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eaglke

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Everything posted by eaglke

  1. When the Mark 1 Male and Female, The A7v and the new Hotchkiss 1914 3d model will be in-game. Actually, the Mark 1 Male is almost 90 per cent modeled, the A7v need to be completly redone to fit the A3 graphic level. All the tanks in this mod will have interior modeled, its a real challenge due to the lack of reference. (100 years ago).
  2. Yes Austro-huangaria and Russia faction, but just basic soldier and nco for each. Also tankist model, with special clothes and helmet for each factions. I hope, but i will release the tank before redoing units 3d model
  3. hello all, after a long time with no information about the futur of the mod, i'm please to introduce some works. first the arrival of tanks: FT 17 in 6 variants : - FT 17 with 8mm Hotchkiss (Omnibus turret) - FT 17 with 37mm SA 18 (Omnibus turret) - FT 17 with 8mm Hotchkiss (Girod turret) - FT 17 with 37mm SA 18 (Girod turret) - FT 17 radio (TSF) - FT 17 75mm BS (short barell) Schneider CA1 - grey camo - color camo Mark 1 tank (still WIP) - Male (57mm long barell gun) - Female (4 machineguns) - Captured BEUTE panzer A7v (still WIP) in a second time, new amored car: Ehrhardt e-v4 lancia 1Z: - 1 turret - 2 turret reworked amored car: peugeot 1914 New static heavy weapons: 37mm Hotckiss revolver gun Saint Etienne 8mm MG All amored cars and tanks: and some test :
  4. thank you, @ayjay and @ProfTournesol. Yes i have an old reworked A7v with interior, a completly new ft17 (two version) at advanced modeling stage. And a Mark1 but need interior and weapon to be redone. btw i accept any help :) @copper252 Unit in Zeus is now working
  5. thanks all for your support, i'm very happy to give my contribution for the arma modding. I will add more content in the future and also polish the mod by the time.
  6. thank you very much for your fantastic work on this mod duda :)
  7. Ford T MG 1915 (RNAS version), come with russian version too :
  8. Thank you Yes it support direct fire, but i work on a script which allow player to know postion from the north in degrees, elevation of the gun, and set the explosive charge to get custom distance, it will be only for player, not ai yet. I would add reload complex reload annimation to the whole gun, but for now i think i didnt have the time. I have already a generic civilian man with "melon" hat :)
  9. Some wip, Krupp 280 mm coastal gun now in-game :
  10. Reworked version of the cadillac 1903 from Arma 2 oa. this come in 2 seater, 4 seater, an a delivery. More camo will be aviable.
  11. Merry Christmass all !!! (italian Fiat 15 ter ingame)
  12. Congrats for the ships model, amazing level of details on it.. do you ask to Six ten and his "Black powder mod" ? he as already test an xviii century boat ingame, with anchor script and wind moving
  13. Auto mitrailleuse peugeot 1915 wip
  14. No problem with that, if you have any idea to get bayonet framework ingame i would really add it to the mod
  15. @mr pedersen : for now i'm a single guy team, make bayonet script, animation, framework will take me so much time unfortunately.. I prefer focus on the assets for now: here an Austrian Skoda 7.5cm
  16. Hi everyone, i share you the link of the mod website. here you can find most of the mod info, feature, assets ( handweapon and infantry not include yet). i hope make a realise during christmass. http://meynetguillaume.wixsite.com/overthetop19141918
  17. Great job !!! :)
  18. I made some test with aproximatively 100 infantry men against 10 arty, and 5 HMG placed on a hill..this is like hell.
  19. From left to right the actual ingame heavy weapon content of the mod: - 7,7cm FK96 n.a, german - 15cm Sfh 1893, german - 75 mm Deport 1911, italian - 75 mm 1897, french - 65 mm mountain gun, french - 52mm "crapouillot" mortar, french - Stokes mortar, UK - MG08, german - MG07, Shwarloze, Austro-Hungarian - Vickers MK1, UK - Hotchkiss 8mm, French - Fiat-Revelli 6.65mm 1914, italian - Lmg 1914 mounted AA, german - 37mm AA Maxim gun, Flak 14, german
  20. New model for lebel rifle, and munition bow for 75mm fieldgun:
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