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Everything posted by Craig_VG
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[Mission] Dynamic Zombie Sandbox Arma 3
Craig_VG replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
It's MP of course, just like the A2, OA, CO, and TOH versions were. There are currently 18 available slots. -
[Mission] Dynamic Zombie Sandbox Arma 3
Craig_VG replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
Does it not work in multiplayer? :/ I test via LAN, I don't have a stable enough internet connection to host online and test, so please tell me if there are issues. -
[Mission] Dynamic Zombie Sandbox Arma 3
Craig_VG replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
[h=4]DZS Arma 3 Version .02 [/h]Hello! Sorry for the delay, the last few days have been hectic for me in real life. Now, however, I have updated DZS A3 to version .02. Changes: Included plentiful ammobox spawns near where the player starts. NOTE: You may have to search for them! Made steps to counteract the "Swimming on respawn" issues. Zombies no longer stop spawning permanently, they will begin again over time. Did a lot of testing regarding vehicles Vehicles are still out as of now. After you load in after the mission spawns vehicles, there is massive lag for a long time. Disabling simulation helps a little, but isn't a final solution. I'm currently writing a more efficient method of vehicle spawning, which will be released tomorrow (March 9) Download: http://dynamiczombiesandbox.com/downloads/ -
[Mission] Dynamic Zombie Sandbox Arma 3
Craig_VG replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
And you think this mission will stay that way? :) Have you played the original DZS? I released this on the day of the Alpha release, I can only add so much in an hour. -
[Mission] Dynamic Zombie Sandbox Arma 3
Craig_VG replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
Request a movement to User Missions thread. -
That was really good. My body is ready.
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[TvT/FFA/CO-40] Dynamic Zombie Sandbox
Craig_VG replied to Craig_VG's topic in ARMA 2 & OA - USER MISSIONS
Okay, thanks. I'll look into it next. -
[TvT/FFA/CO-40] Dynamic Zombie Sandbox
Craig_VG replied to Craig_VG's topic in ARMA 2 & OA - USER MISSIONS
Good day: New Dev Blog and Beta: http://dynamiczombiesandbox.com/dev-blog-232013/ DZS for ArmA 3 will be released as soon as I possibly can get it out. I've already updated the code for the new scripting commands. My goal is to get it out on March 5. -
There are also some new scripting commands regarding pistols. https://community.bistudio.com/wiki/Category:Arma_3:_New_Scripting_Commands_List
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Such a tease!
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I still think it's possible to get into the login without actually going into the Alpha. So there must be something we are all overlooking...:/
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Humor! sweetBoy customChat [1, "Hi, any sweetgirls to chat?"]
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Build a new PC.
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[TvT/FFA/CO-40] Dynamic Zombie Sandbox
Craig_VG replied to Craig_VG's topic in ARMA 2 & OA - USER MISSIONS
Not really, but either way hiding in a building would make survival too easy. -
In that case, it would be nice to also put missions on the spotlight, as they are just as vital as content makers.
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Will there be a scripting commands list available during the alpha?
Craig_VG replied to zooloo75's topic in ARMA 3 - GENERAL
Remember the oodles added with ArmA 2? Who knows how many more we'll get. :D -
What mod's/missions do you want to see in ArmA 3 Alpha?
Craig_VG replied to Westonsammy's topic in ARMA 3 - BETA DISCUSSION
I'm not going to lie. I want to kill zombies in A3 asap. -
Since I'm obviously not a dev I can't say for sure, but I'll give my .02 I think it will the full editor, maybe with not ALL the features (some may be WIP yet) but the core features. The alpha would not be as easily testable if it the editor wasn't implemented to its fullest. Plus, I want to port some missions over before the full version, and I can't do that without the full editor. SQF is still being used, right?
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As OChristie said, this hasn't been announced yet. At this point you can buy it on Steam or the BI store, but there will be boxed copies available. So maybe the final version will be on Amazon, but that may be some time away yet.
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Get your act together and prepare DZS for a release ASAP after the alpha comes out...
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Good to hear, thanks guys!
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My Internet is atrocious so I'm using the friend method. Question is, will it be possible to download to an external hard drive and bring that back home for installation? I'm not sure how steam handles these things. It's preferable to bringing my whole PC somewhere.
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Definite US presence on Stratis... Definite resistance presence on Altis... Sense is indeed being made.
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Nevermind. Read your post wrong.
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No, it's supposed to last until the final release of the game. But it is in parts.