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Everything posted by Wiki
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Hell in the Pacific MOD
Wiki replied to mr pedersen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
is there a campaign to be released with this mod? I mean, is there a campaign and/or SP missions included with the mod wen it is released? thanks Wiki -
my bad, I didn't see it. it's just I didn't use his addons for a long time, and I've teste j_frost campaign and had these issues with the f/a-18. meatball, if you read this, sorry for not pyaing attention to what you said :o
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Cold War Rearmed² All-in-one-Demo + Patch²
Wiki replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
great!!! where is that button??? :p more seriously, you're doing a great job, keep up team!!! -
that's a damn pretty nice work mate!!! your MRAP is, with OFrP next release, the addon I'm waiting for the most!!!
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hi meatball. a few things I want to report: -issue with the afterburner: when i engage it and then disengage it, i still have both action in my menu. and the more I use it, the merrier these actions appears. I just found myself with 4 "engage afterburner" actions and the same number of "disengage afterburner" -the RWR does not work: I get shot by missiles, but I dont know when I'm being locked nor shot at. the radar does not warn me, and missiles dont appear on the radar. please, can you fix these problems for the next release? thanks
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[CAMP] Carrier Operations - Duala
Wiki replied to Rough Knight's topic in ARMA 2 & OA - USER MISSIONS
sounds really good man! looking forward to it! and thanks for not using ACE ^^ when do you think you will release it? -
campaign is still in a good way. 2 more missions and i would be able to release a 1.0 version. anyone wants to help to create cinematic or help me about civilian life is welcome. just post here or send me a private msg edit: 2 more missions to make and it will be released. it should be ready this evening, most likely tomorrow afternoon
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updated v1.31: changelog: see first post link: http://www.megaupload.com/?d=1DE4OC18
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Mission-Campaign or Campaign-Mission ? That's the question.
Wiki replied to --Scorpion--'s topic in ARMA 2 & OA - USER MISSIONS
as far as i'm concerned, I prefere missions-campaign. -
Make civilians fly away when being shot at
Wiki posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hi guys. I want to make something like in the PMC campaign: I want to make civilians fly away when I shoot next to them or at them. it's something I've seen in the PMC campaign, and I'd like to integrate it in one of my mission. How can I do it? thanks Wiki -
hi guy. here is my problem: I've tried to register in OFPEC, but I'm still waiting for a admin to validate my login. I've tried a fw times, but no one seems to take into account my registration. Is it normal? Do you know if there is still someone in OFPEC? For those who have an account, how long did it take for you to have and OFPEC admin validate your regitration? thanks Wiki
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Hi guys. I let you know that I am still working on my campaign, but I wanted to know if there was some missions or scenarios you wanted to play. Give me some idea if you want, and I'll try to make them.
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TGW RAH-66 Commanche for CO
Wiki replied to xeno426's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good addon, but the weapon door remains open although you've fixed it. I have an option "open the bay" and "close the bay", but when i use "close the bay", it reopens within 10 seconds after it closed. can you fix it for a further release please? thanks -
I wonder: has anyone made a complete campaign with this mod? I've searched, but didn't find anything about it... or do you plan to make a campaign and include it in the next release?
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thanks for your feedback and review mister McLupo! Glad you enjoyed it. For future plan, I intend to make a french army version, when Operation Frenchpoint release their new addons
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The Unsung MOD (Vietnam War) Arma 2 Release
Wiki replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I wonder: has anyone made a complete campaign with the unsung mod? I've searched, but didn't find anything about it... -
great mission so far, I've stopped right before taking the compound. do you plan to make other missions? or a campaign? I like it very much
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Hi. Great addon, I like it! However, there is one thing that I find annoying: the crosshair of the canon is like the one of an assault rifle. Could you change it to a cross, like in the f35 or the a10? Thanks
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Mission updated version 1.2 Changelog: -slow down all the dialogs -fix problem mission 8 -mission 4 and mission 5: you've got a hint when the hostage die or when too many civilians are killed. That way, you can relorad a previous savegame before the mission ends Link: http://www.megaupload.com/?d=XOKVMHK3
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Big thank you Big! :D
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Ok, I'll delete some dialogs for next release. Also, I will make a chance for the player to load a previous save if hostages die or if civilians are killed. By the way, the problem for mission 8 is fixed in the link I gave above http://www.megaupload.com/?d=N8D2ZST0 the link on armaholic is not the good one version 1.2 to be released soon
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updated v1.1 -slow down some dialogs -fix bug mission 8: now you can play the mission, it doesn't end within 3 minutes Link: http://www.megaupload.com/?d=N8D2ZST0
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Can anyone reccommend some good SP missions?
Wiki replied to PELHAM's topic in ARMA 2 & OA - USER MISSIONS
Self Promotion here as well: SP mission Search and Rescue in Vietnam http://forums.bistudio.com/showthread.php?t=126339 Campaign Operation Spring Fire http://forums.bistudio.com/showthread.php?t=125482 Operation Gothic Serpent http://forums.bistudio.com/showthread.php?t=119433 Operation Desert Wrath http://forums.bistudio.com/showthread.php?t=119698 Afghan War Diary http://forums.bistudio.com/showthread.php?t=123646 Also, I think the best campaign I've played are the one from Zipper5 and Sick1 -
hi goliath. I really like your medevac module, but there is a just one things that annoys me a bit: the ability to call in medevac seems endless. is there a way to make it happens only once? I'd like to use it in a mission I'm doing, and I want to use your medevac module so that the player can call for it, but only once. How can I do it? Can you give me a tip please? Or if someone knows how to do it, I'd like to know, thanks.
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the file on armaholic is corrupted. the only way to get the proper file is using the MU link I gave above, or wait for an update of my campaign on armaholic, sorry