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Showing results for tags 'humvee'.
Found 5 results
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Turn vehicle except the turret invisible
Heavensrevenger posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, i need some help; im trying to make a humvee like hunter, so with a manned HMG. My thought process was to attach a prowler HMG to the Hunter and the turn everything but the gun invisible. I'm not sure how to do this or if this is the best way to do it. -
Oshkosh L-ATV, Lockheed Martin JLTV and AM General JLTV
kuvangc posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
the JLTV mod will part of SSS works and US naval warfare pack JTVSs will be replacer of HMMWV The Joint Light Tactical Vehicle (JLTV) is a United States military (specifically U.S. Army, USSOCOM, and U.S. Marine Corps) program to part-replace the Humvee that is currently in service[4] with a family of more survivable vehicles with greater payload. JLTV traces back to 2005 but publicly emerged in January 2006, with early government requests for information noting: "In response to an operational need and an ageing fleet of light tactical wheeled vehicles, the joint services have developed a requirement for a new tactical wheeled vehicle platform that will provide increased force protection, survivability, and improved capacity over the current Up-Armoured High-Mobility Multipurpose Wheeled Vehicle (UAH) while balancing mobility and transportability requirements with total ownership costs." The joint service nature of the effort was assured through Congressional language in the Fiscal Year 2006 (FY06) Authorization Act, which mandated that any future tactical wheeled vehicle program would be a joint program. JLTV is what Oshkosh calls the "Core1080 Crew Protection System," which includes mine resistance, IED detection, and a lot of bolt-on armor. It's not just about defense, though: optional turret and missile launch units put bite behind the bark. A suspension that can be raised and lowered electronically makes it easier to transport JLTVs to wherever they're needed, but out in the field, it's got 20 inches of wheel travel for insane off-road capability. Oh, and Oshkosh claims it's 70 percent faster than the best tactical wheeled vehicle (TWV) in the market currently. http://s1030.photobucket.com/user/kuvan13/media/untitled_zpszhnrkqre.png.html -
Model.cfg for a veichle with turret? Like an MRAP or an HUMWEE?
Tombuz_ posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
I've got a trouble scripting a veichle... I have a VTML Lince (like an US Humvee) with the turret..The animation of the turret (a Browning) doesn't work... (so does not rotate exc..) I used the model.cfg file in the Arma 3 Samples of the Car01 but I miss the part of the turret animations. Can anyone help me? -
retexture Generation Kill retextures of RHS: USF HMMWVs
beaar posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Generation Kill retextures of the RHS: USF HMMWVs. It's not a perfect replica of the real paintjob but that shouldn't stop you from seizing some airfields Screenshot Album The original textures were created by Red Hammer Studios and retextured by me. To use this mod, you must also agree to and follow the EULA(s) supplied with RHS: USF. You may not repackage this mod without my consent. Check out Team One Tactical if you want to play in our weekly, super max best Arma 3 sessions! Required RHS: United States Armed Forces Download (7 MB) Steam Workshop Armaholic- 16 replies
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Hello i was working on my Mod version beta 0.2 and i inherited the RHS Humvee and when i test them for 2d and 4d full and half tops no top no doors just look like the opened versions any idea what is wrong class CfgPatches { class Tun_hmmwv { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {}; name = "Tunisian HMMWVs Texture"; author = "K Mootaz"; }; }; class CfgVehicles { class rhsusf_m998_w_2dr; class rhsusf_m998_w_2dr_halftop; class rhsusf_m998_w_2dr_fulltop; class rhsusf_m998_w_4dr; class rhsusf_m998_w_4dr_halftop; class rhsusf_m998_w_4dr_fulltop; class rhsusf_m1025_w; class rhsusf_m1025_w_m2; class rhsusf_m1025_w_Mk19; class Tun_m998_d_2dr : rhsusf_m998_w_2dr { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m998_d_2dr.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m998_d_2dr"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1097A2 (2D/Open)" HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "Trhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_wood_d_co.paa", "Tunisian_Humvee\Data\m998_2drcargo_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_d_co.paa"}; }; class Tun_m998_d_2dr_halftop : rhsusf_m998_w_2dr_halftop { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m998_d_2dr_halftop.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m998_d_2dr_halftop"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1097A2 (2D/Half)" HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_wood_d_co.paa", "Tunisian_Humvee\Data\m998_2drcargo_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_d_co.paa"}; }; class Tun_m998_d_2dr_fulltop : rhsusf_m998_w_2dr_fulltop { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m998_d_2dr_fulltop.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m998_d_2dr_fulltop"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1097A2 (2D)"; HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_wood_d_co.paa", "Tunisian_Humvee\Data\m998_2drcargo_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_d_co.paa"}; }; class Tun_m998_d_4dr : rhsusf_m998_w_4dr { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m998_d_4dr.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m998_d_4dr"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1097A2 (4D/Open)" HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_wood_d_co.paa", "Tunisian_Humvee\Data\m998_4drcargo_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_co.paa"}; }; class Tun_m998_d_4dr_halftop : rhsusf_m998_w_4dr_halftop { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m998_d_4dr.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m998_d_4dr"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1097A2 (4D/Half)"; HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_wood_d_co.paa", "Tunisian_Humvee\Data\m998_4drcargo_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_d_co.paa"}; }; class Tun_m998_d_4dr_fulltop : rhsusf_m998_w_4dr_fulltop { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m998_d_4dr.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m998_d_4dr"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1097A2 (4D)"; HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_wood_d_co.paa", "Tunisian_Humvee\Data\m998_4drcargo_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_d_co.paa"}; }; class Tun_m1025_d : rhsusf_m1025_w { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m1025_d.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m1025_d"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1025A2 (Unarmed)" HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_w_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_co.paa", "Tunisian_Humvee\Data\m1025_Tun_1_co.paa"}; }; class Tun_m1025_d_m2 : rhsusf_m1025_w_m2 { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m1025_d_m2.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m1025_d_m2"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1025A2 (M2)" HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_w_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_co.paa", "Tunisian_Humvee\Data\m1025_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\mk64mount_d_co.paa"}; }; class Tun_m1025_d_mk19 : rhsusf_m1025_w_Mk19 { editorPreview = "rhsusf\addons\rhsusf_editorPreviews\data\rhsusf_m1025_d_Mk19.paa"; faction = "Tunisian_Army"; vehicleClass = "Tun_m1025_d_m2"; crew = "Tunisian_Rifleman"; author = "K Mootaz"; displayname = "M1025A2 (MK19)" HiddenSelectionsTextures[] = {"Tunisian_Humvee\Data\m998_exterior_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\m998_interior_d_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\A2_parts_D_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\wheel_wranglermt_d_co.paa", "Tunisian_Humvee\Data\m998_mainbody_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\gratting_w_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\tile_exmetal_co.paa", "Tunisian_Humvee\Data\m1025_Tun_1_co.paa", "rhsusf\addons\rhsusf_hmmwv\textures\mk64mount_d_co.paa"}; }; };