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phantom_six

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About phantom_six

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  1. Heya, nice mods and all, but I'm having a bit of an issue with locking PCML. I have NLaw lock to TAB and same with other weapon lock. Whenever I hold tab, I hear a click but it doesn't beep for the lock on target. It only have NV mode so I switch to that but it doesn't lock. I have no problems with Titan (Javelin) after switching to FLIR mode. Am I missing something?
  2. phantom_six

    Phantom Six's Arma 3 Missions

    New mission CO 11 CUP Kit Kat Boom http://bnp-creations.weebly.com/co-11-kit-kat-boom.html
  3. phantom_six

    Fatigue Feedback (dev branch)

    I don't get why you guys are removing the old fatigue system. It worked well to me. You carry too much and you run too much you get tired, that is expected. You try to fight while fatigue, you'll miss; that make's firefights much more intense. You try to carry too much, you limit your mobility so spread the weight out evenly with your other teammates. Don't feel like walking? Go drive. Seriously, if someone wants to go casual and just run like a headless chicken then just throw this freaking command here in their missions https://community.bistudio.com/wiki/enableFatigue. If you can just drop a chemlight or something to be able to run again, then there's no difference between enableFatigue false for the casuals and a fatigue system. If I'm breathing heavily from running so much, I shouldn't be able to shoot straight or concentrate straight anyways. Why get rid of a system that was never broken? Why dumb it down? There's no one to cater here. Casuals already got something such as enableFatigue false. There were some firefights I have encountered that wouldn't be the same without the stamina. You run in too far and you become tired under a fire, you'll pay the price. You'll have trouble shooting them and your best bet is to suppress or smoke out and try to get away or find a building to cover. You got to recover then you fight again. It makes the firefight feel more authentic since it doesn't end in as fast. It's longer exchange of shots. I like this. It have this authentic feeling to it, not some quick clusterfuck.
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