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MrBohannon_

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Everything posted by MrBohannon_

  1. MrBohannon_

    [Resources] How to make a Terrain

    Congratulations Arma 3 you have created the most difficult program to learn. I have taught myself UE4, Unity and Cry Engine still have figured out how to create a map with roads its been 1 month. If anyone is willing to help me PLEASE DO LOL
  2. MrBohannon_

    Bulldozer crash on startup

    https://drive.google.com/drive/folders/0B4LiNki7yu-qd243M1Y5Y3pzdFE?usp=sharing here you are good sir
  3. MrBohannon_

    Altis Texture files

    Anyone help me find the Altis Map Texture files i need them for my map
  4. Same issue as me bro but with no error
  5. When you spend 4 hours trying to get bulldozer to work, then it finally does, then it crashes every time you load it up
  6. MrBohannon_

    Texturing Buildings

    PM me
  7. MrBohannon_

    Texturing Buildings

    We are looking for a skilled person to texture a few models for us. If you are someone who thinks there up for the task please reply below or private message me on here
  8. I have a team working on a mod right now and we cover a majority of the necessary bases, however one area that we lack in is experience in doing Textures for buildings. Contact me threw Pm and we can talk about what we need. Contact info http://steamcommunity.com/profiles/76561198058455724/
  9. MrBohannon_

    Looking for a basic map 15x15

    Updated Information
  10. Me and a group of guys want to create something very cool for Arma, but we are struggling with getting a map created. If you are a skilled map developer and you want to take on a side project. Please reply below. We have already created the terrain using L3DT. But we iam struggling to get it into a terrain building and applying textures. Things we need Our Map put into Terran builder Map Fully Textured Town Names Contact Information Steam http://steamcommunity.com/profiles/76561198058455724/
  11. Ok, so myself and a few others are creating a wild west mod we just wanted to know how hard it would be to create a good looking horse mod. This goes out to the people in arma who know how to animate could you do it and could it look something like thishttps://youtu.be/DZRvYwP5MWs Here is the model we will buy http://www.turbosquid.com/3d-models/3d-brown-rigged-looped/675027
  12. MrBohannon_

    Arma 3 Working Horse Mod - WIP

    Could you send me a link
  13. MrBohannon_

    Arma 3 Working Horse Mod - WIP

    I posted this because I wanted to see it was possible to do before we spend hundreds of hours on the mod. Because we can get western models and a map no problem, but horses on the other hand may be impossible. What's the wild west without horses. However, since we see positive feed back we are going to go head and buy the model and see what we can do with it. I'll keep all of you posted soon.
  14. MrBohannon_

    Arma 3 Working Horse Mod - WIP

    Alright we will give it a try ill update yall soon
  15. Region: NA & EU Language: English Teamspeak 3: 63.251.20.99:27330 Website: TBA BACKGROUND The idea behind Task Force Gryphon originates from the minds of a few dedicated gamers who wanted to establish a gaming community that not only provided a great Arma Realism experience, but a fun environment to hangout and chill in.Consisting of current military service members and civilians of all ages from all around the world, Task Force Gryphon is built around a diverse set of members and personalities that help to provide an intriguing Realism experience. CURRENT THEATER Currently here at Task Force Gryphon we are playing as Vietnam Soldiers fighting the The Việt Cộng and. We are using the ALIVE model on our server that creates a dynamic campaign mission . The editor placed modules are designed to be intuitive but highly flexible so you can create a huge range of different scenarios by simply placing a few modules and markers. The AI Commanders, including an option for insurgency style tactics, have an overall mission and a prioritised list of objectives that they will work through autonomously. Players can choose to tag along with the AI and join the fight, take your own squad of AI or other players and tackle your own objectives or just sit back and watch it all unfold. CURRENT MAP - TANOA = MOD PACK CBA ACE UNSUNG Task Force Radio
  16. COMING SOON! Hello all, and welcome to the Tanoa Revolution Fanpage . We are a modded Arma 3 server based on the map Tanoa. Please visit our brand our steam group http://steamcommunity.com/groups/TanoaRevolutionA3/membersand Check back often as we have regular developer updates and take this chance to join in on the foundation of a new era for life mods. Factions BluFor - Tanoa's National Army OpFor - Tanoa's Republican Army Independent - Red Cross Civilian - African Civilians Content Showcase https://www.youtube.com/watch?v=r9NzTLW1LWo https://www.youtube.com/watch?v=9us08Wi4zi4 Important Information Arma3Sync - ftp://149.56.107.208/.a3s/autoconfig Teamspeak Info - tanoarevolution.enjinvoice.com Steam Group - http://steamcommunity.com/groups/TanoaRevolutionA3/members
  17. MrBohannon_

    Tanoa Revolution Modded Server

    We are about to go live come check use out join our steam group
  18. MrBohannon_

    Insurgency

    Well i got it to work but now there is a problem since ive added the I44 german slots when people want to play opfor they slot in then spawn in the debug with a gun and there is no warning saying you must click map and select the unit you wish to spawn on is there somewhere in the mission files i need to edit to allow the opfor players to spawn on the I44 units??
  19. MrBohannon_

    Insurgency

    I got it working they spawn but they spawn flickering is that a known problem with Insurgency??
  20. MrBohannon_

    Insurgency

    I have read over this hole post and havent found anything about replacing TK Insurgents with I44 Germans could somone tell me what file i do that it
  21. So I've never seen or heard anything about this ban number before yet no resone in banning me as while all i do is play Altis Life could someone tell me why i was banned?
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