Militant1006 11 Posted July 21, 2010 When i am playing sometimes the game goes to my desktop view, even though the game is still running, i can even hear all the sounds and the like and can pause the noises by hitting escape, but when i try to get it to show up again, it doesnt work, as in, it stays on desktop view. I was wondering, how many of you are experiencing the same problem? Share this post Link to post Share on other sites
seelix 10 Posted July 21, 2010 (edited) Me,since months! Always when its at night (between 6.00pm and 8.00am). No night missions are possible. With OA its was getting better but still there. Win7 x64 Ultimate AMD Phemom X4 9750 @ 2.40 GHz 8 GB DDR2 Corsair 1066 (running @ 800 for stability) ASUS M4N78 PRO OCZ Agility 2 Extended Capacities 60GB (SSD) PALIT GeForce GTX285 2GB DDR3 Realtek onboard sound pagefile/swapfile 4-6 GB (system controlled) The game: ARMA2 1.07+OA 1.52 vanilla German Retail DVD's no mods no betas no tweaks except -nosplash no nothing On every CTD,my .rpt file has this entry inside,always. Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 Maybe Suma can take a look at it. The spoiler shows the .rpt after i crashed in the campaign mission 06. ================================================== =================== == D:\Games\ArmA 2\arma2OA.exe == "D:\Games\ArmA 2\arma2OA.exe" -nosplash ================================================== =================== Exe timestamp: 2010/07/06 22:42:46 Current time: 2010/07/09 14:42:30 Item str_disp_server_control listed twice Updating base class ->RscText, by ca\ui\config.bin/RscSplashText/ Added texture headers from file "ca\air_e\texheaders.bin" Added texture headers from file "ca\animals_e\texheaders.bin" Added texture headers from file "ca\ca_e\texheaders.bin" Added texture headers from file "ca\characters_e\texheaders.bin" Added texture headers from file "ca\desert_e\texheaders.bin" Added texture headers from file "ca\l39\texheaders.bin" Added texture headers from file "ca\misc_e\texheaders.bin" Added texture headers from file "ca\missions_e\texheaders.bin" Added texture headers from file "ca\modules_e\texheaders.bin" Added texture headers from file "ca\plants_e\texheaders.bin" Added texture headers from file "ca\roads_e\texheaders.bin" Added texture headers from file "ca\rocks_e\texheaders.bin" Added texture headers from file "ca\signs_e\texheaders.bin" Added texture headers from file "ca\structures_e\texheaders.bin" Added texture headers from file "ca\takistan\data\texheaders.bin" Added texture headers from file "ca\takistan\data\layers\texheaders.bin" Added texture headers from file "ca\tracked_e\texheaders.bin" Added texture headers from file "ca\weapons_e\texheaders.bin" Added texture headers from file "ca\wheeled_e\texheaders.bin" Added texture headers from file "ca\zargabad\texheaders.bin" Checking texture headers done - ok = 5591, failed = 0, patched = 0. Exe version: 1.52.71816 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}' File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}' Edited July 21, 2010 by seelix Share this post Link to post Share on other sites
MJK-Ranger 0 Posted July 21, 2010 (edited) I got this message everytime i start ArmA2: ===================================================================== == g:\steam\steamapps\common\arma 2\arma2.exe == "g:\steam\steamapps\common\arma 2\arma2.exe" -nosplash -noPatchCheck ===================================================================== Exe timestamp: 2010/06/29 09:49:36 Current time: 2010/07/21 15:33:43 Item str_disp_server_control listed twice Exe version: 1.07.71750 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 And everytime i start ArmA2:Operation Arrowhead ===================================================================== == g:\steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe == "g:\steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" -mod=Expansion -nosplash -exThreads=5 ===================================================================== Exe timestamp: 2010/06/29 20:33:34 Current time: 2010/07/21 15:36:51 Item str_disp_server_control listed twice Cannot register unknown string STR_USRACT_INDICATE_LEFT Cannot register unknown string STR_USRACT_INDICATE_RIGHT Cannot register unknown string STR_USRACT_HAZARD_LIGHTS Cannot register unknown string STR_USRACT_INTERACT_VEH Cannot register unknown string STR_USRACT_PERS_ITEMS Cannot register unknown string STR_USRACT_QUICK_ENTER Cannot register unknown string STR_USRACT_COMM_OVERRIDE Cannot register unknown string STR_USRACT_TI_Brightness_Inc Cannot register unknown string STR_USRACT_TI_Brightness_Dec Cannot register unknown string STR_USRACT_TI_Contrast_Inc Cannot register unknown string STR_USRACT_TI_Contrast_Dec Cannot register unknown string STR_USRACT_TI_AutoContrast_Toggle Updating base class ->RscText, by ca\ui\config.bin/RscSplashText/ Added texture headers from file "ca\air_e\texheaders.bin" Added texture headers from file "ca\animals_e\texheaders.bin" Added texture headers from file "ca\ca_e\texheaders.bin" Added texture headers from file "ca\characters_e\texheaders.bin" Added texture headers from file "ca\desert_e\texheaders.bin" Added texture headers from file "ca\l39\texheaders.bin" Added texture headers from file "ca\misc_e\texheaders.bin" Added texture headers from file "ca\missions_e\texheaders.bin" Added texture headers from file "ca\modules_e\texheaders.bin" Added texture headers from file "ca\plants_e\texheaders.bin" Added texture headers from file "ca\roads_e\texheaders.bin" Added texture headers from file "ca\rocks_e\texheaders.bin" Added texture headers from file "ca\signs_e\texheaders.bin" Added texture headers from file "ca\structures_e\texheaders.bin" Added texture headers from file "ca\takistan\data\texheaders.bin" Added texture headers from file "ca\takistan\data\layers\texheaders.bin" Added texture headers from file "ca\tracked_e\texheaders.bin" Added texture headers from file "ca\weapons_e\texheaders.bin" Added texture headers from file "ca\wheeled_e\texheaders.bin" Added texture headers from file "ca\zargabad\texheaders.bin" Checking texture headers done - ok = 5591, failed = 0, patched = 0. Exe version: 1.52.71612 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 And ArmA2:Operation Arrowhead with beta patch: ===================================================================== == G:\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe == "G:\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" "-mod=Expansion\beta;Expansion\beta\Expansion" -nosplash -exThreads=5 ===================================================================== Exe timestamp: 2010/07/15 16:28:55 Current time: 2010/07/21 15:42:19 Item str_disp_server_control listed twice Cannot register unknown string STR_DISP_LEFT Updating base class ->RscText, by ca\ui\config.bin/RscSplashText/ Exe version: 1.52.72107 String STR_artillery_computer not found String STR_artillery_computer not found Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 Edited July 21, 2010 by MJK-Ranger Share this post Link to post Share on other sites
seelix 10 Posted July 21, 2010 We may should start a ticket for it. But iam fail tonight. May you do it MJK ? Share this post Link to post Share on other sites
MJK-Ranger 0 Posted July 23, 2010 We may should start a ticket for it.But iam fail tonight. May you do it MJK ? LOL my first CIT :) http://dev-heaven.net/issues/12243 Share this post Link to post Share on other sites
seelix 10 Posted July 23, 2010 (edited) LOL my first CIT :)http://dev-heaven.net/issues/12243 +1 ;) Edit: But i beg you people,please vote for it.I put so much hope in that fix for that issue.....for so long. So please vote! Edited July 23, 2010 by seelix Share this post Link to post Share on other sites
MJK-Ranger 0 Posted July 23, 2010 @seelix I don't think Warning: looped for animation: has anything to do with your problem. The warning message are still there even if you don't play any mission. Simple test is to delete your RPT file and start OA and exit game. Then take a look at your rpt file, u will see the warning message. I suggest you to try the same nVIDIA drivers that i use v.197.45 x64bit WHQL And install the newest DirectX from Microsoft: http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d Share this post Link to post Share on other sites
seelix 10 Posted July 23, 2010 i had em running last week. iam on the latest again.197.45 x64bit WHQL wasnt that special to me. (186.18 gave me more fps by the way instead of 197.45) and i have the latest dx (june 2010) installed. ;) believe me i got thru it all,i mean everything. this loop warning message was my last hope to finally get rid of it. Share this post Link to post Share on other sites