Black Cat
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Everything posted by Black Cat
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Jungle Wars: Island of Lingor
Black Cat replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A3 Russian PMCs? -
Arma 3: Confirmed features | info & discussion
Black Cat replied to Maio's topic in ARMA 3 - GENERAL
Now that's unfortunate, I really liked the old faction list better. -
I believe something like this is in ArmA 3 right now actually, I seem to have noticed some obscure uniform changes: NATO Multicam: http://www.arma3.com/full/wp-content/gallery/imagery/arma3_screenshot_1108_07.jpg NATO Grey/Blue http://www.arma3.com/full/wp-content/gallery/imagery/arma3_screenshot_1202_22.jpg Iran Brown: http://www.arma3.com/full/wp-content/gallery/imagery/arma3_screenshot_1105_12.jpg Iran Grey: http://www.arma3.com/full/wp-content/gallery/imagery/arma3_screenshot_1107_018.jpg
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I believe that PhysX is being used for particle simulation: 2:10 http://www.youtube.com/watch?v=mts2aCSu0y4 Obviously I could be wrong, but it sure looks like it to me.
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Won't balaclavas be in the game? Balaclava + Sunglasses = Undetectable!
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Arma 3: Confirmed features | info & discussion
Black Cat replied to Maio's topic in ARMA 3 - GENERAL
Wasn't it fairly early development when they posted those factions? -
Arma 3: Confirmed features | info & discussion
Black Cat replied to Maio's topic in ARMA 3 - GENERAL
Yes, I do too. Also miss the Millitia. I want something non-Iranian to fight! -
Arma 2 Addon request thread
Black Cat replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Any chance for a minor reskin of current Takistani/Russian units using the new Iran flag featured in the ArmA 3 screens -
That's not multicam, actually it's quite similar to Russian SURPAT.
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Arma 3: Confirmed features | info & discussion
Black Cat replied to Maio's topic in ARMA 3 - GENERAL
New camo on resistance vehicle in this screen, just something probably not worth mentioning. -
Can I have the link for the faction switch mod?
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I believe the Merkava is getting used (alongside Mi-48, Paria, Oshkos, Fennek, L-159, etc.) by BLUFOR because it is captured from the enemy. As you can expect the NATO forces on Limnos are completely cut off from the rest of the force so it is only logical that they do not have NATO vehicles. Now that raises the question: Will we be able to change the paintsheme of our vehicles?
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Subs are static objects like the LHD in A2. SDVs (SEAL Delivery Vehicles) will be usable but no screenshots have been released yet, and for all intents and purposes, underwater features should be used only for stealth, infiltration, and extraction.
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Arma 3: Community wishes & ideas- NO DISCUSSION
Black Cat replied to Maio's topic in ARMA 3 - GENERAL
Ability to tell AI squad to do miscellaneous things like take off NVGs and Randomly choose your uniform/loadout. -
Arma 2 Addon request thread
Black Cat replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have been looking for a Bell 412 and was wondering if someone had made one in the past. -
there's already one out: http://www.armaholic.com/page.php?id=11698&highlight=CDF%2BHUEY
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Perhaps an AH-1G or AH-1W?
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http://forums.bistudio.com/showthread.php?t=92779 This little baby got released earlier, however the Chernarus version seen in beta pics was not there, Instead, Russia and Takistan got em.
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Arma 3: Community wishes & ideas- NO DISCUSSION
Black Cat replied to Maio's topic in ARMA 3 - GENERAL
Perhaps a better mod optimization? So when I start a scenario that used mods I deleted, Instead of saying missing addon, It simply removes those items/units and all waypoints, triggers and markers associated with them -
perhaps obsolete MI-24As or First generation MI-28s, doombunny: you're in luck, theirs both a CDF UH-1H and a M113 out there, let me see if I can find the link, EDIT:http://www.armaholic.com/page.php?id=11698&highlight=CDF%2BHUEY can't seem to find the M113
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perhaps this?: http://imageshack.us/photo/my-images/89/arma2oa2011080815233131.png/ and this:http://www.armaholic.com/page.php?id=6660&highlight=CDF?
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Look, Yes i have mods. But I have not been able to pinpoint this bug on any particular mod and it started happening after the update (the one before 158bugs/Christmas update) basically there's a problem with the animation for turned out crewmen. In the BMP-2 gunner seat, or any time I turn out on any armored vehicle, the people are stuck in a default pose. For some reason the BMP gunner is always permanently turned out. Someone please help me with this. Not only has it stopped me from playing MP, but is also keeping me from using BMPs at all in missions.
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Argh! It's beautiful. this may sound noobish, but how do I install it?
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BMP-2 default pose on gunner
Black Cat replied to Black Cat's topic in ARMA 2 & OA - TROUBLESHOOTING
Trying without mods... EDIT:The BMP pose is gone, but the animation glitch still exists -
Arma 3: Community wishes & ideas- NO DISCUSSION
Black Cat replied to Maio's topic in ARMA 3 - GENERAL
Not sure if it's been mentioned before, but: Since we can already change the whole uniform and helmets, perhaps it's time to take it up a notch: Ability to change into a faction's clothing if it's in ample supply (once it's discovered.) To discover a uniform/vest/camo/helmet etc., you must first encounter and kill a soldier wearing that equipment, steal the uniform (not necessarily equip it) and bring it to the base/buy the equipment from the black market Perhaps this could result in a different identification system. If you change your default camo to a camo used by the enemy, you will be considered friendly to them from at least 500m away. You start out with basic NATO camo/vests/helmets (perhaps only the ones on you in the beginning) and later gain access to both Iranian, Civilian, and Guerrilla camos/vests/helmets. A new ammo box called <SIDE> uniform locker with all available uniforms of that side stored inside. Combinations could be endless! Iranian camo BDUS, mixed camo, guerrillas with captured Iranian helmets in M81/DCU/whatever they use, to name a few.