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  1. Updated OP with Revision H. Added BattlEye filters specific to mission and fixed script errors.
  2. This mission is only for stable branch. ---------- Post added at 23:41 ---------- Previous post was at 23:40 ---------- Updated OP with revision G3 (changelog has combined changes for G1/2/3)
  3. Hub

    Reserve Slots

    I wish I could hug you. Seriously. Sent from my ADR6400L using Tapatalk 2
  4. Hub

    No ARMA 3 Servers

    Have you tried verifying game cache through Steam? You probably have, but its worth a shot. Sent from my ADR6400L using Tapatalk 2
  5. Hub

    Reserve Slots

    Awesome, thanks Dwarden.
  6. I was wondering if BIS was going to possibly add reserve slots in ArmA 3? As of right now our servers are usually packed non-stop. Adding a reserve slot feature for ArmA 3 would be awesome, as this would allow server administrators to generate some kind of revenue to help keep servers afloat, allow admins to get in game when problem players show up, etc.. Can any dev's touch up on this?
  7. Hub

    Pre-load Missions

    You are adding the ; at the end, right? persistent = 1;
  8. Hub

    Pre-load Missions

    .... or you could set persistent=1 in your server.cfg http://community.bistudio.com/wiki/server.cfg
  9. Changelog added for Revision F (Beta).
  10. Updated OP with Revision F, which is now Beta compatible and new stuff was added. Detailed changelog will be coming soon.
  11. Try our server... There's communication, active admins, and players are EXPECTED to play as a team and communicate. I don't know how much you like the Wasteland missions, but we keep ours up-to-date and we have tweaked it - including a built-in Anti-Hack.
  12. Welcome, we are glad you are enjoying our Wasteland mission! Enjoy.