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LykosMactire

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Everything posted by LykosMactire

  1. The ODST helmet is a CH252 helmet, Which is designed and in use by most if not all UNSC branches along with a few interplanetary militias (as seen in halo:nightfall),there is nothing wrong with the helmets other than lack of the markings which i am positive is due to come, ODST forces were known to be color coded in some cases for classification, as shown in this below notice that nowere i mention Recon variant, as RECON was issued to ODSTs of ONI service, which also explains why Veronica Dare was blue against the traditional Steel and color of a standard ODST (None of this i have been able to find confirmed, this is all based on popular belief and megabloks i passed by in store)
  2. i've offered a attempt at making firefight upon release so thats one mission to look forward to
  3. for buildings i'd suggest AiATP with a editor mod from A2
  4. LykosMactire

    [WIP] Tilos: Greek Island

    same here following closely
  5. LykosMactire

    NB 2035 series

    OP updated with early screens of USMC 2035 Woodland units, currently outfitted with MX series while we work on a custom rifle
  6. LykosMactire

    NB 2035 series

    There will be No dependencies other than a possible weapon back, and we are working our own concepts into these mods, so i dont think we'd need your config but thanks for asking
  7. LykosMactire

    NB 2035 series

    thanks R0adki11, OP updated
  8. LykosMactire

    Nogovan Armed Forces [WIP]

    cool cant wait to see screens
  9. LykosMactire

    Nogovan Armed Forces [WIP]

    hey roadkill looking good, ever got around to using that nogovan oak camo i made for you?
  10. he could tell you, but then he'd have to kill you
  11. LykosMactire

    ATLAS Mod: LHD Plus

    the LPD mod used by the 15th which is same as one from ArmA 2 has no bottom to the well deck, try diving under it 0-0
  12. patches are backwards, stars always first
  13. LykosMactire

    ATLAS Mod: LHD Plus

    BUG: if you spawn a anphibious vehicle in the water flooded segment it will not be able to move
  14. for the release trailer you should remake that
  15. Illuminati confirmed, 1776 is the release date
  16. will any A3 buildings make appearances (ie. Terminal at airports, military structures, A3 stone houses)
  17. LykosMactire

    N-B U.S.M.C Project

    HAVOC MPC new textures to be futured in the new version
  18. damnit strils my pants! they got ran over
  19. dat camo for hiding on a racetrack finish line, you already won xD
  20. will we be seeing the Air Assault helmet, as it was originally designed as a replacement for ODST helmet before being a spartan helmet
  21. no mas pantalones..... great job
  22. Kju, i have the most recent update off PWS, and the gate glitch i can Confirm is still 90 degrees sideways
  23. LykosMactire

    Sling Loading Feedback

    I'd hate to be the guy to go against realism, but there's a lot of cases (especially in the gamemodes like Domination and Invade and Annex) in which the player, taking a ground vehicle, would arrive too late to assist at all in taking an objective (Example: As a former NATOJO Crewman, i always am in a Marshall or a Slammer. by the time i reach half the AOs, even if moving there as soon as the objective is given, i'd arrive right as the objective ended). It'd be beneficial to make it possible just burden the heli more.
  24. still missing my pants, blown away like breaking benjamin
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