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Everything posted by HaZZarD
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WWII Mod WIP - Looking for modelers and texturers
HaZZarD replied to butterman-bill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I agree, I like WWII but we struggling to even just have one working, so ye the best would be to join efforts -
NATO SF and Russian Spetsnaz WEAPONS for A3
HaZZarD replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ARX 160 ?? wow thanks ! : D Are you planning to update the Italian pack ? can you add this Italian desert camo ? http://img01.militaryblog.jp/usr/c/a/m/camouniform/italian_army_m92_desert_uniform_1.JPG many thanks -
NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3
HaZZarD replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I confirm the Tan outside/Woodland inside issue -
You are not alone, to be sincere I thought the same lol
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Rh op
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NATO SF and Russian Spetsnaz WEAPONS for A3
HaZZarD replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome ! you added so much content and since the very beginning of AIII, keep up the good work : ) and +1 for ARX 160 : ) it would make the Italian pack complete -
If you try this real life vietnam contact drill for example: http://steamcommunity.com/sharedfiles/filedetails/?id=379920509 The problem in AIII is that the rest of the team outside the "kill zone" wich should provide covering fire, will have troubles in keeping the enemy suppressed because there is no such mechanic in AIII, there is a general lacking of suppressive fire issue in every real life tactic you want to employ in AIII. So while very happy for 3D editor, bipods and all the cool features coming, I'am still afraid by the fact of hearing no words about a planned suppressive fire feature, such feature would really change AIII gameplay.
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I'am already happy with the Marksman DLC and its features, hower I really hope that with bipods we will see a suppressive fire mechanic too, for both players and AI, as this is one of the biggest thing missing from AIII IMO.
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Yay, nice job with last update, Massi's weapons can now kill talibans with easy : )
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NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3
HaZZarD replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for your feedback, love your work, keep it up. -
NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3
HaZZarD replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anyone with the above problems ? Thos I'am using this collection http://steamcommunity.com/sharedfiles/filedetails/?id=376470970 so it may be a conflict with other mods, I don't know -
RHS Escalation (AFRF and USAF)
HaZZarD replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
woah, massive quality for those supressors- 16550 replies
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- Weapons
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The Unsung Vietnam Mod 3.0 WIP THREAD
HaZZarD replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks : ) AWESOME :D -
nice, looking forward for it
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What do you want to see in the expansion?
HaZZarD replied to Westonsammy's topic in ARMA 3 - GENERAL
Working concealment and suppressive fire/morale mechanisms -
Indded, now that bipods are coming I think the two big missing are working concealment and working suppressive fire
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Please Please BI do not break All In Arma!!... or FINALLY support it!
HaZZarD replied to Tyl3r99's topic in ARMA 3 - GENERAL
+1 hire .kju -
All in Arma Standalone (AiA SA) - A1/A2/OA content in A3
HaZZarD replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
...RIP... -
What about South american faction ? : ) ( I know is not much Asia lol but would be cool ) I'am using Massi's USMC and UK packs vs your Talibans and it takes two shot in the head or 3/4 in the torso to kill them, I don't know if the two mods are compatible thos, however looke like Talibans are wearing bodyarmour or are just OP keep up the good work, most promising and interesting mod for Opfor factions, that's for sure cheers
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NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3
HaZZarD replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I really like this addition Massi, I used your mods for many missions and we had lot of fun. However, I don't know if related with your mod or if this last BIS patch broke something, but I' am having many weird problems with your vehicles, often other players are unable to get in vehicles and weird desync happen. I'am using your USMC and UK packs. keep up the good work, cheers -
do you plan to add further Opfor factions ?
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The Unsung Vietnam Mod 3.0 WIP THREAD
HaZZarD replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Need some screenshots : ) even if very alpha no problem -
hey guys,simple question triggeractivated trig0 and (triggeractivated trig1 or triggeractivated trig2) ; how to make the condition work so that the trigger is triggered when trig0 is activated and one of the two between trig1 and trig2 is activated ? thanks
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Nice, I'll try them out cheers
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Seems like the Talibans are pretty strong, many shots to kill them. I'am using Massi's weapons too so maybe a problem of incompatibility between the two mods ? it look like talibans got bodyarmour. Between, loving your mod, keep up the good job, we having a tons of fun with it in Takistan GG