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About yourry

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  1. yourry

    Reign Of Jurassic Mod

    Yes I still work on it from time to time but slowly. I work to make ROJ compatible with the extension APEX.
  2. Is someone trying zeus module with the new Eden editor in multiplayer? When I create a new mission from Eden, the Zeus module does not work. The player who takes the Zeus slot stuck on the mission loading page. I do not know if it's a bug or error on my part. Strange, everything works in 2D and 3D version of it does not work. Here is what I do by step: 1. I place a blue unit. 2. I place Zeus (virtual unit), I name zeus_unit and tells him that it is the player. 3. I pass the blue unit playable 4. I place the Game Master module I filled the box by owner zeus_unit and forced the active interface. I backup and file the mission on my dedicated server. Everything works f the mission is create with the 2D editor., I took Zeus and I play the mission. With the 3D editor, I do exactly the same thing and the mission no longer works in multiplayer. The preview works well with 2D and 3D. I do not understand. If it helps, here are the two missions (2D and 3D) with client and server .rpt every time : http://www.roj.fr/wp-content/uploads/2016/02/zeus_error.zip Thank you for any help. (sorry, I think I posted in the wrong section)
  3. Yes you're right, I did not have the 2015 version of X86. The version 2013 is not enough, it must be 2015. If you can update the information about git and Armaholic, this can help. Thank you
  4. I wanted to test the latest version (70) on my server with the mod Reign Of Jurassic and I get this error: It crash the server. I installed Visual C ++ redistributable packages for Visual Studio 2013 and Visual C ++ redistributable packages for Visual Studio 2015. I use a windows 2008 server. You should advice?
  5. Hello, I wanted to know if you have a method to detect if a vehicle is on fire. When I use the command on "isBurning" a burning vehicle it returns FALSE me. For example : heli setDamage 1; sleep 5; hint format ["isBurning heli: %1", isBurning heli]; //-> return FALSE :( Thank you edit: oops I posted in the wrong section, sorry.
  6. yourry

    [SP/MP] BeCTI

    Ok, this has been corrected. The drag and drop working again. Thank you !
  7. I did not understand everything :) Win 7 will be used less and less, I still expected a bit before moving on to win 10. As long as it works in multi is good. After those who really want to play solo, they can always run the game without BattlEye.
  8. Here is a screen of information extDB2.dll: I confirm that no BattlEye, everything works fine: And with BattlEye, the problem returns: Windows informations : It is a version completely legal that I bought. After it is not very serious since in multiplayer it works. It's just a shame that it does not work solo because there still are players who play solo. If you need more information, do not hesitate. Thank you anyway, you are a leader !
  9. Unless I am mistaken, this is the version 66 I have. Moreover when I tested extDB2 on the dedicated server:
  10. yourry

    [SP/MP] BeCTI

    Thank you for that clarification. We will wait update 1.50.
  11. yourry

    [SP/MP] BeCTI

    I confirm that this is problematic.The drag and drop no longer works on the BECTI "class RscListNBox" that inherits from CT_LISTNBOX = 102. Dawarden, I not understand the update. It is no longer possible to make a drag and drop if using class RscListNBox? For example, on the wiki: https://community.bistudio.com/wiki/DialogControls-ListBoxes I do a test with the "class RscListNBox" the link above and drag and drop is not working. What is the class to use for drag and drop? Thanks for your help.
  12. I feel that the extDB2 version 66 and BattlEye do not like: BattlEye blocks extention extDB: Do you have the same problem or is it just mine? Precision, the error is present only in solo. If I run extDB2 multi from a dedicated server, everything works fine.
  13. yourry

    Jurassic Arma - Raptor Pack

    I share your opinion Bad Benson, with this kind of model we achieved the RV engine limits. But I trust in the future and for now despite the updates while working. I feel, maybe I'm wrong, the config that was set up on Reign Of Jurassic seems stable...
  14. yourry

    Reign Of Jurassic Mod

    I just wanted to tell you that I squeezed a bit missing the weeks to arrive. The mod ROJ is paused because I just become a father of a little girl. See you soon!
  15. yourry

    Reign Of Jurassic Mod

    The next version has an improved AI raptor. In the testes, definitely be discreet (crawl) not to be seen and be chased ... The AI of raptors is radically different from that of conventional units and all skill commands do not work on it. The AI is 100% homemade. After moving about raptors in houses, you should know that one reaches the limits of the game engine. If interested, I can pass the test version of what I do test to check that everything is working properly ...