Devil Dogs SF
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Everything posted by Devil Dogs SF
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I don't know whether it is a problem on my side or what, but I get a random crash with the units. I tried making a mission with them, and it starts off fine, no issues. Then I'll get further into creating my mission, place a few Blufor units (One squad) and two choppers along with the Iranians, then I'll preview, but I get an instant crash on the loading screen. I tried changing my Blufor units, but nothing changed. I tried previewing my other missions and they worked fine, but it's only the mission with these units....:( I'm going to play around with it more to see if I can figure it out, but idk what the problem is.... PS: Other than unit/map addons, the only big game changing mod I'm using is ACE.....
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A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
Devil Dogs SF replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok, thanks. -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
Devil Dogs SF replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Has that missing Bradley file been fixed? I want to download the newest version but several of my missions use the Bradley and I'd be kinda mad if I couldn't play them because of a missing file.... -
I can't wait for this, these units are absolutely amazing.
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So are the US units Marines or Army? Will there be any special forces like Rangers, Delta, or Force Recon and VDV or GRU for the Russians?
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Damned amazing pics!
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Thanks for the update IceBreakr, the map is wonderful as usual and the new units are amazing. Only issue is with the new plants I loose a bit more FPS in heavily vegitated areas than before, but other than that, great update.
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Arma 2 Addon request thread
Devil Dogs SF replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@WolfStriked It depends on your difficulty, I have my HUD disabled like many others, making iron sights very important. I also don't know if it's because I use ACE or something, but I can tell when I am fatigued when I go into iron sights because of the increased sway. -
WIP: Stuff you are working on 2!
Devil Dogs SF replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nice SARMAT, but like someone else said, it needs to be a little greener where it looks blueish right now. Bink, you know you don't want to be done with ACUs....Unless you've seen the light and love Multicam?:D -
I'm tempted to go and learn to model and texture and whatnot if I had the damned time....
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New island projects - what do you want?
Devil Dogs SF replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'd like a large recreation of Mogadishu, Somalia for some Black Hawk Down/Operation Restore Hope scenarios. You could probably port your shacks and African homes over from Duala to Mogadishu too which'd probably make that part easy. Not to mention there are some great Satelite and aerial pics of Mogadishu. -
That'd be cool if it's compatible with ACE, but it is up to Kiki with that. I for one wouldn't mind either way....
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We need some little crappy wooden river boats for the Armed Civilians. I hear these African Militias (Or Somali Pirates...) like to try and hijack French Warships in little river boats with RPGs.....Quite funny to be honest, not the brightest bunch around....
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Amazing, I keep getting more and more impressed, this will be big!
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Will this feature the M-72 LAW and the M-60? I know they were in use during the 80's/early 90's.
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Futuristic Military Forces Addon (WIP & TEAM REQUEST)
Devil Dogs SF replied to st3rv's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Damn, this looks real nice, can't wait. -
Woot! I can't wait!
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Very interesting. This looks like it'll be quite fun indeed. Will you release the units and whatnot for out own uses too? I've been looking for some US troops in that camo for quite some time....
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Red Hammer Studios addons
Devil Dogs SF replied to NSX's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Damn, that looks real, excellent job. -
Arma 2 Addon request thread
Devil Dogs SF replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Lol smooth Bink. :D -
Arma 2 Addon request thread
Devil Dogs SF replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Could anyone possibly add some Chechyan rebels to the Independant side? Some maps resemble Chechnya as it is, so some Chechnyan rebels would be nice for those who don't wish to fight NAPA Guerillas in their place.... -
WIP: Stuff you are working on 2!
Devil Dogs SF replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nice Bink! -
US Army Rangers retextured units
Devil Dogs SF replied to massi's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
If you make another update could you consider adding the Six-Color Desert Camo using the M-16A2 rifles for those of us who have created/are creating Black Hawk Down missions or missions set in the early-mid 90's? -
Concept:: CoD 4 Ultra-Nationalists for ARMA2
Devil Dogs SF replied to Dosenmais's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This is interesting and I'd like to see these units brought to Arma 2. If only I had some knowledge of addon making I'd help, but I don't unfortunatly.... -
Will the game know to place just the Duala civies when placing the Ambient Civilian module on Isla Duala or will it still place Eastern Europe civies as well?