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Militant1006

Game Window Problem

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When i am playing sometimes the game goes to my desktop view, even though the game is still running, i can even hear all the sounds and the like and can pause the noises by hitting escape, but when i try to get it to show up again, it doesnt work, as in, it stays on desktop view.

I was wondering, how many of you are experiencing the same problem?

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Me,since months!

Always when its at night (between 6.00pm and 8.00am).

No night missions are possible.

With OA its was getting better but still there.

Win7 x64 Ultimate

AMD Phemom X4 9750 @ 2.40 GHz

8 GB DDR2 Corsair 1066 (running @ 800 for stability)

ASUS M4N78 PRO

OCZ Agility 2 Extended Capacities 60GB (SSD)

PALIT GeForce GTX285 2GB DDR3

Realtek onboard sound

pagefile/swapfile 4-6 GB (system controlled)

The game:

ARMA2 1.07+OA 1.52 vanilla

German Retail DVD's

no mods

no betas

no tweaks except -nosplash

no nothing

On every CTD,my .rpt file has this entry inside,always.

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

Maybe Suma can take a look at it.

The spoiler shows the .rpt after i crashed in the campaign mission 06.

================================================== ===================

== D:\Games\ArmA 2\arma2OA.exe

== "D:\Games\ArmA 2\arma2OA.exe" -nosplash

================================================== ===================

Exe timestamp: 2010/07/06 22:42:46

Current time: 2010/07/09 14:42:30

Item str_disp_server_control listed twice

Updating base class ->RscText, by ca\ui\config.bin/RscSplashText/

Added texture headers from file "ca\air_e\texheaders.bin"

Added texture headers from file "ca\animals_e\texheaders.bin"

Added texture headers from file "ca\ca_e\texheaders.bin"

Added texture headers from file "ca\characters_e\texheaders.bin"

Added texture headers from file "ca\desert_e\texheaders.bin"

Added texture headers from file "ca\l39\texheaders.bin"

Added texture headers from file "ca\misc_e\texheaders.bin"

Added texture headers from file "ca\missions_e\texheaders.bin"

Added texture headers from file "ca\modules_e\texheaders.bin"

Added texture headers from file "ca\plants_e\texheaders.bin"

Added texture headers from file "ca\roads_e\texheaders.bin"

Added texture headers from file "ca\rocks_e\texheaders.bin"

Added texture headers from file "ca\signs_e\texheaders.bin"

Added texture headers from file "ca\structures_e\texheaders.bin"

Added texture headers from file "ca\takistan\data\texheaders.bin"

Added texture headers from file "ca\takistan\data\layers\texheaders.bin"

Added texture headers from file "ca\tracked_e\texheaders.bin"

Added texture headers from file "ca\weapons_e\texheaders.bin"

Added texture headers from file "ca\wheeled_e\texheaders.bin"

Added texture headers from file "ca\zargabad\texheaders.bin"

Checking texture headers done - ok = 5591, failed = 0, patched = 0.

Exe version: 1.52.71816

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'

Edited by seelix

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I got this message everytime i start ArmA2:

=====================================================================

== g:\steam\steamapps\common\arma 2\arma2.exe

== "g:\steam\steamapps\common\arma 2\arma2.exe" -nosplash -noPatchCheck

=====================================================================

Exe timestamp: 2010/06/29 09:49:36

Current time: 2010/07/21 15:33:43

Item str_disp_server_control listed twice

Exe version: 1.07.71750

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

And everytime i start ArmA2:Operation Arrowhead

=====================================================================

== g:\steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe

== "g:\steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" -mod=Expansion -nosplash -exThreads=5

=====================================================================

Exe timestamp: 2010/06/29 20:33:34

Current time: 2010/07/21 15:36:51

Item str_disp_server_control listed twice

Cannot register unknown string STR_USRACT_INDICATE_LEFT

Cannot register unknown string STR_USRACT_INDICATE_RIGHT

Cannot register unknown string STR_USRACT_HAZARD_LIGHTS

Cannot register unknown string STR_USRACT_INTERACT_VEH

Cannot register unknown string STR_USRACT_PERS_ITEMS

Cannot register unknown string STR_USRACT_QUICK_ENTER

Cannot register unknown string STR_USRACT_COMM_OVERRIDE

Cannot register unknown string STR_USRACT_TI_Brightness_Inc

Cannot register unknown string STR_USRACT_TI_Brightness_Dec

Cannot register unknown string STR_USRACT_TI_Contrast_Inc

Cannot register unknown string STR_USRACT_TI_Contrast_Dec

Cannot register unknown string STR_USRACT_TI_AutoContrast_Toggle

Updating base class ->RscText, by ca\ui\config.bin/RscSplashText/

Added texture headers from file "ca\air_e\texheaders.bin"

Added texture headers from file "ca\animals_e\texheaders.bin"

Added texture headers from file "ca\ca_e\texheaders.bin"

Added texture headers from file "ca\characters_e\texheaders.bin"

Added texture headers from file "ca\desert_e\texheaders.bin"

Added texture headers from file "ca\l39\texheaders.bin"

Added texture headers from file "ca\misc_e\texheaders.bin"

Added texture headers from file "ca\missions_e\texheaders.bin"

Added texture headers from file "ca\modules_e\texheaders.bin"

Added texture headers from file "ca\plants_e\texheaders.bin"

Added texture headers from file "ca\roads_e\texheaders.bin"

Added texture headers from file "ca\rocks_e\texheaders.bin"

Added texture headers from file "ca\signs_e\texheaders.bin"

Added texture headers from file "ca\structures_e\texheaders.bin"

Added texture headers from file "ca\takistan\data\texheaders.bin"

Added texture headers from file "ca\takistan\data\layers\texheaders.bin"

Added texture headers from file "ca\tracked_e\texheaders.bin"

Added texture headers from file "ca\weapons_e\texheaders.bin"

Added texture headers from file "ca\wheeled_e\texheaders.bin"

Added texture headers from file "ca\zargabad\texheaders.bin"

Checking texture headers done - ok = 5591, failed = 0, patched = 0.

Exe version: 1.52.71612

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

And ArmA2:Operation Arrowhead with beta patch:

=====================================================================

== G:\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe

== "G:\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" "-mod=Expansion\beta;Expansion\beta\Expansion" -nosplash -exThreads=5

=====================================================================

Exe timestamp: 2010/07/15 16:28:55

Current time: 2010/07/21 15:42:19

Item str_disp_server_control listed twice

Cannot register unknown string STR_DISP_LEFT

Updating base class ->RscText, by ca\ui\config.bin/RscSplashText/

Exe version: 1.52.72107

String STR_artillery_computer not found

String STR_artillery_computer not found

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

Edited by MJK-Ranger

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We may should start a ticket for it.

But iam fail tonight.

May you do it MJK ?

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+1 ;)

Edit: But i beg you people,please vote for it.I put so much hope in that fix for that issue.....for so long.

So please vote!

Edited by seelix

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@seelix

I don't think Warning: looped for animation: has anything to do with your problem.

The warning message are still there even if you don't play any mission.

Simple test is to delete your RPT file and start OA and exit game. Then take a look at your rpt file, u will see the warning message.

I suggest you to try the same nVIDIA drivers that i use v.197.45 x64bit WHQL

And install the newest DirectX from Microsoft:

http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d

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i had em running last week. iam on the latest again.197.45 x64bit WHQL wasnt that special to me.

(186.18 gave me more fps by the way instead of 197.45)

and i have the latest dx (june 2010) installed.

;)

believe me i got thru it all,i mean everything.

this loop warning message was my last hope to finally get rid of it.

:down:

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