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Everything posted by Cunico
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Do you guys have any pictures of these in game yet? I guess we just need some good Marine textures. The desert FROGS on sabres textures looks good, but they are tooo light it seems.
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Looks okay, I really like the textures. SABRE has always been a baller at textures.
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LOL what?
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You guys going to be releasing a game as well?
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ahh ha!
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I'm only 12yrs old, I can't buy beer.
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So...how many Poly's is in that vest right now? Did you render it in 3ds max or Blender? Looks nice.
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We all have different perspectives when it comes to design. I think backpacks would of been nice with the release of this pack, but I would be happy with w.e at this point.
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Here you go Guys, enjoy. Report bugs etc. and I will try my best to get around to it. Updates: Added Tactical Hoods, Fixed clipping, Changed some models,added some textures and of course added Tactical glasses to most of them. Before people report as a bug, I'm aware there is no glasses with the "RED" shemaghs and other weird colors. I did this just because its not realistic to see soldiers with red shemaghs wearing oakleys, so don't be alarmed when some shemaghs don't have glasses. Hidden Identity Pack V2.1 *Update* As always read the readme for changes and update info.
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Hmmm...weird, we all have different opinions. I can see how its not a priority though, but pointless...well I don't know about that.
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On the hoods? You mean the first pack? If that's the case there is nothing I can do about that. I can fix the balaclava in this pack though hopefully.
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Wow, almost a whole year of working on this Mod...I bet it will be amazing.
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Poseidon: advanced text editor for Scripts & Configs
Cunico replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Been searching a bit , just figured I would ask. When I try copy and paste or anything similar to that it doesn't work. Even if I right click and try to paste doesn't do anything? Do I have to edit something to get this to work. -
Here is an update on the clipping with the tactical hoods and helmets, as well as ones with Hoods and glasses. I also had to change the way the glasses covered the eyes. http://s4.postimg.org/560lyd3vh/Nice.jpg' alt='Nice.jpg'> image share[/img]
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An update, show that I have not forgotten about everyone or this mod. Just been working Hard on getting these tactical Glasses just right along with the Tactical hoods. http://s15.postimg.org/km0bxcc6j/Oakleys.jpg' alt='Oakleys.jpg'> how to take screenshots[/img]
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Randomly generated roadside IEDs
Cunico replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Bad ass man -
Randomly generated roadside IEDs
Cunico replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
TC-6 mine, this is the covered version and by that I mean with newspaper will have about 3 other variants to this one mine. Keep things changing. ---------- Post added at 08:33 ---------- Previous post was at 08:22 ---------- Some Arma 3 -
These are some of the *WIP* of the new Hidden Identity Pack V2. [/img] [/img] [/img] [/img] I'm still working on other variants of shemaghs. These shemaghs are also compatible with all other "Faces" in the game (No more clipping...YAY!). They will also include more color variants than the previous pack, but wanted to keep it realistic so no red, pink, or any other colors lol. I'm updating this post constantly so check back, as things might change. These are not the finals but more of the pre-finals. So, pictures you see above might be different in the final release.:D :o
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Glad to hear man, and yeah its my textures that are causing the pop up. Its a incorrect texture path listed in the RVMAT's of the models but will be fixed in the next update. I actually just found out myself today while using them some more. Thanks for the heads up though.Also, the Balaclava has an issue of its own but that will also be fixed.
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Randomly generated roadside IEDs
Cunico replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not sure I understand. From what I do understand I think, doesn't sound hard. I'm just making the objects for the guys, whipped this up in a few minutes but also switching in between my mods as well. -
Randomly generated roadside IEDs
Cunico replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Here is stuff I'm working on for this nice pack. This is just one of many different styles. I'm trying to keep it as realistic as possible. So, I'm trying to make them harder to spot but similar to real events. This one would be quit a big explosion. http://s22.postimg.org/uyx8kcts1/Med1.jpg -
Hidden Identity Pack V.2 *WIP
Cunico replied to Cunico's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Possible Yes, in the next update. Its just going to be a bigger file. If you would like to wear other glasses with this you will find the shemagh under headgear. If you want to wear tactical glasses with this stuff and headgear all in the same, than you will just use the regular hoods, and shemaghs. -
So, I made the Tear Gas below. Anyways, how would I get it in game? I would like it to inherit the regular smoke grenade, but everything I have tried doens't seem to work. I have tried different configs but they all give me issues. So, how would I get it to just inherit the smoke grenade so it does the same thing?? I'm not real good with configs so its kind of an issue, but I made gas maks for the game but thought it would be better to release a full working gas mask vs just a mask. Thanks for the help in advance.
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Yeah, I can see that now that you posted a reference picture. I basically just made these up and put an Oakley symbol on them lol I will fix them up tonight.
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Hidden Identity Pack V.2 *WIP
Cunico replied to Cunico's topic in ARMA 3 - ADDONS & MODS: DISCUSSION