TSAndrey
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Everything posted by TSAndrey
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NO TIME FOR CAUTION A specialized unit is sent to Stratis to find intel and locate a mysterious artifact. OPFOR is also searching for the artifact and occupied the island. There's no time for caution. Use mechs to break into OPFORs HQ, steal their intel and find the artifact! No Time for Caution is a 2-4 player COOP mission. Teamwork is key. Download link (Steam Workshop) Armaholic mirror: No Time For Caution [COOP 2-4] Wander Panzer mod is required: http://www.armaholic.com/page.php?id=25551 The mission uses BTC revive! Notes: -If you spawn as pilot, you will need to reenter the vehicle to be able to both solo drive and shoot. This is due to a WAP mod bug -Sometimes 2 players can't reenter a Panzer. This is also a WAP bug -Don't press respawn once you die. There is no respawn, you can only get revived by your teammates
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I've always been saying this for a while now. Arma 3 has an identity crisis. On one hand, BI tries to make it realistic, with insane fatigue, weapon sway and precise enemy AI. But on the other hand, they put you alone against a whole enemy squad and expect you to kill them.
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Why do we have such a low FPS in multiplayer(MP performance vs SP performance)
TSAndrey replied to DancZer's topic in ARMA 3 - GENERAL
Then I might aswell just stop playing the game, because most missions are "poorly scripted" missions. -
B.E.C. "Battleye Extended Controls" - Admin tool for dedicated servers
TSAndrey replied to nuxil's topic in ARMA 3 - SERVERS & ADMINISTRATION
If a server admin that uses the BEC banlist unbans somebody, will he get removed from all shared servers? -
Well a boost to server FPS should increase client FPS
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Somebody please make this for A3!
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arma 3 multiplayer has got out of control for new people
TSAndrey replied to Tyl3r99's topic in ARMA 3 - GENERAL
Can somebody explain what's so fun about RPG? All I see is people running around getting run over by cars and picking apples. -
Is fatigue system realistic? Fact based discussion
TSAndrey replied to d3nn16's topic in ARMA 3 - GENERAL
It's a more realistic military sandbox, not a fatigue simulator. I don't care if it's realistic, a game should be fun. I agree, there should be some penalty for carrying heavier loadouts, but this is too much. -
Is fatigue system realistic? Fact based discussion
TSAndrey replied to d3nn16's topic in ARMA 3 - GENERAL
It shouldn't be realistic, this is a game. There's no fun in the current system. -
Why do we have such a low FPS in multiplayer(MP performance vs SP performance)
TSAndrey replied to DancZer's topic in ARMA 3 - GENERAL
So Arma isn't optimized for >50 player counts? -
Why do we have such a low FPS in multiplayer(MP performance vs SP performance)
TSAndrey replied to DancZer's topic in ARMA 3 - GENERAL
Exactly. Why should the server impact my FPS? The only thing that should impact the FPS are large amount of objects/effects in the mission, but that's obviously not the issue hee. -
Wander Panzer(WAP) MOD for ArmA3
TSAndrey replied to gmwo's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Why can't 2 players get into 1 mech? There's no option for the 2nd player to get in, once the first one is in. -
Arma 3 mutliplayer, this is getting really annoying
TSAndrey replied to Goro's topic in ARMA 3 - TROUBLESHOOTING
I remember the awesome times when you didn't have to open ports for Arma 3 just to play with friends -
Why do we have do download missions we already have?!
TSAndrey posted a topic in ARMA 3 - QUESTIONS & ANSWERS
When you play coop with friends, you're forced to download missions you already have downloaded. Why? If we both subscribed to the same workshop mission, why should I be forced to redownload it from the host?! Yes, it gets even worse, because not only do you have to redownload it, you have to download it from the host, not the Steam servers. Good luck downloading a 60MB mission, it takes like 20 minutes! Change this BI! -
Why do we have do download missions we already have?!
TSAndrey replied to TSAndrey's topic in ARMA 3 - QUESTIONS & ANSWERS
And did they learn it? Because the only optimized Wasteland version I see is Samatra's, the rest have 20 or less FPS. -
Why do we have do download missions we already have?!
TSAndrey replied to TSAndrey's topic in ARMA 3 - QUESTIONS & ANSWERS
You have to play user made content, there are no real official MP gamemodes. But just because that's how it is, doesn't mean BI can just ignore all the issues and not try to polish it up. MP is basically unplayable because of all the FPS problems and unoptimized missions. But I can't say I really blame the mission makers, how are they supposed to know how to optimize? Btw. Why is this moved to questions & answers? Just because I phrased it as I question, doesn't mean I'm really asking it, this is a bug report! -
Why do we have do download missions we already have?!
TSAndrey replied to TSAndrey's topic in ARMA 3 - QUESTIONS & ANSWERS
I didn't buy a "tool", I bought a game. And even though this is a sandbox game, it's still supposed to be playable, and not completely rely on other people. -
Why do we have do download missions we already have?!
TSAndrey replied to TSAndrey's topic in ARMA 3 - QUESTIONS & ANSWERS
As I said, those are just silly workarounds. This game shouldn't rely so heavily on capable mission makers/modders. Just the same thing as with MP optimization: unless the mission is heavily optimized, you're gonna get 20 FPS. Good luck finding an optimized mission... -
Why do we have do download missions we already have?!
TSAndrey replied to TSAndrey's topic in ARMA 3 - QUESTIONS & ANSWERS
The mission is Doomsday night. I don't know why it's so big, but that doesn't change anything -
Why do we have do download missions we already have?!
TSAndrey replied to TSAndrey's topic in ARMA 3 - QUESTIONS & ANSWERS
Why does every single thing in this game have to have a workaround? Can't something just work?! Yes, I can go copy the files, but the point is I shouldn't have to. It should be a basic game thing not to download a mission you already have, especially not from the host! -
Why do we have do download missions we already have?!
TSAndrey replied to TSAndrey's topic in ARMA 3 - QUESTIONS & ANSWERS
So much hassle just to play? No thanks, it's up to BI to fix their game -
Are there any advantages to using silencers in A3?
TSAndrey replied to tmp95's topic in ARMA 3 - QUESTIONS & ANSWERS
They're useless against AI. AI will easily pinpoint your location just like they always do -
So, AI can still see through completely obscuring grass and shoot at the player.
TSAndrey replied to pd3's topic in ARMA 3 - GENERAL
And AI can still see pretty clearly during night. I once shot silenced rounds from the dark only to get killed by AI in 3 seconds! -
Good to hear. Only wish cloud coloring from the Beta came back!
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Lucky exception? I once died just by touching an ATV