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On_Sabbatical

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Everything posted by On_Sabbatical

  1. On_Sabbatical

    ARMA 2 beta build 1.11.86734

    Starbucks FTW ! Testing !
  2. On_Sabbatical

    Arma 3: Community wishes & ideas- NO DISCUSSION

    -BM-30 smerch instead of Bm-21 grad -No super old vehicles please (like T34-T55-An-2 etc ...)
  3. On_Sabbatical

    ARMA 2: OA beta build 86652

    i know you guys work hard these days :D Good work !!
  4. This issue should be fixed as soon as possible.It gives big advantage to people present in the game from the begining ... http://dev-heaven.net/issues/23519
  5. Concerning mags ... I've made a ticket some months ago about that mag included in the weapon's model and which shouldn't count as "carried". For example you buy 5 mags,and then when you shoot them you get the sixth mag because it's already present on your weapon. A good way to see this,is by buying ,for example, a M16,javelin and 2 javelin bullets. When you switch to M16 you should have 1 mag because it's already there on your gun. ---------- Post added at 03:07 AM ---------- Previous post was at 03:04 AM ---------- 2 votes + not very important = but fixed http://dev-heaven.net/issues/2649 Old+very important + 64 votes = still not fixed :S ---------- Post added at 03:13 AM ---------- Previous post was at 03:07 AM ---------- Do u remember that Iraqi farmer who brought an Apache down using his old carabine :D ? or those guys in Godzilla shoting the beast using 9mm ?or that colonel shooting Huge spiderrobot using USP in crysis ? it's human nature to use available means even when they're not effcient.
  6. On_Sabbatical

    Improving the Light Engine| What and How

    I don't like graphic improvements in general,it increases realism but especially for this game,the least thing i would think about as a developper is graphics . In multiplayer games ,it's difficult to handle lag due too calculations done by server let alone adding more client 's lag ... post processing effects eat a lot of power when they are mixed ...
  7. On_Sabbatical

    Mando Missile ArmA for ArmA 2

    Found an exploit with tunguska (at least) if you switch to missiles quickly you can shoot like if the addon is not there. Right click on the target then switch to missiles and shoot instantly.
  8. On_Sabbatical

    TGW RAH-66 Commanche for CO

    This heli would be better with ah64 handling !
  9. Well,mando missile is not buggy you just need to lear commands... you can't say it's unrealistic and buggy :D
  10. On_Sabbatical

    Mando Missile ArmA for ArmA 2

    Yes,i see now ! i wanted to write mission :d I edited that post.
  11. Mando missile (latest version) is a good alternative ...
  12. On_Sabbatical

    Mando Missile ArmA for ArmA 2

    Thanks for these explanations ... BTW,i've never said that CCIP is for missiles :D
  13. On_Sabbatical

    Mando Missile ArmA for ArmA 2

    I think you misunderstood my message :D What i meant by "missiles" those shot by frigates :D,looks like flares don't dumb them.
  14. On_Sabbatical

    Mando Missile ArmA for ArmA 2

    I tried he last version of mando missile: -Is it normal that CH29 destroys my plane sometimes ? -How to dodge missiles in that CCIP mission ,i tried all maneuvers i can do but those missiles don't look like they re affected by flares ! -Why ch29 doesn't support manual mode and remote ?
  15. On_Sabbatical

    Mando Missile ArmA for ArmA 2

    Ok,first of all: -I am using latest beta patch. -I use mando missile included in Warfare BE 2.070. So when target is static the missile destroys it ,but when it's moving it misses it (most of cases ,not all).
  16. Now for example if i click on friendly unit by mistake ,gunner won't shoot ? IF yes,then it is an awesome fix otherwise it's a great fix :D
  17. On_Sabbatical

    Mando Missile ArmA for ArmA 2

    Hi, When i try to use LOBL mod of the AH64D on a moving tank,the missile misses in most of cases ,is it normal ?
  18. On_Sabbatical

    OPFOR sniper rifles

    Yesterday,i noticed for the first time that not a single OPFOR faction has a decent sniper rifle while BLUFOR has maybe 7 rifles with zeroing...
  19. Tanks lack "turn out " action:i tested with t72 and TUSK
  20. Concerning Mk17, i think it should fit 7.62x39 mags too... I tried but it didn't work,this gun was made for this purpose...
  21. Does the countermeasure fix concern planes too ?
  22. On_Sabbatical

    ARMA 2: OA beta build 86233

    11.11.2011 Is a unique day,maybe you can release it tomorrow :D Good work.
  23. On_Sabbatical

    Gossamer's Warfare --- Variant of Warfare BE

    Is there a possibility that you review 'buy gear " menu ? it doesn't really help when it comes to buying gear fast ... you can take the one from newer version of WFBE
  24. On_Sabbatical

    ARMA 2: OA beta build 86218

    Is it possible to fix these bugs in 1.60: -Planes shoot flares automatically when locked by another plane (http://dev-heaven.net/issues/17821) -ATTAKA missile is terribly inaccurate.(http://dev-heaven.net/issues/23311)
  25. On_Sabbatical

    Plane and Helicopter handling

    This logic of "making it feel like a sim but not to the point to make people angry" is absurd for me,either you do it right or you don't do it at all. I'd like to see some real planes behaviour ... what you can sacrify is the part where you have to start the plane it's acceptable... but when it comes to the plane control it should feel REAL.
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