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hia3official

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Everything posted by hia3official

  1. hia3official

    FiredMan Event Handler

    setVehicleAmmoDef doesn't always work well on non vanilla vehicles. Just keep it in mind when you use this command.
  2. RHS: AFRF + RHS: USAF (CUP Terrains) Description FT-2 RHS is a PvP (TvT) multiplayer game mode with an intensive large scale battles of two sides for strategic key locations. Over 130 playable battle locations with different amount of sectors to capture (ranging from 1 sector to 4) brings the core of teamwork and individual gameplay in a more arcade-like style, with one major task in hand - make your team win! Gameplay Each player has the possibility to spawn at thier Team base or thier deployed MHQ (if not destroyed) & captured sectors. The player starts with default equipment and is tasked to capture and hold the sectors, every time a player captures a sector he is rewarded with resources which can be used to buy more advanced equipment and\or vehicles, the same stands with eliminating other enemy players or enemy vehicles. Players can purchase new equipment at base, next to ammo caches in captured sectors or at the MHQ. Vehicles are purchased only at the Base. Features130+ locations Equipment & Vehicle Stores (Standalone GUI) DLC Vehicles and Weapons are included The ability to make up to 8 Gear Presets + 1 Quick Preset to equip your character fast Airborne deployment capability (via Billboard at Base) An option to Treat downed teammates (must have a Medkit in the backpack) Melee Assault - ability to knife your enemies without firing your main weapon Lock\Unlock Feature for your owned vehicles and an addition to throw out unwanted passangers Capturing Heavy Vehicles - an ability to throw a grenade into an enemy APC\IFV\MBT to secure it for your self A whole bunch of other features (movable mounted weapons, holstering main weapon, cutting the parachute cords, unmanned vehicles control via hotkeys, increase\decrease volume etc) Group\Party System Unique battle logging and award System Friendly Markers on Teammate units Capability to transfer resources to teammates Quick viewdistance selection feature (Hotkey) Each time a match has ended 30% of the funds are saved towards the next match Full UI translation into 8 languages (English, German, French, Russian, Polish, Portuguese, Spanish, Italian) Overview Interactive Gallery of FT-2 Missions Game servers FT-2 RHS EU | @RHSAFRF,@RHSUSAF | TS: hia3.net Location: France Required Mods: @RHSAFRF, @RHSUSAF Address: rhseu.hia3.org Port: 2402 FT-2 RHS RU | @RHSAFRF,@RHSUSAF,@CUP_Terrains | TS: hia3.net Location: Russia Required Mods: @RHSAFRF, @RHSUSAF, @CUP_Terrains Address: rhs.hia3.org Port: 2302 Media User Interface Gameplay Battle Locations Video
  3. Description FT-2 is a PvP (TvT) multiplayer game mode with an intensive large scale battles of two sides for strategic key locations. Over 50 playable battle locations with different amount of sectors to capture (ranging from 1 sector to 4) brings the core of teamwork and individual gameplay in a more arcade-like style, with one major task in hand - make your team win! Gameplay Each player has the possibility to spawn at thier Team base or thier deployed MHQ (if not destroyed) & captured sectors. The player starts with default equipment and is tasked to capture and hold the sectors, every time a player captures a sector he is rewarded with resources which can be used to buy more advanced equipment and\or vehicles, the same stands with eliminating other enemy players or enemy vehicles. Players can purchase new equipment at base, next to ammo caches in captured sectors or at the MHQ. Vehicles are purchased only at the Base. Features50+ locations Equipment & Vehicle Stores (Standalone GUI) DLC Vehicles and Weapons are included The ability to make up to 8 Gear Presets + 1 Quick Preset to equip your character fast Airborne deployment capability (via Billboard at Base) An option to Treat downed teammates (must have a Medkit in the backpack) Melee Assault - ability to knife your enemies without firing your main weapon Lock\Unlock Feature for your owned vehicles and an addition to throw out unwanted passangers Capturing Heavy Vehicles - an ability to throw a grenade into an enemy APC\IFV\MBT to secure it for your self A whole bunch of other features (movable mounted weapons, holstering main weapon, cutting the parachute cords, unmanned vehicles control via hotkeys, increase\decrease volume etc) Group\Party System Unique battle logging and award System Friendly Markers on Teammate units Capability to transfer resources to teammates Quick viewdistance selection feature (Hotkey) Each time a match has ended 30% of the funds are saved towards the next match Full UI translation into 8 languages (English, German, French, Russian, Polish, Portuguese, Spanish, Italian) Overview Interactive Gallery of FT-2 Missions Game server FT-2 Vanilla | Free Marksmen DLC | TS: hia3.net Location: France Address: hia3.org Port: 2502 Media User Interface Gameplay Battle Locations Video
  4. Green - is for players of your side Blue - is for players of your group Yellow - is for injured players Red - is for heavily injured players
  5. IFA3 Iron Front Description FT-2 WW2 (IFA3) is a PvP (TvT) multiplayer game mode with an intensive large scale battles of two sides for strategic key locations. Customized battle locations with different amount of sectors to capture (ranging from 1 sector to 4) brings the core of teamwork and individual gameplay in a more arcade-like style, with one major task in hand - make your team win! Gameplay Each player has the possibility to spawn at thier Team base or thier deployed MHQ (if not destroyed) & captured sectors. The player starts with default equipment and is tasked to capture and hold the sectors, every time a player captures a sector he is rewarded with resources which can be used to buy more advanced equipment and\or vehicles, the same stands with eliminating other enemy players or enemy vehicles. Players can purchase new equipment at base, next to ammo caches in captured sectors or at the MHQ. Vehicles are purchased only at the Base. Features Equipment & Vehicle Stores (Standalone GUI) DLC Vehicles and Weapons are included The ability to make up to 8 Gear Presets + 1 Quick Preset to equip your character fast Airborne deployment capability (via Billboard at Base) An option to Treat downed teammates (must have a Medkit in the backpack) Melee Assault - ability to knife your enemies without firing your main weapon Lock\Unlock Feature for your owned vehicles and an addition to throw out unwanted passangers Capturing Heavy Vehicles - an ability to throw a grenade into an enemy APC\IFV\MBT to secure it for your self A whole bunch of other features (movable mounted weapons, holstering main weapon, cutting the parachute cords, unmanned vehicles control via hotkeys, increase\decrease volume etc) Group\Party System Unique battle logging and award System Friendly Markers on Teammate units Capability to transfer resources to teammates Quick viewdistance selection feature (Hotkey) Each time a match has ended 30% of the funds are saved towards the next match Full UI translation into 8 languages (English, German, French, Russian, Polish, Portuguese, Spanish, Italian) Game server FT-2 WW2 | IFA3 Iron Front | TS: hia3.net Location: Russia Required Mods: Steam Workshop Collection Address: ww2.hia3.org Port: 2302 Media User Interface Gameplay Video
  6. Make sure to connect only to the server that is specified in the topic. This server is currently passworded on set of reasons. A password will be removed immediately after IFA3 Mod updat the mod on Steam today.
  7. Slot limit for the server has been expanded to 100. Join in!
  8. hia3official

    [MP] FT-2: Fight For The Territory | Hi,A3 Project

    Our server is hosted in France! Check out our RHS FT-2 server.
  9. hia3official

    [MP] FT-2: Fight For The Territory | Hi,A3 Project

    Slot limit for the server has been expanded to 100. Join in!
  10. hia3official

    Difficulty Overhaul

    Read the message by TisovcikRasto above:
  11. hia3official

    Difficulty Overhaul

    That would be just awesome! Thanks in advance for that!
  12. Tanoa for everyone. Sorry for russian captions - that's how pics were made.
  13. hia3official

    Tooltip multiple lines

    This doesn't work. How do you get it to work?
  14. hia3official

    [MP] FT-2: Fight For The Territory | Hi,A3 Project

    UI and battle locations screenshots are added! Click an image to enlarge.
  15. UI and battle locations screenshots added! Click an image to enlarge.
  16. hia3official

    End Game Spectator - Feedback

    This would be so wonderful!
  17. hia3official

    [MP] FT-2: Fight For The Territory | Hi,A3 Project

    Those links are outdated and will be removed. Your squad as any other squads and players are always welcome to visit our servers.
  18. hia3official

    [MP] FT-2: Fight For The Territory | Hi,A3 Project

    They are available only at our game servers.
  19. hia3official

    End Game Spectator - Feedback

    Great idea! Will there be a command to run Spectator mode without being in the specific slot? Native Spectator is a way better than 3rd party :lol:
  20. Hello! We are getting the following error on mission with MK10 load: Cannot load texture burnes_lcac\data\lcacdeck.paa. Also sometimes in Zeus mission we have this: Cannot load texture a3\data_f\env_land_co. Should we expect any updates for MK10 Landing Craft Utitlity (LCU) in the nearest future? Arma 3 shortcut mod line: -mod=@CBA_A3;@Burnes_MK10
  21. hia3official

    Leights OPFOR Pack

    Tried this solution and succeeded! CSE Medical work like a sharm with these changes. But one important thing. The following strings must be also overwritten. These strings class EventHandlers : Eventhandlers { should be replaced with class eventhandlers { Thanks for your idea, Jackal326! UPDATED! After performing a whole OP + CSE Medical test I found that every unit with eventhandlers class is not compatible with CSE. Other units without it are OK.
  22. hia3official

    Leights OPFOR Pack

    That's true! We also tried to use CSE with OP and failed. This is a REAL problem! When try to "EXAMINE & TREATMENT" nothing happens. RHS units are ok with that. Please notice this important issue, Leight. ---------- Post added at 04:15 ---------- Previous post was at 02:58 ---------- I've just performed several CSE Medical tests. Now I can clearly say that OP ruins a whole Independent side (both unofficial units and in game AAF) for some reason. If I exclude OP from start line - Independent side is OK and "EXAMINE & TREATMENT" works like it should. I even tried to add <this setvariable ["cse_sys_medical_enabled", true];> to init line of every Independent unit but no result. Please fix it. Thanks in advance!
  23. Brilliant and amazing work! All our Project team is now waiting for the release to make a PvP FT-2 map on it. Hope that performance will be acceptable. Good luck! There is no fundamental difference between Ukrainian and Russian village terrains. Several examples of how the typical Russian rural terrains looks in real life: http://youtu.be/gKa4vK6xFpY http://youtu.be/vlOkLDHgawk
  24. Due to a high volume of interested towards FT-2 players from Americas we are happy to announce an opening of an official Hi,A3 Project game server in USA. Everyone is welcome to join us in stress testing our new server this weekend March 22 & 23. This new server should show better ping for players from Americas. At the same time we will be collecting information about the performance of the server under load. The new server is open to public on Saturday March 22, and you can find it by looking for [uS] DELTA FT-2 · Hi,A3 [Regular|3DP:MIX] TS: hia3.net ı hia3.com (server IP: delta.hia3.com server Port: 2302) Looking forward to seeing everyone! Discussion on Hi,A3 Project Forums http://youtu.be/unQ_77HBSkM http://youtu.be/mEi5gUvPiH8
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