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pakitoesp

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Everything posted by pakitoesp

  1. @NeoArmageddon Hello after the last patch of Arma the dialogs have ceased to operate and everything goes off-site , Do you have any solution for this? , I really like this editor:) , thanks
  2. I've created this building pack (Ported 12 buildings from 3D models turbosquid) and I have a problem. Whenever I look to them, the framerate drops. Ive created buildings before and I had no problem with them. The new buildings in the pack have less than 30.000 faces and the RPT doesn't show any non covex geometry errors or any error . Somebody knows the reason?? Thanks
  3. Hi , few min i have updated my server but when I execute got this error and crash Data file too short addons \cargoposes_f_heli.ebo Expected 1867358840B got 15140867B some idea for this error? thanks
  4. pakitoesp

    FPS drops when i look to my building

    @PuFu Thanks my problem is fixed , now al models works fine and nothing FPS drops and all visual lods fixed, the shadows also work , very simple but work , is for a project multiplayer i need performance , thanks to @Mickyleitor and @djotacon for your help for MP , thanks to everyone for the help
  5. pakitoesp

    FPS drops when i look to my building

    It is true right now fix it, with the problem of the fps had not yet put attention to shadows , now I will fix everything and put my results here , thanks for your suport
  6. pakitoesp

    FPS drops when i look to my building

    The visual lod of the samples A3 is empty, that's why I did not put anything here and the lod geo I have this :
  7. pakitoesp

    FPS drops when i look to my building

    Shadows are very simple generated from a cube in blender ,and sections i imported with the 3D model Edit : find this post , try to delete sections firts ty https://forums.bistudio.com/forums/topic/201948-windows-and-sections/
  8. ok solved ,finally my hard drive died ,install everything on another hard drive and 100% ok thanks.
  9. Hey good afternoon guys , i have a little problem with my terrain , bulldozer in terrain builder only shows unbinarized objects , all bin objects nothing , any idea why that happens? I have tried other map sources of armaholic and the same thing happens , only show unbinarized objects ... https://gyazo.com/16a9fe3619dd2bbcd4cb77bee1e4cf92 Reinstall all tools , instal a3p , delete all mods of folder etc etc... :( Thanks. Only have this in rpt buldozer 20:59:03 SteamAPI initialization failed. Steam features wont's be accessible! 20:59:03 Splash window: Unable to load config file: dta\splashwindow.bin
  10. Hello good days , I am doing a house , and I would like to know as I do so that the vertices of the geometries are as in the samples , I searched the option but I am not able to find how to do this , I created the geometry phys and I would like to transfer to the lod of geometry but I cannot find the option to leave the vertices as seen in the picture , thanks
  11. pakitoesp

    LOD geometry question

    Hey hola Miky ¡¡ , the only thing I have not defined in geo lod is a map = fence , i am going to try this and tell you , thanks :)
  12. pakitoesp

    LOD geometry question

    I know, so this in my setup but it continues to fall to the ground, if I put it as map object https://i.gyazo.com/84d96219eef9b7d23b63dd5d2de59024.png Thank you , I am going to check everything again if I have something left
  13. pakitoesp

    LOD geometry question

    Many thanks to the two , solved , now other question in my custom map ,photo : https://i.gyazo.com/4d51cde98b184d85bd2142b5d058c629.jpg i created new fences but I cannot do not fall to floor , proved to change in name properties of geometry damage = no , all parameters is same of the arma 3 ..... , but the object when I play with a vehicle falls to the ground , i would like it to be as some concrete walls of arma 3 that are indestructible when they are placed with terrain builder example : https://i.gyazo.com/d7307315e79216dab52838514e1c4cb0.jpg Any idea so my walls or other construcction do not fall to the ground when the vehicle hit them? Thanks guys , and sry for my bad english lol
  14. pakitoesp

    LOD geometry question

    When I do a bucket for the geometry in the vertex they are not seen as in this image Example: I need so https://gyazo.com/a06aaf63efe6516f42ad5bd0e70465e6 And so are when i do https://gyazo.com/a46d7ff0bf0b5f41393bd3a9b5ad6aa4
  15. pakitoesp

    ArmA 3 Custom Buildings

    Thank you very much, arma 3 tools was outdated .
  16. pakitoesp

    ArmA 3 Custom Buildings

    First thanks for your great work ,I have a problem with the new version, changed all files in P but when I put some object crash , the map it's clean without objects, it is only when I put an object of the new version, if put the previous version all perfect , any idea why is this happening?
  17. pakitoesp

    Memory Crash

    Same problem here , same rpt ..... solution ??? this spends from the update 1. 54, earlier itdid not have any problem Thx
  18. Have the new version 0. 9, replace the addons but the version is 0. 8 in red, and I cannot gain access to the new menus, any solution? , ty and great job
  19. New update Mod Santa catalina ,for my friend supremo115 :)
  20. Hello, we are a Spanish group of modders that we have recovered its big work and are finishing it for our new map custom for a life "Sarobe" that will be available in December, when we have it completed we will put it in the same thread, I hope that the creators should like, thanks for sharing your big work . PD: sry for my english ;) Next update McDonalds :)
  21. yes ,with the camera if he returns the p3d, the problem is when I do cursortarget that he does not return me anything, and cannot interact with her for script
  22. Hello I have a problem with your map SMD_a3 last version, the problem is when I do typeofcursor target he does not return me anything ,have I changed in the buildings / confing cpp / have put the scope in 2, but nevertheless when I point at a house he does not return me anything, you might help me with this?,your version A2 is ok that of arma 3 also returns me the classname well, but your version SMD_a3 does not return me anything, a greeting. Sorry for my english .
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