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Medals
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Medals
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Everything posted by pokertour
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Pete's Texture Templates
pokertour replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
no problem :) -
help with hyper link in a gui!
pokertour replied to Sloppy on pc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
try with this : <a href='http://discord.me/ausairsupremacy'>Join our Discord</a> replace double quote by single quote in your <a> -
help with hyper link in a gui!
pokertour replied to Sloppy on pc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi, can you share us more code before your link ? -
Pete's Texture Templates
pokertour replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
hi indeedPete, really nice work ! did you plan to create more template, by example the Tempest Truck ? -
v2.4 is out on Steam workshop
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Hello everyone ! New version is here with news functionality ! v2.3 Download link on the first post Changelog v2.3 : - [Added] - Different display (mapGrid, stopWatch and Altitude) - 1 key to configure - [Added] - MapGrid - [Added] - StopWatch - 2 Keys to configure (Start/Stop and Reset)
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RHS Escalation (AFRF and USAF)
pokertour replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
One more thing, we can't use your explosive with ACE- 16574 replies
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RHS Escalation (AFRF and USAF)
pokertour replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh okay, thx for your answer :)- 16574 replies
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RHS Escalation (AFRF and USAF)
pokertour replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, Quick question, why we have no medic unit in USMC W or D ? we can't use this units with ACE3 Medical- 16574 replies
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=ATM= Airdrop [A3] - Beta
pokertour replied to pokertour's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello guys ! New update Changelog v6.5 : -Fixed some errors -Remove the automatically open Parachute at 150m -Updated the stringtables.xml Download v6.5 : https://mega.nz/#!w9JUBZAI!sNxeyEJMl1vRGHhrEytU9XusAlpggMQa6fRR-BlgyOE -
UPSMON Updated to ArmaIII
pokertour replied to cool=azroul13's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, i got an error when i try to run it look : Solved ! -
XInsurgency - Lightweight Insurgency gamemode
pokertour replied to x39's topic in ARMA 3 - USER MISSIONS
Hum okay, thx for the answer -
XInsurgency - Lightweight Insurgency gamemode
pokertour replied to x39's topic in ARMA 3 - USER MISSIONS
Hi X39 ! I have ported your insurgency on Kunduz with Leight OPFOR pack. But sometimes IA spawn out of upstairs they fall and die. They spawn in groups and will begin in formation. I have a solution for it like [_unit] join grpNull ; in your CreateUnit.sqf But the problem then they react badly to shots Do you have solution for this or not ? Thx you -
XInsurgency - Lightweight Insurgency gamemode
pokertour replied to x39's topic in ARMA 3 - USER MISSIONS
I X39 ! Nice Insurgency ! i already port in Zargabad with ACE :) But if i want to add a param to configure the number of ammo cache, where can i call my params define in Description.ext ? In your AmmoCache Gamelogic ? in line : this setVariable ["Count", "5"]; ? and i replace "5" by "'NumberOfAmmoCache' call BIS_fnc_getParamValue;" Can i add it here or in your script "X39_XLib_AmmoCaches.sqf" ? Thx you :) Edit : in my description.ext : class NumberOfAmmoCache { title = "Number of Ammo Caches"; values[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; texts[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10"}; default = 5; }; in your Logic AmmoCaches this setVariable ["Count", "'NumberOfAmmoCache' call BIS_fnc_getParamValue"]; And it's work :) -
Thx for updated my mod on your website :)
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New little update v2.2 Changelog v2.2 : - Corrected the text was no longer visible Download v2.2 : ATM Altimeter V2.2
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Thx for the update kecharles ;) this is the changelog : Changelog v2.1 : - Corrected the cba error
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CBA - Community Base Addons - ARMA 3
pokertour replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh nice ! thx you man it's work without error now :) -
CBA - Community Base Addons - ARMA 3
pokertour replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I already check and i run the lastest version of cba :/ -
Oh yes i have this one too and i don't why, i ask on cba post, but i have no response :/ Sry for this script error
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The altimeter will not replace the default watch, it's just if you want to have multiple information like bearing without your compass, or your ASL. The only way to get it is from Arsenal or this addItem "ATM_ALTIMETER"; Next update i will put it in default box like "NATO weapons", or something else What is your script error ?
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Ohh okay ! Why not ! great idea ! thx :)
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I do not understand what you mean with "Timer/stopwatch" function ?
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Thx Foxhound :)
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New Update are Here ! v2 with multiple change ! If you want to help me you can add your translation of my mod here : https://github.com/pokertour/ATM_Altimeter Changelog v2 : - Re-Write all the code ! - Now Requierement : CBA - No more User11 action it's CBA Keybinding - You can move where you want on the screen the Altimeter - New className : ATM_ALTIMETER Download v2 : ATM Altimeter V2

