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Black Cat

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Everything posted by Black Cat

  1. I seem to be getting an error whenever I try to spawn someone in the editor, namely: No entry bin/config/cfgvoice.Male00ENG Any help is appreciated.
  2. Black Cat

    ARMA 3 Addon Request Thread

    The Iranian Biosuit Uniform in the Green Army Camo.
  3. Black Cat

    ARMA 3 Addon Request Thread

    This has probably been made, but black MX series? I saw one on the screenshot thread: Here However, it was noted as "Personal Retexture stuff" Can anyone make Black MX series rifles for public use.
  4. Black Cat

    MK18 Mod 1

    Also, perhaps you could use the SDAR sounds as well?
  5. Using - Sudden's Russians Breaks - FHQ Accessories pack Issue Accessories are no longer placeable on the vanilla guns. Solution --------
  6. Black Cat

    Will we ever see a map like Chernarus again?

    Well, It could always be in a post release DLC/standalone expansion. Even if they don't add it, there have already been Chernarus conversion mods and such.
  7. Black Cat

    Development Blog & Reveals

    I've never heard of camo customization, thought it was an optional uniform
  8. Black Cat

    Russians

    The current link isn't working for me. Could we possibly have a mirror?
  9. Black Cat

    Development Blog & Reveals

    The guys in the screenshot are probably Greek, on the ArmA 3 factbook (as seen above) it shows a Greek flag with a Hunter that is very similarly camouflaged to the soldiers and Merlin thing in this screen. I believe there was a pre-alpha screenshot somewhere showing Merkavas in this camo.
  10. I'm sorry if this has been suggested before, but how about a summer Chernarus using the ACR DLC's assets. Essentially Bystrica but full sized and with a coastline.
  11. Black Cat

    The Fictional MX Rifle series, why?

    The new 7.62 is the only thing that really bugs me...the present-day round is perfectly fine, why didn't they just make a caseless version of that instead of making a new one and converting thousands of M14 EBRs and others to it? Futhermore, the M134's on the AH-9s are still using cased 7.62x51mm NATO rounds.
  12. Black Cat

    Putting Stratis into perspective on size.

    Anyone else here see some similarity between Altis and Nogova from CWC? They're practically the same shape, just one is bigger than the other.
  13. Hey guys, I just noticed something of interest. There is what looks to be a reused URAL-375 model in front of the windmill in the first picture... but is it really reused? It seems more hi-poly than the ArmA 2 one. Also there is a second seemingly reused wreck behind the last guy in line on the hill, it seems to be a HMMVW, but somehow warped to appear smoother.
  14. Right, and ACE also has the leftover medical scraps now, once again with no FPS impact.
  15. Look what rocket posted in his spontaneous interview about Dayz!
  16. gimp, saving as .paa EDIT: BTW sorry for the delay, My internet died
  17. this setObjectTexture [0,"TextureName.paa"];
  18. the flag is in Documents/Arma 2/MPMissions/Missioname.wcain, saved as a .paa file.
  19. Black Cat

    Different Camo for soldier In Arma3?

    I noted this before, and It seems to be confirmed. Also In another screenshot you can see the camo on the Iranian soldier's helmet changes.
  20. First of all, this is a great mod! However, I came here to note a bug I noticed. If you are going straight up in the hardcore version of the chopper, (with ace) and you press Jump Out with a T-10 parachute on, your character falls out, but does not open the parachute. the parachute is partly deployed, just folded down into a small pile. Also, the .paa files I create for custom textures don't seem to work for me. Is there something I am doing wrong? I copy my logo in there, re size it, combine layers, and put it into my mission file in Documents as a .paa file. Then I do the init line text and I get a "cannot load texture" error.
  21. Black Cat

    Terrain Underground complexes?

    Remember, when you are swimming under a rock arch in the water in A3, such as in the E3 demo, you are *technically* underground, as other AI/players can swim above the rock arch no problem, so underground structures could be viable using that idea
  22. Are you guys going to add any more sherman variants? For Example, the M4A4/Sherman V (we already have the VC) The M4A1 and M4A1(76) and one from any version with a 105mm howitzer? Perhaps a Kangaroo?
  23. Any plans for adding the Whirbelwind or Ostwind Flakpanzers? Germans really need some good AA.
  24. Has a classlist for 2.62 been completed yet? I am looking for the classname for the Flak 38 but the one from 2.6 doesn't seem to work.
  25. Black Cat

    Black Borders 1920x1080 Resolution

    It is probably your anti-aliasing, there's a setting on there (x16 CSSA?) for sharp filter, if it's on then turn it to the normal filter one, maybe it will fix it.
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