Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

evromalarkey

Member
  • Content Count

    592
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by evromalarkey

  1. Great to see this finally out, outstanding work guys!
  2. evromalarkey

    ASCZ Missing Content

    Found it and I didn't notice it, because it was working in our collection of mods. Some weird things happened, because I have no idea what make it work in the first place. Anyway there was missing hiddenSelection definition and I've fix it, so it should be alright now. Hotfix 1.0.1 GOOGLE DRIVE STEAM WORKSHOP
  3. evromalarkey

    RHS Escalation (AFRF and USAF)

    @Rydygier no worries, it was just an suggestion. I will maybe do it myself if it's alright with you ;)
  4. evromalarkey

    RHS Escalation (AFRF and USAF)

    @Rydygier much appreciated, now I think it's much more clearer to use. However, I think that Infantry vehicle class would be better, if it was split into sub-classes to get rid of the duplicates. The same with vehicles, but here it would be enough to change only name.
  5. evromalarkey

    ASCZ Missing Content

    Weird indeed, I did exactly the same and it was alright. Could you please send me screenshot or even rpt log? I'm not sure how to reproduce this problem.
  6. evromalarkey

    ASCZ Missing Content

    @Moon_chilD yeah, this will not work. Only animals can be used this way, other stuff is dependent on config changes @Zukov checked PM and thanks! @Bolo861 that is weird, I know that BI mixed it up with carrier lite. But I've fixed that, so it should work just fine and last time I've check that, it worked without problems.
  7. evromalarkey

    ASCZ Missing Content

    I don't think that this is the case, it have the same class names. The only difference is in scope = 2 It could make dependency in the mission.sqm, but you could delete that. @Chairborne not sure about the Ka-60, but I could make some more variants. (eg. some of AAF vehicles without camo or the littlebirds)
  8. No, but this pbo was rather additional config for our community. So after I've found out how to fix the crashes I've include the changes there.
  9. evromalarkey

    ASCZ Missing Content

    @TheEvanCat yeah guess I could make special vehicle class in Civilians. I was also thinking about module which would spawn it in Zeus.
  10. evromalarkey

    ASCZ Missing Content

    @MikeTim Sort of yeah, it even works with Zeus (Remote control, adding dog into unit). But the dogs have to be pre-spawned, because Zeus don't have animals in the units menu. We played even with Task Force Radio and no problems ;)
  11. The crash was caused by AI with armed vehicles (cars or armored vehicles) and it was related to map Grid system on A1 terrains. It was really hard to find, but I guess now it can be fixed in the next version ;)
  12. Does anyone here have problems with client and server crashes on Sahrani? If so, I maybe found out why it's crashing and how to fix it. Will inform kju, in the mean time you can use this temporary fix - https://github.com/evromalarkey/ASCZ-Mods/blob/master/Binarized/ascz_map_fixes/opt/ascz_aia_fix.pbo
  13. evromalarkey

    Army of the Czech Republic A3 - ACR_A3

    @Moorezy there will be update this week. New weapon sounds, improved textures, czech radio protocol, FFV in offroad and other minor improvements. ;)
  14. So this version will be integrated into AIA TP at some point? I would love to add this version to our server now, but it bugs me that there would be 3 different old versions of Sahrani without use :D
  15. evromalarkey

    Arma 2 Mil Mi-24 Hind Port

    @Chairborne If you want ACR textures for Mi24 you can find it here - https://github.com/evromalarkey/ACR-Mod/tree/master/Source/opt/acr_a3_mi24_replacement/data I got them from AIA SA ;)
  16. evromalarkey

    Authentic Gameplay Modification

    I got this idea in middle of the firefight :D Funny thing is that BI have this hidden noVoice radio protocol in configs. And you could use it, even in you profile settings. But they said nope, let's hide this thing.
  17. Great to see the fully improved Sahrani in A3, but I'm confused. Shouldn't this be a part of AIA TP? Now we have kind of 4 different versions of Sahrani with AIA TP :D
  18. evromalarkey

    Authentic Gameplay Modification

    Would be possible to integrate the Spotter app somehow into the game? eg. opening via steam browser or even ingame item something like kestrel? Do you have any plans or you want to leave it as external app?
  19. evromalarkey

    RHS Escalation (AFRF and USAF)

    Classnames are alright, what bothers me more are the faction names and vehicle classes. It's sort of chaotic now, there is over 5 russian and us factions and it's hard to find something in the editor or zeus (eg. empty vehicle). Why not use for eg. only US Army and USMC factions and for units use UCP and OCP vehicle classes? eg. Men (UCP), Men (OCP) and the same for Russian units. And the other thing is that RHS vehicles are using new vehicle classes as helicopter, IFV etc. and that drives me crazy when I'm searching for empty vehicles. Wouldn't be better to have it under default BI classes? I mean, when you are searching in empty category in editor or zeus, it's quite a list now. Armored vehicles and air vehicles under one class would be better in my opinion.
  20. evromalarkey

    ASR AI 3

    I can confirm that AI are sort of OP now, I had to lower the accuracy in arma 3 server profile to 0.15 to make it playable
  21. evromalarkey

    RHS Escalation (AFRF and USAF)

    I have to be blind, I can't find them anywhere
  22. Hello Ollem, are you still working on tpwcas? Any plans to improve it? I got some ideas, one thing I'm missing in Arma 3 is that AI are not covering themself when they're under fire. Some supressing animations would be really nice, eg. - https://www.youtube.com/watch?v=jDs-46x3iPA
  23. evromalarkey

    ASR AI 3

    I deleted AGM AI and just wondering it's possible that VTS 4.0 is also somehow conflicting with asr ai?
  24. evromalarkey

    RHS Escalation (AFRF and USAF)

    Outstanding! Congratulations on release!
  25. evromalarkey

    Authentic Gameplay Modification

    Is it just me, or the map tool is nowhere to be found on map? Am I missing something?
×