g00d69
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Everything posted by g00d69
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Seals Spec Ops Operators (skull balaclava masks)
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have reworked balaclavas from textures files and balaclava of the ghillie suit. Version 1.1(update)- See frontpage -
Seals Spec Ops Operators (skull balaclava masks)
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
OK i will try to make your mask with close mouth, but before i must finish the coveral uniform (i have found the files) with a Urban digital camo. (and maybe i will add this too http://forums.bistudio.com/showthread.php?151563-Sniper-Ghillie-Suit-unlocked-WIP) :) Preview : Urban Digital Coveralls with skull and noskull masks : -
Seals Spec Ops Operators (skull balaclava masks)
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi , this is a new mask version without skull and glasses :) -
Seals Spec Ops Operators (skull balaclava masks)
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok, thanks for your explanations for coveralls, i didn't really know, i will make new screens without glasses and skull tomorrow.:) -
Seals Spec Ops Operators (skull balaclava masks)
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have started to work on coverall camo and black vest, i don't know if its the right colors.....i will work also on mask without skull after....wip.... -
Seals Spec Ops Operators (skull balaclava masks)
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for all comments .OK i will :), and i think about make differents camo for tactical vests. -
WIP - Seals Spec Ops Operators (Skull balaclava)
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Addon released : http://forums.bistudio.com/showthread.php?151446-Seals-Spec-Ops-Operators-(skull-balaclava-masks) (please delete this topic :) ) -
WIP - Seals Spec Ops Operators (Skull balaclava)
g00d69 posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi Let me intoduce you my first addon, i am actually training for config files and texturing so its not perfect , and its an addon in progress ... http://image.noelshack.com/fichiers/2013/12/1364041790-arma3-2013-03-23-13-28-11-42.jpg (214 kB) http://image.noelshack.com/fichiers/2013/12/1364041761-arma3-2013-03-23-13-26-56-20.jpg (180 kB) http://image.noelshack.com/fichiers/2013/12/1364041775-arma3-2013-03-23-13-26-32-60.jpg (194 kB) http://image.noelshack.com/fichiers/2013/12/1364041749-arma3-2013-03-23-13-25-44-67.jpg (185 kB) Thanks for your advices :) Update : 3 variants units ( operator beanie, cap, HelmetNV) http://image.noelshack.com/fichiers/2013/12/1364048462-arma3-2013-03-23-15-15-27-86.jpg (214 kB) http://image.noelshack.com/fichiers/2013/12/1364048473-arma3-2013-03-23-15-14-21-15.jpg (187 kB) -
PrimaryWeaponItem equiped on weapon in config.cpp?
g00d69 replied to g00d69's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Thank you very much for help, its working now :) -
Yeah, a real sniper unit with ghillie suit and a sniper rifle with long range scope (with zeroing available) would be perfect :)
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US Army Helmets (Alpha 0.5)
g00d69 replied to austina1986's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I like your helmets :D , which units are you using in your photos for same camo than helmet ? -
Nice work.:)
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Boeing/SOAR MH-47E ArmA III - WIP
g00d69 replied to konyo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I Can't wait. :rolleyes: -
Great, i really like your new Digital camos :)
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FHQ M4 for Arma 3 (Prerelease)
g00d69 replied to Alwarren's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice update, really good job, just tested and everything works fine ;) (For later, could you add pointer IR item in your Colt Supply Crate ?) Thank you ! -
So, show us what you can do ...:rolleyes:
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Is there really a ghillie suit in the files ? if yes, i am very interested :D
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Very good job! i was waiting for this kind of units, thank you :)
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CBA - Community Base Addons - ARMA 3 Alpha
g00d69 replied to sickboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes i have also when moving the mouse. -
Wow great, i download right now :o
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Will you still release Operation Frenchpoint v3.2 for Arma 2 or do you work only now on Arma 3 ?
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ARMA 3 Addon Request Thread
g00d69 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would like this kind of units with Quad-NVgoggles on helmet like spec ops in "Zero Dark Thirty" :p -
FHQ M4 for Arma 3 (Prerelease)
g00d69 replied to Alwarren's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please could you give the classnames of the different weapons variants and items ? -
FHQ M4 for Arma 3 (Prerelease)
g00d69 replied to Alwarren's topic in ARMA 3 - ADDONS & MODS: COMPLETE
in the editor you can write this in each INI field of ai units: (example with black m4) removeallweapons this; this addweapon "FHQ_M4A1_BLK"; this addPrimaryWeaponItem "optic_Hamr"; this addmagazine "30rnd_556x45_STANAG"; this addmagazine "30rnd_556x45_STANAG"; reloadweapon; -
FHQ M4 for Arma 3 (Prerelease)
g00d69 replied to Alwarren's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello Very nice work , i love the m4 serie:) Everything works fine except a little error message about one texture that can't be loaded when i launch from editor, but good job anyway