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Everything posted by tom3kb
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Maybe im little late with feedback about subs for polish version but yesterday i finished v1.6. English subtitles and briefing works with no problem with polish ver of A2, thanks that you made them. Great mission very nice intro/outro, many cutscens in mission. Good story. Nice music. Mission is long, thats big plus for me. Not a soldier mission. ;). Voice acting. ---------- Post added at 07:41 AM ---------- Previous post was at 07:22 AM ---------- Nice scripting. Wenn i was going down from castle tower to search Olaf i hear 2 times the same talk from mafia guys, maybe i move to fast and script was launched 2 times? In last cutscene before outro i see green text. Piotr: Zone(s) [Z1] deleted. Maybe its becose Im use jsrs,cba,blastcore im not sure, and its nothing big.
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@OMAC i think if you edit missions only for your personal use [you dont release them] you dont do nothing wrong. Or im wrong ? :)
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@OMAC i dont know if its good idea, but if you know how to edit missions you can add a trigger activated by radio for example 0-0-0 and in this trigger use command savegame. You can have unlimited save option ;) or you can make save that you can use only 1 time. Or you can make few save triggers activated only 1 time: 0-0-1, 0-0-2,0-0-3 etc and you have for example 3 saves on mission.
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If you use Ace stable version all should be ok: no problems with weapons selection in briefing, weapons will not change to default after you close gear menu. But if you use ace with updates you will probable got this bug.
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Im thinking its not working on your computer becose you have only OA from steam, not Arma 2 co. I dont remember if this campaign need CO, maybe some addons need both games, for example duala or units packs etc.
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@russbo Do you have Arma 2co [a2+oa] or only OA, becose Utes is island from Arma 2.
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VILAS addons release thread
tom3kb replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I like your P85 units and all the other stuff to :). Ps: Nice to hear that you will help topas with September 39 mod. -
I can confirm that both tanks from Csla faction: T72 and T72M dont have cannon sound.
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Great :) i was waiting many months for this update.
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Cwr2 its mod for arma 2, its Operation Flashpoint and Resistance on arma 2 engine with all missions and campaigns [in full version, now its demo with some missions and few missions from CWC campaign]
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Great missions for cwr2 mod. Sander I have one question. If you will make in future new update can you (if you have time :) ) add/make couple of missions with winter camo units on Winter Kolgujew? Some for us/russian and resistance faction. Thanks.
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Cold War Rearmed² : Demo³
tom3kb replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
When i play missions from cwr mod in briefieng where should be that section with statistic-list with all killed units i have empty place. But after mission end i can see/check statistics in debrifing, i dont know if this is only by my side or a bug. The same situation if i put some units in editor, after i kill them i have empty place in place where statistics should be. Ps: arma2co v1.60 ---------- Post added at 01:02 PM ---------- Previous post was at 12:53 PM ---------- 2nd thing: if im teamleader and i have few ai in my team, nobody from my team have a radio. After i press 5-5 to check units status if they are close to me i hear that they talk where they are but i dont see that green text on screen with that info and thats good. But if i pick up radio and i press 5-5 they all talk to me and i see green text with raports on screen. They can by very far from me. ---------- Post added at 01:08 PM ---------- Previous post was at 01:02 PM ---------- But they act like they have radios[but only i have radio in whole team] and they can talk to me. Im not sure if this is a bug, maybe in arma 2 is the same situation. ---------- Post added at 02:49 PM ---------- Previous post was at 01:08 PM ---------- Ok, i just checked arma 2 CO vanilla without mods, and situation with 1 radio in team is the same, so thats not a bug in Cwr2. Sorry that i dont check this first, before i write that post ;) -
@J rock if nothing helps, in campaign menu use cheat campaign you will have the list of all missions and you can play, just start from next mission after Dr Ashford in campaign. Maybe this will help you :)
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CONSPIRACIES: Apocalypse 2
tom3kb replied to Sled88's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
3 more things about CA2: sometimes in cutscenes i dont hear or cant understand what the characters say . Maybe you can add subtitles to cutscens, its only suggestion and if its take to much work dont do that. You made this campaign using only Arma2 not Arma2CO right? Im asking becose in 1 delta force night mission we have NVG and sniper rifle.In arma2co you cant use NVG an scope in some weapons. ---------- Post added at 08:03 AM ---------- Previous post was at 07:55 AM ---------- In most cases in sniper rifles, thats a 2nd reason to add small weapon selection during briefing. Player can chose what weapon he need or like to play. And last thing in missions where we are team leader maybe you can add bis first aid module. Its fun wenn you can drag your wounded teammates when they are under fire :). And if your medic is killed in mission you can still heal your team. ---------- Post added at 08:08 AM ---------- Previous post was at 08:03 AM ---------- Now when medic in your team is killed the best solution is to load the game. ;) Ok, that was my last idea what can you add/change in your campaign :) -
Default you press T and you can change characters, you can do this any time you want. But only when you play you can give orders to rest of the team. ---------- Post added at 11:41 PM ---------- Previous post was at 11:37 PM ---------- I want write that only when you play as teamleader Cooper you can give orders to the rest of your team.
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CONSPIRACIES: Apocalypse 2
tom3kb replied to Sled88's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thats a good news, i like your work so now i will wait for CA3. :) -
But all your men from team can heal so this is no problem if your medic Ohara is injured. Chose unit from for example F2 or F3 then 6 and chose heal.
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CONSPIRACIES: Apocalypse 2
tom3kb replied to Sled88's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just finished Apocalypse 2 v1.0. I really like this campaign: good missions, nice cutscenes, i like the music in campaign, and the sci-fi storyline. I like that yellow-orange filter, and that sand storm effect. Bugs:mission CA210 dont wont end for me to i use cheat to end this. And i must restart few times mission with big"lightning" that hit the city becose sometime player was killed in cutscene ---------- Post added at 09:56 PM ---------- Previous post was at 09:47 PM ---------- Few suggestion, if you plan make update in future maybe you can use them :) : add setidentity for player character becose now we have ingame nick in briefings. Add tasks and some info for mission briefings for better atmospher, now in many missions we have only marker on map and no info in briefing. Add weapons selection in briefings first we fight with what we find but later in storyline we found ---------- Post added at 10:11 PM ---------- Previous post was at 09:56 PM ---------- Weapons/vehicles and other stuff. In mission editor in window where you change whater you can add name for missions: now in campaign menu we see for example ca211.islandname and i think this dont look to good. Oh and maybe in 1st mission change enemy tanks from T34 to T72. C'mon who will attack USA in 2018 with T34 ;) Ps: very nice jungle, i was suprised when i see this. ---------- Post added at 10:18 PM ---------- Previous post was at 10:11 PM ---------- 2 best missions for me Very good campaign, thanks for making it. -
I have problem with chapter5 part2-mirage mission on Shapur i use cheat to end this becose
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@That guy destroing Mi8 with AT4 was fun :) im shoot him in my 4 try.
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Maybe im a lucky guy but im in camapaign Houria in chapter4mission2(8mission in campaign)and so far i dont have any error/crash or a bug. All task are completed and missions end with no problems. I use patch 1.60+jsrs1.41+blastcore rc1.2.
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Im in chapter4-mission1 so far no bugs all mission ends with no problems, no bugs in tasks. Im using patch 1.60 and i dont have this bug like Giuppo, maybe restart mission and this will help you. Great campaign, good story, nice cutscenes. Good missions. In one or two missions there are 1or2 texts in french language not in english but this is nothing big. Great work so far :) ---------- Post added at 02:49 PM ---------- Previous post was at 02:43 PM ---------- Ps:in mission where we attack Lay monara airfield our choppor dont land but wenn i give my men order to disembark chopper land on ground and we attack the aiprfield. So no problems with that mission to. :)
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Just started playing campaigns from this mod. Very good looking units/vehicles and weapons. You have very cool looking vehicles in this mod, at last somthing different from us/russian stuff. I hope we will soon see more missions or campaigns for this great mod. :)
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Ghost Recon - Island Thunder campaign
tom3kb replied to lightspeed_aust's topic in ARMA 2 & OA - USER MISSIONS
Yeah, but some of them are really old and short/simple im made them when arma 2 was released in 2009 :) and now im only made english version, i have 7 more to translate but dont have to much time now for this. -
Ghost Recon - Island Thunder campaign
tom3kb replied to lightspeed_aust's topic in ARMA 2 & OA - USER MISSIONS
Thanks for the update, i started playing your earlier version few days ago, but to end few missions i use endmission cheat becose of bugs. But now i see you fix the problems that i have so i will play 2nd time. It is very good campaign.