createVehicle getPos ied;

UPSMon = Urban Patrol Script Mon

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so im finished with Ai stuff now i need to know hot to make the briefing and how to make 3 tasks in a mission first should be destroy the helicopter so that Aziz cant escape.

2. look in town for harris and try to save him back to airport.(but he is not there he were taken to Bastam so there is a guy that you should speak with and he says he were taken my takistansi... to ..

3.kill aziz in Bastam and rescue harris

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how to make like when heli exlpoede 1 task i completed ??

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Is it possible to spawn a bomb on whoever enters a trigger?

I wanna restrict the players' accessible area in an elegant way.

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just set up a trigger as follows.

Trigger

anyone present

repeated

condition

this

on act

{bomb = "Bo_GBU12_LGB" createVehicle [(getPos _x select 0),( getPos _x select 1),0];} foreach thislist

I think that should work.

Edited by F2k Sel

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Has anyone got a graphic/image/object that looks like an IED and how is the object placed on the map? Is it a mod?

I have IED's exploding - not a problem - but they don't look like IED's. :( It would be nice to have a device look like an IED and give the player a chance to avoid it, detonate it or disarm it.

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?? just make a car write ni name ied1 then paste this is in on act bomb="Bo_GBU12_lgb" createVehicle (getPos ied2) and activaion blufor and welldone.

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You can use pretty much anything, suitcase, backpack, explosive charge ect. then as Knorad1 says just place the bomb at that location for the explosion.

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CAN SOMEONE LOOK THROUGH MY MISSION AND add a revive script ?? PLS

when someone can do this i will post a link to download my mission

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how to make an IF that says when mi8 have damage ( get destroyed ) then it should hint well done

CAN SOMEONE HELP ?

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Norrin's Revive script has a PDF packed with it that describes in great detail how to get it installed.

There's been a post recently about marking damaged vehicles, search please. :)

Edit:

I lied, the post I was thinking about was hints, but you can mix these two together:

http://forums.bistudio.com/showpost.php?p=1704068&postcount=8

http://forums.bistudio.com/showpost.php?p=1678274&postcount=10

Edited by kylania

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