ChrisB76
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Everything posted by ChrisB76
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
ChrisB76 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What if I am using the medical system of AGM. Can I disable the MCC one? Fantastic work you did btw. :) Cheers chris -
[CP4] Somewhere In Siberia - Stalkers/Testers wanted
ChrisB76 replied to surfer's topic in ARMA 3 - USER MISSIONS
Looks nice! How is the communication done? Would something like TFAR be possible, so you can talk only to players nearby and maybe even find radios? -
What are the server requirements for Arma 3 ?
ChrisB76 replied to j_murphy's topic in ARMA 3 - SERVERS & ADMINISTRATION
Thank you very much! -
[SP/CO-10] PMC Versus mission pack #4 (addons)
ChrisB76 replied to fuiba's topic in ARMA 3 - USER MISSIONS
Sounds like a pretty damn good mission pack! Do you think it is doable by 5? -
[OPEN BETA] [SP] bCombat infantry AI Mod
ChrisB76 replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What does in theory mean? :) Anything we have to consider if we wanna use it on our dedicated? -
What are the server requirements for Arma 3 ?
ChrisB76 replied to j_murphy's topic in ARMA 3 - SERVERS & ADMINISTRATION
Are there any recommendations for bandwith? Especially for upload, will 6mb be enough for 10 players? -
ALiVE - Advanced Light Infantry Virtual Environment
ChrisB76 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same here! When I am spawning AI via Zeus they are pretty damn accurate. We dont use a hc so. -
ALiVE - Advanced Light Infantry Virtual Environment
ChrisB76 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok that is new for me....But I am a noob :) So I DON'T have to install the @ALIVE mod on our dedicated server for a ALIVE mission? -
This really fixed the error! Thx for the quick help!
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Same problems here. Does this mod run on a linux dedicated server? What do I have to do?
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Hm, I don't think it is Alive related, another Alive sample mission is working with no errors. Could this be CAF AG related?
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ALiVE - Advanced Light Infantry Virtual Environment
ChrisB76 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, I am running into some issues as well. I did rename all files and dirs in alive to lower chars using the command: rename 'y/A-Z/a-z/' * This should do the trick? -
Hey, I am looking for a way to get the AI acting more realistic on our small scale coop games. We are 5-10 Players on a dedicated Linux Server, mostly me as a live gamemaster. I would like to build our Missions using the Editor with MCC and Zeus to save it. In the game I am acting as Gamemaster and take control of AI as necessary. For AI enhancement we use already ASR AI, but I would like to improve it even more (enemy commander etc.) What would you use? GAIA of MCC or Alive AI? Is this even possible with a live ZEUS? Thank you all! Cheers, Chris EDIT: Oh I guess I posted it in the wrong place? Can this thread be moved to the discussion part?
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Combination of ALive, MCC4 and ASR AI?
ChrisB76 replied to ChrisB76's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ALiVE is not working on my dedicated linux server right now. I am trying to find and elimante the error tonight. Some day I will have a proper system running... :-) -
Hey, yes indeed i am trying to use ALiVE on the linux server! Thank you so much for your hint! I just renamed all files to lower case with a rename command. I guess that wasn't enough? I will give it a try tonight. Thank you so much EDIT: What does this tolower.c different to the command for each directory: rename 'y/A-Z/a-z/' *
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All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
ChrisB76 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you so much! -
Hey, When I am trying to login to this mission on my dedicated server as admin, I just got disconnected. I think I got all mods installed in the most recent version. Any hint where I can have a look? In the linux console are quite some errrors: 20:57:56 Connected to Steam servers 20:58:09 BarnyBear uses modified data file 20:58:09 BattlEye Server: Player #0 BarnyBear (2.245.87.116:2306) connected 20:58:09 Player BarnyBear connecting. 20:58:10 BattlEye Server: Player #0 BarnyBear - GUID: 795c14da2ee446022896a632ef46afc5 (unverified) 20:58:11 Player BarnyBear connected (id=76561197984820360). 20:58:11 BattlEye Server: Verified GUID (795c14da2ee446022896a632ef46afc5) of player #0 BarnyBear 20:58:11 Unsupported language English in stringtable 20:58:11 Unsupported language English in stringtable 20:58:11 File dialogs\dialogs.hpp, line 37: '/TMN_store/Controls/TMN_Exitbutton.action': Missing ';' at the end of line 20:58:11 File dialogs\AdminPanel.hpp, line 32: '/TMN_AdminPanel/Controls/TMN_ExitButton.action': Missing ';' prior '}' 20:58:11 File dialogs\AdminPanel.hpp, line 43: '/TMN_AdminPanel/Controls/TMN_10k2All.action': Missing ';' prior '}' 20:58:11 File dialogs\AdminPanel.hpp, line 55: '/TMN_AdminPanel/Controls/TMN_CancelAllMissions.action': Missing ';' prior '}' 20:58:11 Unsupported language English in stringtable 20:58:11 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:11 Item strSmo_briefing1Description7 listed twice 20:58:11 Unsupported language English in stringtable 20:58:11 Unsupported language English in stringtable 20:58:11 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:11 Unsupported language English in stringtable 20:58:11 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:11 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:11 Unsupported language English in stringtable 20:58:11 File description.ext, line 2: '.onLoadIntro': Missing ';' at the end of line 20:58:11 Unsupported language English in stringtable 20:58:11 Unsupported language English in stringtable 20:58:11 File description.ext, line 48: '/CfgRespawnInventory/WEST2.vehicle': Missing ';' prior '}' 20:58:11 Unsupported language English in stringtable 20:58:23 Admin BarnyBear logged in. 20:58:23 Unsupported language English in stringtable 20:58:23 Unsupported language English in stringtable 20:58:23 File dialogs\dialogs.hpp, line 37: '/TMN_store/Controls/TMN_Exitbutton.action': Missing ';' at the end of line 20:58:23 File dialogs\AdminPanel.hpp, line 32: '/TMN_AdminPanel/Controls/TMN_ExitButton.action': Missing ';' prior '}' 20:58:23 File dialogs\AdminPanel.hpp, line 43: '/TMN_AdminPanel/Controls/TMN_10k2All.action': Missing ';' prior '}' 20:58:23 File dialogs\AdminPanel.hpp, line 55: '/TMN_AdminPanel/Controls/TMN_CancelAllMissions.action': Missing ';' prior '}' 20:58:23 Unsupported language English in stringtable 20:58:23 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:23 Item strSmo_briefing1Description7 listed twice 20:58:23 Unsupported language English in stringtable 20:58:23 Unsupported language English in stringtable 20:58:23 File VAS\menu.hpp, line 53: '/VAS_Diag/controlsBackground/VAS_ContainerBG.x': Missing ';' at the end of line 20:58:23 Unsupported language English in stringtable 20:58:23 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:23 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:23 Unsupported language English in stringtable 20:58:23 File description.ext, line 2: '.onLoadIntro': Missing ';' at the end of line 20:58:23 Unsupported language English in stringtable 20:58:23 Unsupported language English in stringtable 20:58:23 File description.ext, line 48: '/CfgRespawnInventory/WEST2.vehicle': Missing ';' prior '}' 20:58:23 Unsupported language English in stringtable 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unsupported language English in stringtable 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unexpected stringtable format inside <Text ID="STR_ATM_Main"><Key> 20:58:27 Unsupported language English in stringtable 20:58:27 Mission co@32_alive-takistan-natofor-agm.takistan read from bank. 20:58:27 Player BarnyBear disconnected. 20:58:27 BattlEye Server: Player #0 BarnyBear disconnected Any help is appreciated! Thanks
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All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
ChrisB76 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks so nice! But can anyone give me a hint how I can download this to my dedicated server via wget? -
Combination of ALive, MCC4 and ASR AI?
ChrisB76 replied to ChrisB76's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, sorry for the delay... Thank for this good intel :-) I see two scenarios right now if I got you right: 1.) I am GMing all of the time, so I will try MCC (and / or DAC) with Zeus 2.) I am also playing as a Squadmember when we are not enough ppl, so I will give ALive a go and see what it does. Thanks again, now I will have a look for some Sandbox missions. Cheers, Chris -
ai compilation AI Compilation List of Addons/Mods/Scripts & Threads for Arma 3
ChrisB76 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thx for the tip! I will give it a try, is it MP compatible? Can you compare it to ASR AI? Anyone vote for ALIVE?- 301 replies
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ai compilation AI Compilation List of Addons/Mods/Scripts & Threads for Arma 3
ChrisB76 replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey there, thank you for this great sticky! We, a small group (3-8) of coop players, discovered Arma 3 a few weeks ago and be still amazed... We want to play a roleplay style game with an active gamemaster in zeus, controlling units etc. on a dedicated linux arma 3 server. Is there any good combination of AI mods to make the AI behave more realisitic and, more important, less accurate for us beginners? I already tried this combination: * VTS_duckhunt, FFIS (doesn't work with actual patch?!) and ASR AI And for me it seems that the AI is moving quiet stupid, standing around a lot, dont react to firefights etc. while the aiming and the aiming speed still is god like... Other mods I know of: ALIVE - Good AI but very hard for small scale coop? MCC - ? bCombat - I just saw some videos where the AI is not reacting very well to firefights. TPW - SP mod only or some parts good for MP? TMR - any AI related at all? So what would you guys recommend for us? Thank you very much! Cheers, Chris- 301 replies
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- compilation
- ai addons & mods
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