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Posts posted by jus61
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24/7 Test Server :
[GER] PvP Liberation ACRE2, ACE | ts3.killahpotatoes.de
Mod: ACRE2, ACE, CBA- 1
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When I recycle vehicles I only get ammunition :
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what do the markings on the map like Sell, ATM.... mean?
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do you already have a RHS version of PvP Liberation ?
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is it compatible with ACE?
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Pleas Update the Kay!
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12 hours ago, Jigsor said:to allow auto saving which occurs approximately every 5 minutes after one assignable objective/task has been completed.
Is the missions.sqm from 1.48 compatible with the 1.49_beta?
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Must a HC run for it to save as well?
It doesn't work for me:
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On 5.10.2018 at 2:30 AM, Jigsor said:I am aware of that issue in v1.48 and have almost completely reworked the way persistence is handled now for upcoming v1.49. It works great now.
Is the problem with persistence in beta already revised?
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Error:
12:55:52 File mpmissions__cur_mp.Chernarus_2035\core\scripts\inCap.sqf, line 45 12:55:55 Error in expression <); sleep 1; if ((alive _unit) && ((side _dragger) != civilian) && ((lifeState _d> 12:55:55 Error position: <_dragger) != civilian) && ((lifeState _d> 12:55:55 Error Undefined variable in expression: _dragger
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We play exclusively with ACE! You can publish the 1.49 here as 1.49_Beta
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On 20.4.2018 at 7:56 PM, Jigsor said:Persistence options of the main core component grid zone/capture progression are included in v1.48.
Unfortunately this does not work in the 1.48 . After each server restart everything is red again
class INS_persistence//44 { title = " Enable Progression Saving and Restoration?"; values[]={0,1,2}; texts[]={"No, clear progression if any is saved","Yes, save mission progression and restore if any is saved","Yes, save mission progression and clear progression if any is saved"}; default = 1; };
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what's different about your version?
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It would be a welcome extension if you could deactivate the mines in another way like here :
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8:29:16 Error in expression <alive _x}) isEqualTo -1) then { _x call VCM_fnc_SquadExc; }; }; }; true; } count> 8:29:16 Error position: <VCM_fnc_SquadExc; }; }; }; true; } count> 8:29:16 Error Undefined variable in expression: vcm_fnc_squadexc 8:29:16 File mpmissions\__cur_mp.Chernarus_2035\Vcom\VcomInit.sqf, line 75 //----------------------------------------- UPDATE ---------------------------// 15:53:55 Error in expression <VCM_ARTYDELAY) < time && {count (units (group _NearestEnemy)) > 2}> 15:53:55 Error position: <group _NearestEnemy)) > 2}> 15:53:55 Error group: Type Array, expected Object
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13 hours ago, Stapp said:Hey all,
Trying to get a dedicated game server up via HostHavoc, who's firewall doesn't allow executables. Is there any workaround in ACRE to not need the Wav2B64 executable? My group (and myself included) would hate to have to devolve back to TFAR, or more likely, switch our server provider.
Regards,
Stapp
Add this in you server.cfg:
allowedLoadFileExtensions[] = {"ogg","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi","ini","b64"}; allowedPreprocessFileExtensions[] = {"oog","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi","b64"}; allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"};
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@Vdauphin I have added some extensions if you are interested you can use them ! Github invitation is out.
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copy the content of your mission_params.hpp in here = https://pastebin.com/ then save and write the link here
or you play this mission: https://github.com/KillahPotatoes/KP-Liberation/releases/download/v0.97S1/kp_liberation97S1.Altis.pbo it work
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and on server.cfg this " persistent = 1; "
UPDATE: Show us your start parameter of the server!!!!!
[Release] Liberation RX - PvP
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted
More bugs/wishes I write in Github if that's ok !
https://github.com/tbox1911/Liberation-RX-Pv/issues