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ryanbeckey0

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Everything posted by ryanbeckey0

  1. ryanbeckey0

    ACE for OA 1.13

    that was the problem, works now for me and my friends thanks alot :)
  2. ryanbeckey0

    ACE for OA 1.13

    it happens on my client server though and in singleplayer only on my server now
  3. ryanbeckey0

    ACE for OA 1.13

    hey, i keep crashing whenever i fire my gun, anyone else have this problem? i done a search and didnt turn up anything useful
  4. buy from bis - bis send you key for alpha- enter key in steam, is how it will proberly work if this is the way they will do it
  5. ryanbeckey0

    Ancient Era Mod

    the other post was a week ago, and it wont bump the thread in the list if i edited it (or does it?)
  6. ryanbeckey0

    Ancient Era Mod

    another thing sorry, will we get a plain map with a few forests and time period camps? or vanilla maps for now
  7. ryanbeckey0

    Development Blog & Reveals

    i cant see it being released in march, maybe we will get the alpha but definatly not the full game, if they were to release it in march i would think there would be some announcements and adverts around from BIS themselves
  8. ryanbeckey0

    Ancient Era Mod

    will we have blufor and opfor in the release or will there be a independant army aswell?
  9. ryanbeckey0

    Development Blog & Reveals

    well they were made by the same company :P and have very similar gameplay i noticed arma 3 offical group on steam now has a store page attached to it and a community hub, but you cant acess it yet
  10. a multiplayer training map/mission with places for people to practice shooting, driving, etc. and a killhouse for CQB training, will be good for clans and for groups of newbies to practice the game together
  11. ryanbeckey0

    HAC custom configs

    how do i find the classnames for a mods army?
  12. ryanbeckey0

    Development Blog & Reveals

    alternative island = altis
  13. ryanbeckey0

    HETMAN - Artificial Commander

    thanks alot rydgier :) i understand it all now, i just wanted the demo mission to understand how to do it, now i can adjust it to fit my missions the manual explains it in a very confusing way ( for me anyway )
  14. ryanbeckey0

    HETMAN - Artificial Commander

    the Forward observers will call in artilery ( if its placed on map and under the leaders command) automaticaly. rydgier sorry to be a pain but im still confused about RydBB_MC i read your explanation but none of it is making sence to me lol, could we get a sample mission in the next version please? if its not too much trouble just so i and others can see how to set it up properly, or maybe a simple step by step instruction how to setup a 1km x 1km zone?
  15. ryanbeckey0

    HETMAN - Artificial Commander

    yeah i stuck it in the init.sqf in the end with all the other settings, thanks for your help, just wasnt sure where to put it
  16. ryanbeckey0

    HETMAN - Artificial Commander

    kk thanks, do i just put RydHQ_OALib = true; in init field of object , sorry pretty noobish at this stuff
  17. ryanbeckey0

    HETMAN - Artificial Commander

    quick question if i want to use OA with this , where do i put RydHQ_OALib ? for addon version
  18. ryanbeckey0

    HETMAN - Artificial Commander

    hey, are the demo missions still up to date?
  19. ryanbeckey0

    Arma 3: Community wishes & ideas- DISCUSSION

    i would also like to see this, it will also open the path for things like news reporters
  20. ryanbeckey0

    Ancient Era Mod

    ah i see, i suspose staggered column,delta and line will have to suffice for now, keep up the great work
  21. nope i was just curious, thanks for the reply
  22. ryanbeckey0

    Ancient Era Mod

    your radio silence is killing me, any news/answers for us ?
  23. how is new version coming along?
  24. ryanbeckey0

    HAC custom configs

    anyone have the configs for OfrP (french army mod) laying about? and wow humvee that must of taken weeks :P
  25. ryanbeckey0

    Advanced editor modules

    this is great, how can something like this fly under the radar :P this needs to get more attention
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