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Richie

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Everything posted by Richie

  1. Richie

    anyone spot this error?

    Not really, BI tools will drive you nuts, i'm sure they code them that way :lol: Glad you're sorted though, happy building :)
  2. Richie

    anyone spot this error?

    Pastebin your cfgClutter.hpp and i'll have a peek, surfaces looks ok
  3. Richie

    anyone spot this error?

    Try This, just some missing "quotes" from what i could see.
  4. Made by icebreakr .... enough said :)
  5. Richie

    Apex epansion redeem

    Once bought you have to redeem through Steam through the link in the BI store, login to Steam through your browser.
  6. Nicely done Icebreakr mate, this was something that stumped me for a while.
  7. Richie

    Arma 3 Server monetization

    Clearly you were selling items or perks that gave an unfair advantage to them with cash. Cosmetic perks are allowed once you get approved. So what was it you were doing that you disagree with ?
  8. Richie

    Map Kholm

    Looks very nice, congrats on the release :)
  9. Richie

    When can I pre-order APEX in steam?

    Yes, should show with any other DLC you own when released.
  10. Richie

    When can I pre-order APEX in steam?

    No problem :) Once bought it doesn't show with the other DLC (yet) but you can see it Here
  11. Richie

    When can I pre-order APEX in steam?

    Yes you can, I bought through the BI store and it redeems through Steam. So my payment went through BI, then when it's released i have it ready for day 1.
  12. Richie

    Apex epansion redeem

    Click This Link and it will show there, mine says : 14 Jan, 2016 Arma 3 Apex (BI Store) Retail
  13. Richie

    Development Blog & Reveals

    I see it now, thanks Greenfist :)
  14. Richie

    Development Blog & Reveals

    Where would that be ? I can't see it listed
  15. Richie

    Development Blog & Reveals

    For anyone who pre-ordered, do you see it in your Steam library ? I know it's not released but i expected to see it listed with other DLC content.
  16. Bec with Firedaemon = flawless restarts with advance notice :)
  17. Not really, I had the same issue, in the end we started again and decided 5 meter cells was a happy medium, it depends what you prefer and what you're happy with.
  18. Richie

    Ziggy played guitar, but made it too far...

    I know mate, very saddened to hear he passed :( a true genius and legend is gone but his music lives on, hundreds of quality tracks you never get sick of hearing. R.I.P David Bowie, thank you for the music and of course my thoughts are with your family.
  19. what cell size are you using ? say for example you have 10 meters then for every 1 pixel on your image is 10 meters, makes it hard to do smooth blending. Nothing that a few coastal rocks won't hide of coast and some clutter :)
  20. She's looking awesome, good work guys, can't wait to check it out.
  21. Shape files weren't possible in A2, A3 does use shapes, so Ai will be fine, that is why we have Ai offsets in our roadslib.cfg I don't see any missing commas or quotes in your editor.sqs and it's not case sensitive as mine also contains upper and lower case My path : ~.1 result = buldozer_LoadNewRoads "P:/PX1/spero/data/roads/"; Your path : ~.1 result = buldozer_LoadNewRoads "P:/Esseker/data/roads/";
  22. Yep, same as mine I do know that Smokey has the same problem, no matter what he's done/tried in the past, BD just won't show his roads .... he's cursed.
  23. You do have it inside a folder called 'scripts' don't you ? I see no reason it won't work, mine that works is just simply : ~.1 result = buldozer_LoadNewRoads "P:/PX1/spero/data/roads/";
  24. 1 - smooth with L3DT or you can use BD 2 - Yep manually, took me 3 weeks to carve the coast and set the oceans depth, i made my coast line between 2-10 meters deep, then gradully moved out, the majority of the ocean is -40 meters
  25. The sat and mask are far from finished, we're moving from 1 town/city to another and fixing as we go, there will be things missed but with reports we'll catch them all in time, cheers guys :)
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