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Dear community, Based on feedback from server operators we acknowledge that the costs connected with hosting a server can be prohibitive and thus rules out a lot of gamers/squads from being able to afford one, so we have subsequently agreed to allow limited monetization of Arma 3 servers. Full set of rules may be found on http://www.bistudio.com/monetization. Please feel free to share your questions and feedback here in this thread or send us an email to email@example.com. We have compiled a list of the most frequent questions and answers and you can check it out here: FAQ.
Figured this belonged here as it's a problem I'm having with a community made utility and not an actual terrain issue. So after 3 days, I'm admitting defeat. Hopefully someone can point out what I missed and why Mikero's MakePbo stops responding when I try to pack my terrain. It was working fine a few days ago, I even tried packing all my old versions of the terrain that packed fine last time I packed them, but all resulted in MakePbo not responding. I hadn't installed any new programs, no windows updates, even worked after the most recent A3 and A3 Tools updates so I'm fairly certain it's a configuration issue in PboProject that I screwed up and didn't realize it or I need to re-install windows. :confused: To be clear, the terrain has worked in-game. My latest change was ONLY shifting a few points on some roads that angled too hard. Nothing else was touched. I tried packing another mod I have and I get the same issue there as well, MakePbo stops responding. Here's the DOS Window: scanning for jobs to do.... Processing woods\woods_woods_remington_pointe scanning wrp for binarised p3d's Creating texture headers file... Failed adding texture woods\woods_remington_pointe\data\remp_concrente_nopx.paa to texture header manager. 5576 texture headers saved to file "woods\woods_remington_pointe\texHeaders.bin" using binarise.exe copying/crunching to temp... Bis Binarise... </end bis binarise> stripping the binlog MakePbo x32UnicodeVersion 1.88, Dll 4.91 "woods_remington_pointe" makepbo failed Here's the Output: rapify x32UnicodeVersion 1.75, Dll 4.91 "config.cpp" scanning cfgPatches...ok (altered) No Error(s) Output is to config.bin rapify x32UnicodeVersion 1.75, Dll 4.91 "RoadsLib.cfg" No Error(s) woods\woods_remington_pointe\texHeaders.bin 1 File(s) copied 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. 1 file(s) copied. Building entries:... cfgClutter.hpp cfgSurfaces.hpp config.bin M_000_000_lca.paa ----REMOVED DUE TO FORUM CHARACTER LIMIT---- S_042_042_lco.paa remp_beach.rvmat remp_beach_co.paa remp_beach_nopx.paa remp_concrete.rvmat remp_concrete_co.paa remp_concrete_nopx.paa remp_dirt_1.rvmat remp_dirt_1_co.paa remp_dirt_1_nopx.paa And here's the Binlog: Creating process: "D:\Programs\Steam\steamapps\common\Arma 3 Tools\BinMake\binMake.exe" -C P:\ "core\data\fonts\lucidaconsoleb8-01.paa" "p:\temp\core\data\fonts\lucidaconsoleb8-01.paa" Creating process: "D:\Programs\Steam\steamapps\common\Arma 3 Tools\BinMake\binMake.exe" -C P:\ "core\data\fonts\lucidaconsoleb11-01.paa" "p:\temp\core\data\fonts\lucidaconsoleb11-01.paa" Creating process: "D:\Programs\Steam\steamapps\common\Arma 3 Tools\BinMake\binMake.exe" -C P:\ "core\data\fonts\tahomab16-01.paa" "p:\temp\core\data\fonts\tahomab16-01.paa" Creating process: "D:\Programs\Steam\steamapps\common\Arma 3 Tools\BinMake\binMake.exe" -C P:\ "core\data\fonts\tahomab16-02.paa" "p:\temp\core\data\fonts\tahomab16-02.paa" When it reaches that point, I get a window that says "MakePbo has stopped responding". I've checked all my tools and even updated the few that had updates on 01/28/2015 (PboProject, DePbo and ExtractPbo), all of the tools are up-to-date. Here's my PboProject settings: Outpout Mod Folder: D:\Programs\Steam\steamapps\common\Arma 3\@Remington_Pointe Source Folder: P:\woods\woods_remington_pointe Noisy Output: Unchecked Strip Log: Checked Sign Pbos: Checked Full Build: Unchecked Check all file references: Checked Mission pbos are?: SP Engine: Arma 3 Use DateStamps in pbo: Checked Workspace: P:\ Use this Private Key: D:\Arma Stuff\Woods\Signing\Woods.biprivatekey Used only when building islands: P:\a3 (I've tried "P:\" and a few dozen other paths but I can't imagine its the issue as it binarises fine) And finally, here's what comes up when I select "View problem details" in the stopped responding window: Problem Event Name: APPCRASH Application Name: MakePbo.exe Application Version: 184.108.40.206 Application Timestamp: 53fd63d8 Fault Module Name: DePbo.dll Fault Module Version: 220.127.116.11 Fault Module Timestamp: 54c80285 Anyone encounter something similar or have any ideas to solve it?