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Posts posted by Von Quest
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You can use Modules and/or Scripts to delete on-map objects.
Look at the included Hide/Edit Terrain Module in the Editor.
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Welcome to ArmA!
You may or may not know already.... If you want to play around with bullet penetration (as per your workshop link), you may want to check out:
https://community.bistudio.com/wiki/BIS_fnc_traceBullets
Enjoy!
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I thought they all were square?
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United we stand. Divided we fall.
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If using the Editor, just set the unit to 50% probably in the probability setting. Just double-click to open the settings. No need to script.
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Try making the model yourself from scratch. You'll enjoy the hobby much more.
Also, you need a longer name.
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Anything you can encrypt, you can usually find a hack or 3rd party solution to circumvent it.
Also, many believe it would discourage the open-source friendly environment of the modding community. I disagree....
It would ADD to the hobby. There would still be an open community. The forums and other sources would still be there for help and reference.
I personally refuse to release my best stuff until there is a reasonable way of protecting it.
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I'd love to see an official BIS encryption option/tool. You spend a hundred hours on a project, and the script kiddies just steal it in five minutes and put it on their Life Servers.
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Then go ahead and make one. Most of the fun of this hobby is making your own stuff and customizing your own personal game.
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Which FIA? Make sure you have your sides setup. Is "Green" the bad guys? Etc. Who's fighting who? You may have to set your sides.
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Hilarious. I'm saving this to my betamax. Should Stephen Spielberg be worried?
Could be a few things. Try several experiments. Might just be a glitch. Or he got lucky, as the shrapnel missed, etc. It's like a shotgun in all directions.
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While holding L.Shift + L.Ctrl = Straight Line.
While holding L.Ctrl = Drawing on Map.
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I use vanilla (no ACE3), and the Straight Line works great for me.
It must be an ACE and/or Dev Issue.
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1 = true/yes
0 = false/no
allowFleeing 0;
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[ fixed ]
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Thanks!
You can change whats required in the Module if needed.
One of the required ones is the Balaclava w/ Low Profile Goggles.
The JumpMaster can be a jerk. You might need to slip him a $20.
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UPDATED / FIXED
Also updated the Example Setup and Guide Mission- 2
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You're using Mods, and/or other User Gamemode(s). Your screenshots show CBA and Escape Altis. That's not vanilla.
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ANNOUNCEMENT :
Good News, Bad News. Unfortunately I am unable to turn this into a full time professional upgrade. I have other more pressing real-world projects that need my attention and take priority. I would be looking at 1-3 years away for the full version. Good News... I have re-uploaded some of the basic files for you to play with. I'll continue to upgrade and expand slowly over time as this is still my favorite hobby. Only some of the files are uploaded, with NO DOCUMENTATION. More Files and Docs will be added this summer. Your old Missions should work again and be operational just as I left off last month.System back ON-LINE. Name Changed to........ Zero Dark Thirty
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Okay Dedmen, if I ever start a MilSim Gaming Company ....you're hired! LOL
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PUBLIC NOTICE :
This project is undergoing a total overhaul, and being upgraded into a much bigger and professional version. I will be out of town for a couple of weeks, and will update with more info when I get back next month. 95% of my other projects have never been released to the public. This project has not ended. Stay Tuned for more News.......Over & Out!
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Thanks!
Which one? I know at least the ParaTroops and Arty work. We just tested last week. Didn't test the Cargo Heli yet in MP. You may need to delete any OLD Modules, and place the New Ones to reset them.
Yeah, there should be New Options to select all details. You should be able to set Probability, How many Enemy Left, Range of those enemy, etc. You can select What Helicopters are used, the Troops being deployed, and probability of how well they can Track you.
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Tools & Utilities Compilation List for Arma3
in ARMA 3 - COMMUNITY MADE UTILITIES
Posted
@Gunter Severloh My Hero.