cancan69
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Everything posted by cancan69
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Firewill Standalone Series Release Thread
cancan69 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
what do you mean by "is bold"? -
Firewill Standalone Series Release Thread
cancan69 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh no.... Is there any chance you gonna make a new version? Not even a very single chance? 😞 -
Firewill Standalone Series Release Thread
cancan69 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey @Firewill May I ask what happened to the AH-99 Mohican modification that you implemented some time ago? Has it been updated and compatible with the new version of the game? I absolutely LOVED that modification for the Comanche 🙂 -
Ok so I came up with some solutions to make the DLC even greater 1) visibility bar DEDICATED to Air vehicles, which means you will be able to boost the air vehicles objects showing further away without compromising your fpses when in a plane 2) I would suggest a kind of script (for low specs computers) that allowes you to decrease significantly the details on the ground and focus at 100% on air targets/visibility which is necessary for flying..i don't know if this is possibile but the arma engine is being pretty editable so I hope there won't be any problems 3) I would suggest a realistic stall system, together with flutter effect, g-forces 4) one more thing...camera shake when shooting with a freaking 20mm air gun..that's...NECESSARY. 5) I also suggest a much cooler pilot helmet featured by NAVY Pilots on the actual F-18s https://goo.gl/images/AJFV2I
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- dlc
- suggestions
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(and 2 more)
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
cancan69 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can't find the MCC Console anywhere.... please help!!! -
Yep, that's what the whole discussion is about... IF they will ever add stub wings and 2 additional armament pylons to the Blackfoot it would be probably better to think about the weapon balance first (solutions can be add only FFAR to the attack version, or just nerf the actual DAGR rockets). This would make the Blackfoot more balanced AND more realistic.
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I didn't ask your OPINION but a clarification of what you previously wrote, the fact that, using the AH-99 is difficult in order to create a balanced mission; that question came from your speech as a clarification. ""Currently, all an AH-99 crew has to do is extend view distance to 12km, rise to 1km altitude and suddenly there is no point for opposing force to use ground vehicles."" And again, if you want to tell BIS how the AH-99 Makes "NO POINT" for opposing force to use ground vehicles then you should pretty much send a ticket to them and discuss about it there and not here. The title says "upgrade - second variant" of the AH-99, it doesn't say anything like "make it stronger", the point is "upgrade", "second variant", of course a so called "second variant" will be BALANCED together with other factors, or, at least, we PRESUME it will be balanced since we presume that every factor in that game can be balanced in order to ensure a good and substantial game experience.
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Military Kill or not, if DAGR are op you should whine about it to BIS Developers, not here. Of course an HE rockets shouldn't be able to tickle an heavy well protected tank, but HEY, THAT'S THE GAME, can I do something against it? no! Go and type to some developers. We are talking about an attack variant and maybe we can solve your problem about "editing missions" and stuff like that, by simply giving to the attack version the FFAR and actually nerf the DAGR so that the recon version will only be able to take down light targets.
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Is this supposed to be fixed already or the new patch is not still out?
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Yeah well I understand... If they ever add an attack version of the AH-99 a good solution would be give it simple FFAR, this would balance things and give the AH the ability to shoot AGM Hellfires, looks like a good compromise ay?
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I think he was referring to me... Yes the AH-99 is an omnipurpose helicopter BUT it's not specialized at ANYTHING, it's good for everything but specialized in nothing. An other version of the AH-99 would make it specialized in something (just like the Mil-48)
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24 DAGR For 24 MBTs? Show me then Post here a video, I want to see you "disabling" 24 T-100s with 24 rockets on an AH-99 Go ahead
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The Blackfoot is not overpowered at all.. It becomes overpowered only when engaging ground targets from up close BUT engaging a ground target at close range means getting destroyed instantly (everything on the ground will start shooting you, armor is very weak on the AH, so you get quickly destroyed) You need 5-6 DAGR rockets to kill an enemy tank from a decent distance, without being seen / engaged, so it makes a total of 4-5 tanks that you can destroy. The AA missiles are a good defense, but that makes the AH-99 "good" at everything and "specialized" in nothing... also don't forget the Kajman has flares like every other thing that flies... The Anti-tank Kajman helicopter has - 8 AT Missiles - 38 FFARS - 30 mm machine gun Not counting the ammo piecing machine gun that makes at least 15+ enemy heavy tanks destroyed. All right, no Air defense BUT, we are looking for a NATO tank hunter, not an "omnipurpose-not-good-at-anything-specially" understand what I mean?
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All right I can understand, but what's the sense if Stealth is not changing anything Ingame? And also, the hypothetical external pylons would reduce the stealth capability, and this would bring the AH at the same level of the Mi (not counting of course the transport capability)
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If you seriously think that the AH-99 is OP against tanks you should just forget what the MI-48 is able to do with: 8 AT MISSILES AP-HE 30 mm turret 38 FFAR Rockets It's WAY more a tank hunter than his NATO counterpart So I assume you are whining about the whole "helicopters" game, even though I have to say, well not the AH but the MI48 in particular, it's called TANK HUNTER and that's not just a combination, don't you think? I agree that they should give us more different DAGR (IF we want) But currently, considering the 20mm front cannon that is NOT comparable to the 30 one of the Mil-48, considering that you need 5-6 rockets to kill a MBT if you are lucky This makes - the Comanche able to destroy totally 4-5 tanks with the only DAGR - the Mi-48 able to destroy 8 tanks with missiles + 6-7 with rocket pods + Few more tanks with the 30 mm so let's say 14-15+ tanks So what is op? The AH-99 or the MI-48?
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I don't quite understand what you mean... do you think that the AH-99 is overpowered?
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I'm pretty sure that a lot of people, if not the GAME DEVELOPERS THEMSELVES, didn't know about a possible combination of RAH-66 and External Pylons; that's why we are trying to let them hear us
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that is an unbalance problem with the game itself, and to be honest, as I read you tried to blow up an EMPTY T-100, who is so fool to approach to a fully operative T-100? the only MG can tear you apart instantly... an helicopter should be DISTANT from his target, come out from a hill, shoot an High AGM missile and go back to cover, at least 1km away or even a light vehicle can destroy you with a couple of shots
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I agree with you, I didn't test it but if you say that one DAGR can take down a whole T-100 then they should be nerfed, maybe keeping the locking on ability but making them drastically less powerful, as they should be (it would be like shooting FFARs to an enemy tank) Once this is done we can proceed with an attack version of the AH, with AGMs for anti-tank role ----------------------------- EDIT: Just checked, but with Real Armor Mod, looks like you need at least 6 DAGRs to kill a T-100, looks pretty balanced no?
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Would it be for somebody a problem if that helicopter we are talking about has something more, making it more "versatile" in different situations? is it too much to ask? I don't think so, and if it's not balanced you can always add more weaponry to the Mil 48 ---------- Post added at 11:07 PM ---------- Previous post was at 09:26 PM ---------- I just posted an other Ticket, under "Feature Request" http://feedback.arma3.com/view.php?id=20929 Let them hear our voice!
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Let's hope somebody up there hear us and starts working on it....as I said, sending the Blackfoot with this equipment is a crime of war
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I know what you mean, it was just an idea to name the attack version in a different way just not to make confusion... I mean the 2 choppers are basically the same, only the name changes due to (I don't know why, maybe licenses?)
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For all those who don't agree with this new contenent... Think about it guys, the idea is cool, we are NOT looking for a single Blackfoot version but actually 2 variants as follows AH-99 Blackfoot - fast, agile, useful for any type of recoinassance mission, able to take down light targets and infantry RAH-66 Comanche - heavy, well armored, able to take down both air targets and heavy ground units, slower than his brother and less agile We are NOT talking about REMOVING the current helicopter and make a new one with external pylons, we are talking about being able to CHOOSE between the 2. Some people can say "hey, the RAH-66 will be OP compared to CSAT", then! Give something else to Russia aswell, maybe an other helicopter or maybe the same helicopter with a different weaponry, or a MAYBE add the cool feature to change the equipment of the helicopter, assigning the weapons we want in each "STRONG POINT"...there is a sea a solution BUT! But sending a cool helicopter like the Comanche to fight with no pylons is a CRIME OF WAR! And, talking about the effort... I really think it's somethig easy, I mean they worked on a brand new helicopter and they can't add 2 surfaces of the same color to the Blackfoot and name it Comanche?
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ARMA 3 Addon Request Thread
cancan69 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm requesting a Pilot model, with equippable helmet, mask and visor and being able to set it up or down. The pilot model should have a 1990s style, with a normal, "classic" pilot helmet I'm also requesting a RAH-66 Comanche mod that adds external pylons, to carry more weapons like AGM-114s http://images.gizzmoheaven.com/ProductImages/20130225161542/00/13/100000000001320/imageGallery_1.jpg (148 kB) -
Arma 3 Helicopters DLC Discussion (dev branch)
cancan69 replied to FredAirland's topic in ARMA 3 - GENERAL
Will we be able to see an enhanced version of the RAH-66 Comanche in this new DLC? The Chopper we have right now is not comparable to the CSAT MiL chopper, so what I was wondering is...why not adding a new type of Comanche, the Attack version with external pylons? Here some examples: (148 kB) As you can see there are EXTERNAL PYLONS carring more weapons... the ideal can be a combination between FFAR, AGM-114 and A-A Missiles, but an other good idea can be the simple fact to keep the other "lighter" version for more "recoinnassance" missions and add this new version for attacks (just like a modernized version of the AH-64 Apache to let you understand).