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Hi, I have to ask something very dumb but ... any scripted way to delete previous saves in a mission? It's a long mission and the saves will be really too much. Is there any way via script to delete all but the last save? I checked biki, google, forum ... nothing. 😟 I made the player can deploy a tent, skip time and save automatically. The tent script is taken from the forum, I only added skipTime and saveGame. _action = ["sleeptent","Sleeping Tent","",{ _pos = screenToWorld [ 0.5, 0.5 ]; _cutter = createVehicle [ "Land_ClutterCutter_Medium_F", _pos, [], 0, "NONE" ]; _SleepBag = createVehicle [ "Land_TentDome_F", _pos, [], 0, "NONE" ]; _mrk = createMarker ["Zzz", _pos,3,player]; "Zzz" setMarkerType "loc_save"; "Zzz" setMarkerColor "colorBLUFOR"; _SleepBag attachTo [_cutter, [0,0,0.05]]; player removeItem "sc_bedroll"; _SleepBag addAction ["Sleep for 4 hours", { 60 setOvercast (random 1); skipTime 4; sleep 2; saveGame; }, [], 0, false, true, "", ""]; _SleepBag addAction [ "Pack the sleeping bag",{ _Bag = _this select 3 select 0; _cut = _this select 3 select 1; deleteVehicle _Bag; deleteVehicle _cut; player addItem 'sc_bedroll'; deleteMarker "Zzz"; }, [ _SleepBag, _cutter ], 0, false, true, "", ""]; },{true},{},[], [0,0,0], 100] call ace_interact_menu_fnc_createAction; [player, 1, ["ACE_SelfActions"], _action] call ace_interact_menu_fnc_addActionToObject; How many autosaves are allowed in a mission?