ArmA3-Forum: IDEEN & WÃœNSCHE
For ArmA3 or coming AddOns
FRACTIONS & UNITS:
Mountaineer with horses / mules for carrying equipment and ride.
ANIMALS:
Horses, also used for riding, with a correspondingly diverse animations (bearings by RED DEAD REDEMPTION)
ROTARY WING:
Bell OH-58D Kiowa Warrior
GAME ENGINE:
Vegetation and realistic physics environment (supported by PhysX?)
- NO grass which flips over 2 meters wide in touch ;)
- Trees / "grass" on blasts (explosions / helicopter exhaust) reactive
- Shrubs that respond to touch
- Extensive melee and climbing animations
- Significantly improved representation of faces (eyes, animation, skin, etc.) and animations (already implemented as partially seen in trailers)
MODDING & TOOLS:
All in one easily accessible modding tool, similar CryEngine3/UnrealEngine3 SDK (LOL, only a dream)
- Modeling of caves terraforming tool
- (but probably not work with this engine)
"WHEELED VEHICLES"
- Snowmobile and trailer for equipment (hoped for realistic snow / mountain scenario)
RIFLES (ALL CATEGORIES):
Railgun