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kimozabbi

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Everything posted by kimozabbi

  1. kimozabbi

    Development Blog & Reveals

    You hit the nail square on the head, I was thinking exactly the same thing myself.
  2. kimozabbi

    Arma 3 Community Alpha - Announcement!

    Force? Seriously you must have a very boring life if you are posting here but don't even intend on buying the game. lol
  3. kimozabbi

    Development Blog & Reveals

    John Sonedecker has created some very convincing animations on a tight budget. Best animations I've ever seen in the milsim genre. 16-y3OF8Nzc XjyIyBGljdY
  4. kimozabbi

    Giving back : promoting Arma3 on social media

    The best way to advertise Arma is by circulating an intense co-op video that focuses on teamwork, tactics, and most importantly, a shitload of firepower. A slow paced video just isn't going to cut it, the goal is to make the audience say "that game looks fucking awesome!". My suggestion would be for some guys to get together and make a gameplay video similar to this - SiI5fIBeHSk Obviously the video wouldn't be narrated and music is a definite no-no. It needs to be the raw sound of guys communicating with each other and gunfire, LOUD gunfire.
  5. kimozabbi

    Development Blog & Reveals

    Bikini girl animation needs to shake that booty more!
  6. kimozabbi

    Development Blog & Reveals

    Hey I remember you commented You obviously can't even make up your own mind.
  7. I want all 889 ideas posted in this thread to be implimented and bug tested by Q4 2012. It better happen or me no buy.
  8. kimozabbi

    More GUI, less scripts in the editor.

    You nailed it. I've been playing OFP/arma for over ten years now but still need to keep my missions relatively simple because I'm not computer savvy and don't have a good understanding of scripting. I think any features that will help make arma more accessible to new players without dumbing down the gameplay are worth implimenting.
  9. kimozabbi

    War Prisoners

    I'm working on a 'aggressive interrogation' mod, detainees are given a few kicks and bashes for 'intelligence gathering' purposes. :D
  10. kimozabbi

    Development Blog & Reveals

    I have never been scuba diving before so I don't know anything about cavitation but in the diver propulsion videos on youtube there is no cavitation bubbles koXb_BSmONg&feature=relmfu
  11. kimozabbi

    Development Blog & Reveals

    The terrain shown during the Mi-48 footage looks difficult and dangerous for armored and wheeled vehicles, ATGM teams will be so hard to spot. Even infantry units will struggle fighting their way through those nasty looking hills, the assigned pointman is going to be a bundle of nerves.
  12. kimozabbi

    Development Blog & Reveals

    x2 you guys are the best!
  13. kimozabbi

    Development Blog & Reveals

    I wish the video was on Youtube because then we could save it. Thanks PurePassion for working on a translation, that will be really good.
  14. kimozabbi

    Development Blog & Reveals

    Holy shizzle that water looks so real.
  15. For those who want argue in favour of reduced quality graphics go watch the new gameplay footage posted on http://www.ceskatelevize.cz/porady/1095870977-game-page/video/ today then start saving for a awesome gaming rig, because your going to want one!
  16. kimozabbi

    Development Blog & Reveals

    The video link doesn't work for me, just takes me back to the previous page :cry2: Edit: Working now, huge thanks to resistance-rat for finding this one. :)
  17. kimozabbi

    Development Blog & Reveals

    Any new footage to be seen? What happened? Please share details. :)
  18. kimozabbi

    Arma 3 Community Alpha - Announcement!

    The details are on the notification email, just follow the link.
  19. kimozabbi

    Arma 3 Community Alpha - Announcement!

    Who else here accepted the Alpha test email invitation, it said testers are picked randomly, I want to know who else here will be testing.
  20. kimozabbi

    AI Improvement

    In the NZGamer article that was posted today Ivan Buchta says Arma veterans will hopefully find the AI more cunning.
  21. kimozabbi

    Underwater element. What is the point?

    Your comment is based on pure supposition, it may well turn out that the new underwater element becomes one of Arma3's most popular features.
  22. kimozabbi

    Development Blog & Reveals

    Thanks. I don't want to get my hopes up but it would be great if they have some new info or screenshots or video or something, anything.
  23. kimozabbi

    Development Blog & Reveals

    Getting close now, does anyone have any more info about this, I can't find anything on the website.
  24. kimozabbi

    Codies up to something: OFP 4?

    This threads going places! Alright it sucks...but I challenge you to watch this video and NOT laugh out loud. I dare you! 7OEnWb6URhI
  25. kimozabbi

    Underwater element. What is the point?

    I would say lots, definitely more than ten thousand, probably more than one hundred thousand, possibly more than one million. I don't know exactly how many people bought Arma2, I'll hazard a guess that over ten thousand copies have been sold, Arma3 will likely outsell Arma2, most people who own Arma3 will experiment with the new editor and features and make at least one underwater mission, even if it's just a basic mission like placing one diver in the water to swim around for the sake of curiosity, many people will make multiple underwater missions, some people will create incredible underwater missions and share them with the community, a handful of people will create masterpeice underwater missions that many people will want to play several times.
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