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Showing results for tags 'vector build'.
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Vector Build for Exile / Altis.Life / Wasteland / OpBlockHead / eXpoch ++ For FREE
DirtySanchez posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi everyone, I have been on a mission for the last few weeks to get BIS wiki VectorDirandUp into the hands of as many mods as possible. This is because VECTOR BUILDING is being used as a cash grab, yet their work is based off of the hard work of others. BIS Wiki, its contributors and the entire community is being ripped off when they purchase this work. This vector building is based off of EXAMPLE 1 here: https://community.bistudio.com/wiki/setVectorDirAndUp I originally wrote this KeyDown EH for my anarchy build, then fully ported it into Exile for my eXpoch addon for exile, it then was made for Altis Life as an eXpanded Housing system for building furnishings / security from EMPTY cfgVehicles. Then last week Operation BlockHead needed a building system for its awesome bricks and plates! And last night I decided to create a lite version for Exile itself so that it can be used by the majority of the servers with ease and without spending half a days pay. This release was a test of Exile Mod's take on the whole money aspect and selling of scripts, now we know It seems that Exilemod.com is actually in favor of the money making going on within the arma community and will not allow the FREE vector building to be released on their site It was removed within 1 hour of its posting. It was Titled "FREE VECTOR BUILDING for ALL courtesy of eXpoch Devs". So I take this FREE script and I bring it here to BIS forums for everyone to see and use and learn from Here are all the links to the various Vector Building that I have released so far to the public FREE Vector Building for Exile: http://epochmod.site.nfoservers.com/donkeypunch/index.php?topic=696.0 Altis-Life eXpanded Housing with Vector Building https://www.altisliferpg.com/topic/1820-altis-life-expanded-housing-system-with-vector-building/ Operation BlockHead eXpanded with Vector Building http://steamcommunity.com/sharedfiles/filedetails/?id=862243337 eXpoch Addon for Exile with Vector Building, Snap 2 Any Objects, Vehicle Attachements and more https://discord.me/eXpoch ArmA 3 Wasteland R3F Vector Building https://github.com/ravmustang/ArmA3_Wasteland_VectorBldg.Altis GAME ON!!! -sTanG http://DonkeyPunch.INFO https://discord.me/eXpoch- 17 replies
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- 11
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- wasteland
- altis.life
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[DPBEA] DP Build Everything Arma Series - Split Release - Core/eXpansions/JBAD
DirtySanchez posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
DP Build Everything Arma Core / Expansions / JBAD Made for all Arma 3 gamemodes MultiMod Support NOW SPECIFICALLY SUPPORTS: Epoch / Exile / Wasteland / Altis Life / SP / MP / Co-Op / Editor Preview +++ Steam Core: https://steamcommunity.com/sharedfiles/filedetails/?id=892365572 Steam Expansions: http://steamcommunity.com/sharedfiles/filedetails/?id=883811083 Steam JBAD: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=897730436 Original Thread Release: http://epochmod.site.nfoservers.com/donkeypunch/index.php?topic=711.0 Addon Features - 2600+ inventory items and 2600+ objects ported from Arma 3 / DLCs including APEX and JBAD - Now in Core and Expansions split workshop items for those without the DLC's and Expansions - Single Player / Co-Op / Campaigns / Editor Preview + anything else you can think of, compatible - All of the newly compatible mods trip a check that turns off the Crate Menu and AddAction capabilities - If you have a mod that you would like to add to the above check please get in touch on Discord or Teamspeak - https://discord.me/eXpoch or ts3.eXpoch.INFO - All original features of each object are inherited properly and fully - All objects inherit damage properties as intended. 2-Story barracks becomes ruins when destoryed Mod Compatibility and their custom Vector Building EPOCH https://github.com/ravmustang/Arma3_Epoch_VectorBldg - Full Vector Building System - Vector Keys added to EPOCH's custom key menu - All 2300+ DPBEA items added to Interaction and Base Building Config - Reset Object KeyPress / Object Snap-w-Precision Vector Placement known issue: Remove object not working on some objects EXILE https://github.com/ravmustang/eXpoch_VectorBuilding_lite - Full Vector Building System - UI upgrade for new keys and modes - Object Snapping Mode allows Precision Adjustments for perfect snap point/angle - All 2300+ items and objects Exile compatible - Move / Remove and infiStar delete - Damage and Destruction ALTIS LIFE https://github.com/ravmustang/AltisLife-eXpandedHousing - eXpanded Housing System with Vector Building - Build Furniture items in your home for decoration or security - Furniture item limits in place for sized Housing - DPBEA adds inventory items to a Virtual Items mod WASTELAND https://github.com/ravmustang/ArmA3_Wasteland_VectorBldg.Altis - Vector Building added to WL Custom R3F move and load - All DPBEA built objects added to R3F move and load configs [/center] INACTIVE while hosting any of the above compatible mods - Vector Building system - (Mod Specific Vector needs to be installed) - Object Snapping - (included in the mod specific versions) - Object Move and Delete (most mods have this feature already) - Inventory button for enabling DPBEA Build System was added - Resumed scenario's now can re-enable the system- 27 replies
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- all objects in arma
- vector build
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