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enbi

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About enbi

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  1. Gameplay: -more realistic dying animation -more realistic dying sounds -detailed statistics of the player's profile (multiplayer and singleplayer) -cover mode (if pressed player uses wall or obstacle and takes cover behind it) -tutorial explaining the multiplayer -AIs with skill lower than half should sometimes flee when outnumbered badly Game engine: -more focus on game engine performance AI: -AIs not stuck anymore trying to "get in" a vehicle -better Path finding -ai drivers have better solutions escaping after a crash with their vehicle -AI takes cover by itself when possible -AI tries to escape if ambushed from several angles -AI doesn't overrun other AI accidently -AI should react much quicker (melee?) when player stands directly in front of them
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