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Showing results for tags 'cwa'.
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Hi, I've tweaked the Kodiak island (normal version) to lower the City Halls enough so that they are enterable now (as in the winter version). I've also lowered the piers in the small E/SE islands, which were originally positioned too high. All the City Halls should be fixed, but it's probable that there's one missing. If you're familiar with that island and remember their location, please, check that all of them are correctly positioned now and report any unfixed ones. Thanks. <- All fixed now. The intro animation included is the same as the one in the original Kodiak. If you have the original island installed just overwrite the folder in Addons by the one provided here. You'll see that now you'll have the old ones plus "intro.kodiak_fixed". Summary of fixes: All City Halls correctly positioned Piers in E/SE small islands are usable East area of big military base north of Sako elevated, so it doesn't sink under the tides Port of Sako also raised for the same reason ILS fixed. AI planes can now land and take off properly Download v1.1: - http://www.mediafire.com/download.php?kqw8rfeq8g1p120 - http://www.multiupload.nl/IS8MZ0PXIV (Test mission without BAS dependencies: http://www.mediafire.com/download.php?7j8cj79ajbuhxlr ) All the credits go to Instructor, the creator of the island. Also, thanks to Nikiller for helping in finding bugs and giving suggestions.
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A template of a small forward operating base (FOB) for OFP/CWA built with Hesco bastions. To use it you can either copy/paste it or merge it with your mission. Just remember to delete the info markers after doing so. It's loosely based on the work of Mike-USA and some reference photos. DOWNLOAD: http://www.mediafire.com/?dfi555g528xpeai CONTENTS - The template itself (fob_templ_addons_1.0b.Intro) - A demo mission showcasing features and issues with this FOB (fob_templ_addons_1.0b_demo.WW4_DesertEden2) - A binarized version of the mission above (fob_templ_addons_1.0b_demo.WW4_DesertEden2.pbo) ADDONS NEEDED - WW4 - http://www.moddb.com/mods/sanctuary1 or http://forums.bistudio.com/showthread.php?124403-WW4-Modpack-2-5 - Editor Update 1.02 or greater - http://www.ofpec.com/ed_depot/index.php?action=details&id=158&game=OFP - MAPFACT's Military Objects - http://ofp.gamepark.cz/index.php?showthis=7084 KNOWN ISSUES: HOW TO EASILY MODIFY THE COLOR OF THE BASTIONS HOW TO CHANGE THE FLAG That's all. I hope this is of use to anyone. Feel free to use, modify or distribute this template at will. You don't need to notify me, although mentioning where did you get it from and who initially made it would be appreciated. SCREENSHOTS Full album: http://imageshack.us/g/827/coldwarassault201203312.jpg/ DOWNLOAD: http://www.mediafire.com/?dfi555g528xpeai --- EDIT: File updated. I've added the forcegetin script to the infantry guys too in the demo mission. Just to avoid the rare case where they aren't able to get in the truck if the chopper lands in a weird position.