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Found 2 results

  1. royaltyinexile

    OPREPs

    In this thread we'll post updates in the form of short OPREPs, which provide details on specific topics of development. Goals: Share progress on important development Short (~500-1000 word) blogs related to a specific topic; likely to be more technical in nature Sometimes significant ongoing development can be difficult to notice; it's useful to highlight certain changes to gain valuable feedback Improve developer-community communications Provide a place to discover and browse information; avoid having to dig through threads for relevant developer posts Help support & develop the communication skills of our team members Keep an eye on the Dev Hub for all the details. OPREP: Soldier Protection Full Report
  2. Hello! A question; Is it possible to let a AI-unit have several different waypoint paths with where each path has it's own trigger. This would be useful when the unit should be sent to a specific area at trigger release. Is this possible?
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