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1 NeutralAbout KrisSerbia
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Lance Corporal
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Iformatica, Informatics, Games, Matematica,Languages, ARMA 2: OA, Arma:RFT,Arma 2.
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treaning REALNI AIKIDO.
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Kris007
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KrisSerbia
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What's wrong with this flashbang script?
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Edit:Can you please put in script ppEffectCreate because I don't know how to use it.:confused: Thanks:) -
What's wrong with this flashbang script?
KrisSerbia posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Can anyone please tell me what's wrong with this flashbang script: //brightness //contrast //blend colour //colorize "colorCorrections" ppEffectAdjust [1.0, 1.0, 1.0, [1.0, 1.0, 1.0, 0.1], [0.0, 0.0, 1.0, 1.0], [0.0, 0.587, 0.0, 0.0]]; "colorCorrections" ppEffectCommit 0.1; Sleep 0.2; //brightness //contrast //blend colour //colorize "colorCorrections" ppEffectAdjust [1.0, 1.0, 0.0, [1.0, 1.0, 1.0, 0.0], [0.0, 0.0, 1.0, 1.0], [0.0, 0.587, 0.0, 0.0]]; "colorCorrections" ppEffectCommit 2; Thanks:) -
1.What is wrong with this script: //FLASHBANG //brightness //contrast //blend colour //colorize "colorCorrections" ppEffectAdjust [1.0, 1.0, 1.0, [1.0, 1.0, 1.0, 0.1], [0.0, 0.0, 1.0, 1.0], [0.0, 0.587, 0.0, 0.0]]; "colorCorrections" ppEffectCommit 0.1; Sleep 0.2; //brightness //contrast //blend colour //colorize "colorCorrections" ppEffectAdjust [1.0, 1.0, 0.0, [1.0, 1.0, 1.0, 0.0], [0.0, 0.0, 1.0, 1.0], [0.0, 0.587, 0.0, 0.0]]; "colorCorrections" ppEffectCommit 2; Sleep 1.5; Igor setdammage 1; Vladimir setdammage 1; Earl setdammage 1; 2.How can i add weapon fire sound?For example When US soldiers are entering the warehouse at the mission 4 "Harvest Red" where Miles is killed there are the sounds of weapon fire. Thanks :) Sorry for bad English.
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Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Rydygier Thanks,that works fine.:) @Orcinus Cheers!:) -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi Orcinus I accidentally place one russian unit desert camo pack in the mission.And I using Russian modern mechanized infantry.That unit has hiding somewhere in the sea.I agree with you and Rydygier,but that isn't addons just for one mission,that's for five missions in Lingor(missions in Lingor are first part of camping). -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Do some changes to mission download from here. -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Rydygier I don't know why mission needs "RH Ak's Pack","Russian modern mechanized infantry" and "Desert Camo pack" because I didn't use that addons in the mission!All triggers are working for me,just trigger for end of shells falling from sky didn't work!I didn't edit mission.sqm I will try to see what's the problems. -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Sorry if there is something what isn't in English(I post this mission to my friends,to they test it). -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Mission "Italian Plane" Addons what need: Lingor Island Lingor Units Italian Special Operations Forces ACE Please note that the mission is in work! ---------- Post added at 20:39 ---------- Previous post was at 20:37 ---------- Yes,I try to blufor unit enter in trigger,but it didn't work. -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Rydygier Your way works. I place trigger Activation:BLUFOR On Activation:ArtySim_Stop = true; and it didn't work.What I do wrong? -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
When I put in trigger ArtySim_Stop = true; shells doesn't stop falling from sky!:mad: -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks.Finishing mission.Do you wanna to play mission in mp when I finish it?;) -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Rydygier How can I stop falling shells when units enter the triggers?:confused: -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Rydygier and @Orcinus Just one more question.Do you have ArmA 2 Combined Operations? -
Artillery fire at area
KrisSerbia replied to KrisSerbia's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Rydygier Thanks. @Rydygier and @Orcinus Do you have ACE?