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Showing results for tags 'wars'.
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aliens [WIP][Release] First Contact - Alien Invasion
MrCrazyDude115 posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hello everyone! Today, I bring you FIRST CONTACT. The idea came to me a few years ago when I was playing Zeus with a few buddies, and decided to surprise them by bringing in "Aliens". What I did was use existing CSAT equipment but make them look a little Alien-ish. That's where the idea came from. In this mod, I re-purposed existing CSAT, BLUFOR, and Civilian clothing/equipment to somewhat make it look like an extraterrestrial force has invaded Earth, and humanity responded by forming the United Nations Space Force. This is still very WIP, but so far I have the essential units for both sides. Each unique in their own way. Later, I plan to add more unit classes, retexture BLUFOR vehicles for the UNSF, and to add variants of existing CSAT vehicles but with Alien crews. DOWNLOADS: Steam Workshop Hope you all enjoy! -
Here, have a trailer:
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Hoping someone can help. I am in the closing stages of adding slingloading to a chinook pack. Everything is done (memory point, slingload code in the .cpp etc..) however for some reason the key command to lower the hook (2 x R) does not work. I have checked my controls are set correctly to 2xR and have tried switching it to something else, which does not work either. You CAN access the option from the scroll-wheel menu and ropes lower and hook up fine to the cargo. I'd really like to have the keys work though. Do I have to add something into the .cpp to ensure this? If so, what? Thanks.