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Everything posted by Kaxii

  1. You should have the US marine uniform top tucked in, because atm, when wearing the vest etc it looks quite weird as they should have them tucked in when in combat
  2. "MMGs and SAWs" YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS Does that mean an M249? Preferably one with a fullstock? (e.g old style) I've been looking for a good M249, but even the RHS one is just the arma 2 model like all the other ones :(
  3. Yeah thats what I think, they are just going to release i as a patch for RHS, so he probably won't release it as stand alone
  4. Ahh right! Good to know, thanks!
  5. Thee is a shadow glitch on the NATO rifleman's uniform, it originates from their left hand and consists of two fingers being really long and sticking out, I'm not sure if it is do to with a mod though, so I will have to check.
  6. Noooo! Now I won't be able to sleep for all the excitement :P
  7. Yep exactly like that! I can't remember how many, but there is usually three of them at brize fully packed and ready to go within an hour and they do quite a lot apparently
  8. Maidstone and thanks for considering the idea :)
  9. Nice report! You should add the ability for the boats to be dropped out the back of C-130, once you add one, as they can be IRL. PS It didn't rain, so that was fun :p
  10. Kaxii

    Map Wake Island

    Nice looks awesome!
  11. Great! Right on remembrance day! (I'll probably have to see it in the afternoon, I have parading in the rain to do in the morning :p)
  12. Kaxii

    EricJ Release thread

    It depends the tan colour is usually a form of rail cover
  13. Kaxii

    EricJ Release thread

    The L85 RIS has no textures on part of the RIS resulting in it being white
  14. Kaxii

    RHS Escalation (AFRF and USAF)

    Yeah as said above is true: WASHINGTON (Army News Service, May 22, 2014) — A thicker barrel will absorb more heat in the new M4-A1 carbine, should a Soldier need to flip the selector to auto, according to Soldiers overseeing the new configuration now being added to the M4. While shooting in the automatic mode is less efficient and not as accurate as firing in bursts, it has its place on the battlefield, explained Command Sgt. Maj. Doug Maddi, Program Executive Office Soldier, Fort Belvoir, Va. “Soldiers need automatic capability while providing suppression fires during fire and movement,†he said, noting that Soldiers deployed to Afghanistan asked for that and are now getting it, an option absent in the M4, which only fired in semi-automatic and bursts. A new drop-in trigger allows the A1 to function with the automatic setting. Maddi and others spoke May 21, during a media roundtable, marking the milestone of the first Army unit to receive the beefed-up carbines, 1st Infantry Division, out of Fort Riley, Kan. The beefier weapon is not unknown to the Army. Soldiers in U.S. Special Operations Command have been using M4-A1s since 1994. The tradeoff in weight and performance is something Soldiers gladly accept, Maddi said, noting that the M4-A1 weighs 7.74 pounds, compared to the M-4’s 7.46. The weight comparisons include the back-up iron sight, forward pistol grip, empty magazine and sling. Another feature that’s new on the A1 is an ambidextrous selector lever, something that’s especially attractive to Maddi, who said he’s a lefty who often gets left out when it comes to equipment design." http://www.thefirearmblog.com/blog/2014/05/27/army-converting-m4-carbines-m4a1/# http://soldiersystems.net/2014/05/23/army-begins-upgrade-m4-carbines/
  15. +1 to this, RHS and other mods take between 3-4 shots to the chest to kill, but these only take 1 shot
  16. Kaxii

    RHS Escalation (AFRF and USAF)

    Could the M4's which are default on the Multicam US soldiers be replaced with the M4a1 PiP? Considering that despite it being available the mod isn't really using them, and it is realistic.
  17. Kaxii

    RHS Escalation (AFRF and USAF)

    He has already made a file for the RHS M4's to replace the sounds and reload anims, which should uploaded soon, and I have requested he does the same for the RHS AK's as well, as RHS currently (as far as I have heard) still don't have an animator so reload anims might take a while (is that a correct assumption?) I don't think a replacement pack would be that useful, the only ones you can do really is the Aks-74 as it has a gl version as well, or a ak-12 version to represent Ratnik supplied soldiers, if the AK-12 (and not the Aek) is adopted, but that lacks a gl version
  18. I would take the CZ.58 as a mod by itself, one of the most fun guns to shoot in Arma 2, or any games imo! That rapid fire 7.62 with the bolt action completely visible to see :D
  19. :p I keep saying Czechslovakian when ever I refer too the Czech Republic or Slovakia, and then say Czech whenever I refer to Czechoslovakia XD Old habits die hard :rolleyes:
  20. Yes! The cold war is back, with the Czechoslovakians! The most independent and awesome Pact Country! (Apart from USSR for obvious reasons :p, but CSLA is still cooler than USSR)
  21. Kaxii

    RHS Escalation (AFRF and USAF)

    I also have that bug with the blue machinegunner mg, apparently others do too and it is probably a missing LOD