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Showing results for tags 'first person'.
Found 5 results
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Hi, first I have to say I enjoy playing Vigor very much, started to play around Christmas. I have I big issue though, especially when entering intensive close combat fights, it seems I’m a bit to hard on the right thumbstick (look/1st/3rd view) resulting me to accidentally swap between them while aiming and mostly lose those close fights due to mixed/wrong aim(scope). I have tried to play around with dead zones and aim exponent under advanced controls settings without much luck so far. Is there a way to avoid this ? Any suggestions for correcting this?, or possibility to map for instance 1st view to another button would have helped. Thanks in advance.
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This game would suit first person so well, it's so tense & atmospheric. Whilst 3rd person kind of detracts from that, just being able to hide & 3rd person peek over walls & stuff.
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Trying to figure out why I can see my character's shades while in first-person mode. Any suggestions? Screenshot Thanks!
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Camera Effects - How to add motion blur to 3rd person view?
BlueArrow posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hey guys, I'm trying to add motion blur to 3rd person view. In this case the rotation blur in ARMA III. It exists for First Person view but does not effect 3rd Person. The initial idea was to find the camera settings for post processing and copy/paste over to the 3rd person camera settings, but it clearly isn't that simple, as there does not seem to be separate camera files or configs to change or script for. [exp: 3rdPersonCamera.cfg] Looking for any help with scripting rotational blur into the 3rd person camera. Of course players can turn it off if they turn rotational blur to 0 in the video settings. Side Note: I realise motion blur can be annoying and distracting in first person, but a lot of newer games are adding it for 3rd person, as if its a sign of a nex-gen game or modern engine *rolls eyes*